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Jungle Princess (Gottlieb 1977)

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12281 Views
2574 Downloads
5 From 31 reviews
301.64 MB File Size
No ROM ROM Name
FrankEnstein Created by
FrankEnstein, BorgDog, Starman Scripting by
Gottlieb Manufacturer
1977 Year

7 Screenshots

Jungle Princess 2.0.0 by FrankEnstein 
Info (v.2.0)

This table is based on Version 1.1 by BorgDog, starman and HauntFreaks from 2021. 
Jungle Princess is the 2 player version of Jungle Queen. 

 

For my 3rd table I wanted to tackle a non ROM based table and figure out the basics of game logic coding, scoring and visuals integration. VPX coding isn't that much different from classic EM machines, in a sense that at first glance it looks like a giant pile of wires and misplaced parts, but with some time and careful studying it slowly starts to make sense. And after few weeks of rewiring, rewriting and noodling its still a giant mess of proverbial wires at the end, but a giant mess of wires that works!
The visuals are mostly based on the assets from the originating table, just with lots of work done to upgrade them to today's standards. The source images were relatively low res so needed some AI upscaling, and a little too clean for a table that's as old as me, so I spent some time figuring out blender shading tricks to add dirt, patina, scratched out paint and metals to give it a bit more feel of a table that has seen some battles. I also had to tweak the layout and geometry of bunch of elements to bring the game play more in line with observations of physical tables as well as match real world parts. 

The prerequisite nFozzy/Fleep implementations are there and tweaked to make the table hopefully as challenging as the one in real life. 

As with all my tables It is recommended to set your Max Reflection Mode to Dynamic and use 64-bit GL to experience the table as intended. 

You will also need a b2s (with single screen setup for screenres.txt) even in desktop mode since there are no desktop reels coded in the table itself. 

 

Credits (v2.0):
Visuals and coding by FrankEnstein.
The VPW team was of incredible help with testing, feedback and steering me back on the right track when I took too much creative liberties ;). 
Thanks to Apophis and Bord for providing the guidance and their amazing tutorials on anything VPX (Those are gold mines of information and highly recommended for anyone dabbling in table creation.) 
Thanks to HauntFreaks for updating the b2s just in time for release. 
Thanks to Passion4Pins for "nitpicking" (his words) the hell out of every table property until its just riiiight. 

 

p.s. The first screenshot is the table in VPX dialed with darker room lighting, the rest are blender renders for promotional purposes and have additional "make-up" applied (as well as coming from an older iteration of the lighting and shaders). Full refund provided for anyone that feels cheated 😛

p.s.s. Also available at the source: https://pivotingart.com/pinball/#tables-section

___________________________________________________________

Required Software (64-bit versions):

VPX 10.8.0 RC4 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c

VPinMame 3.6.0-998 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-998-a77c2d2

B2S Server 2.1.2 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.2

Edited by Frank_Enstein


Permission from ORIGINAL Author(s)?

Yes
written permission received.
This is my own creation.

Allow file to be included on a VPUniverse downloader app?

Yes

VPX Standalone

No
https://www.ipdb.org/machine.cgi?id=1339
https://vpuniverse.com/files/file/21545-jungle-princess-gottlieb-1977-b2s
Contact Author First.
10.8 GL beta required
Yes

What's New in Version 2.1   See changelog

Released

-Thanks to DGrimmReaper this one finally made it into the VR world

-Fixed the ball feed that on some rare occasions would reject the ball 
 

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