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24 (Stern 2009)

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26300 Views
7854 Downloads
5 From 35 reviews
171.39 MB File Size
twenty4_150 ROM Name
Stern Created by
Stern Manufacturer
2009 Year

7 Screenshots

The following takes places between 6 A.M. and 7 A.M.!

 

I always had a soft spot for this one. 
This is a great Steve Ritchie table that is very underrated.
Resources are very limited on this table, probably due to a low production number.
And most of the things we could find were in a poor quality as well.
So me and DaRdog pulled out the big guns by upscales and AI to make everything look as sharp as possible.
The result looks much better than I could possibly imagine.
In only 1 month this project got in the shape it is today.

 

Update v.2.4:
This is a big visual update and also has physics updates on the target mass and Slingshot Corrections.
Also an updated code on the Fleep sound package.
I baked the playfield shadows, sidewalls and custom blades, backpanel, all plastics, safehouse, sniper and all ramps.
And I have added new lightbulbs on the backpanel provided by the VLM Library.
In the end a very satisfying result and once again I raised the bar and I am a big step closer to forfilling my ambition to do a full VLM project in the future!

 

Update v.2.3:
I included an extra option for people suffering from issues with anaglyph 3d and headtracking.
A lot of options deal with reflections, like a new option to have the backglass reflect on the playfield wich will work in all formats.
When I have PWM plus refractions plus reflections enabled on the table people in VR will see black holes/blobs inside the lights.
So I added an extra ini file for VR to deal with all of this straight out of the box.
Just add it in and you are good to go!
These options will help taking those away but feel free to try them out when you like. I just disabled them inside that ini file for VR.

 

Support for the Legends Cabinets.
You can use the option to enable the Legends Cabinet setting to use the bigger sideblade option and a second ini file has been added to make it fit.
This ini file is only needed if you want to use this option.
I do ask in return to not see this being patched even when I release it as free to mod.
Feel free to reach out to me instead if you want extra art added (real art only available on a real table).
If somebody would ignore this I would be crushed...

 

VP9 - Original version by Freneticamnesic - 2014
VPX - Original version by 32assassin - 2019
VR version by DGrimmReaper - 2023
VR-Hybrid version by RobbyKingPin, DaRdog, DGRimmReaper, Themer, LoadedWeapon & Retro27 based on 32assassin's version - 2024/2026

 

This mod contains the following improvements:

- nFozzy/Rothbauerw physics,Fleep sound with a lot of custom sounds from VPW's Rollercoaster Tycoon and VPW Ambient Ball Shadows
- rothbauerw Standup and Drop Target codes
- Updated target mass and Slingshot Corrections
- Flupper Domes and 3D Inserts
- New Trough system that saves the balls
- More light tweaks to more modern standards based on VPW's settings
- Inlane speed limiters, code created by Wylte
- New ball image and scratches based on VPW's tables
- Updated PWM on flashers GI and Inserts, added 3D inserts and converted 1 pair of inserts to work with Flupper Domes
- Updated apron primitive from VPW's The Simpsons Party
- Small color and light corrections on the playfield texture
- Added insert decals from the Emperor Mod
- Added Instruction Cards provided by Carny Priest
- New GI
- Big uprez in the playfield using AI
- Removed a lot of timers to improve performance
- VPW Tweak Menu added to replace the old VPW Options UI
- Slingshots are solenoid driven, based on VPW's Spider-Man Classic
- Added a second flasher dome inside the safehouse and edited the safehouse primitive
- New code for the SolSniper sub and the entire sniper section
- New code for the SolSafehouse sub and the entire safehouse section
- Added more options for reflections
- Added a third VR room for Mixed Reality and added a new baked minimal room
- Created a new Jet plastic primitive, used and edited texture from Future Pinball version made by NitroNimbus
- Edited the old custom jet made by 32assassin
- Added new flipperbats from VPW's AC/DC, changed flippersizes and triggers to match and edited the texture
- Created a new backpanel and new backpanel lights
- Baked textures for the sidewalls, custom blades, backpanel, plastics, decals, ramps, safehouse, sniper and playfield shadows
- Blended shadows with the GI
- Support for DT, FS, FSS, MR, Legends Cabinets and VR
- Compatible with the Standalone player

 

Perfect pairing with backglass made by hauntfreaks.

 

 

Some assets and codes that have been used came from other creators:


VPW: 
- Apron from The Simpsons Pinball Party.
- Slingshot solenoid codes from Spider-Man Classic.
- Flipperbats from AD/DC
hauntfreaks: Backglass texture from the b2s file

 

Who did what on this project?

 

RobbyKingPin:
- nFozzy/Rothbauerw physics,Fleep sound with a lot of custom sounds from VPW's Rollercoaster Tycoon and VPW Ambient Ball Shadows (Updated v.2.4)
- Rothbauerw Standup and Drop Target codes (Updated v.2.4)
- Flupper Domes and 3D Inserts
- New Trough system that saves the balls
- More light tweaks to more modern standards based on VPW's settings
- Inlane speed limiters, code created by Wylte
- New ball image and scratches based on VPW's tables
- Updated PWM on flashers GI and Inserts, added 3D inserts and converted 1 pair of inserts to work with Flupper Domes
- Updated apron primitive from VPW's The Simpsons Party
- Small color and light corrections on the playfield texture
- Added insert decals from the Emperor Mod
- Added Instruction Cards provided by Carny Priest
- New GI
- Updated Rubber Dampeners and Slingshot Corrections (Updated v.2.4)
- Removed a lot of timers to improve performance (Updated v.2.4)
- VPW Tweak Menu added to replace the old VPW Options UI (v.2.2)
- Slingshots are solenoid driven, based on VPW's Spider-Man Classic (v.2.2)
- Added a second flasher dome inside the safehouse and edited the safehouse primitive (v.2.2)
- Added more options for reflections (v.2.3)
- Added a third VR room for Mixed Reality and added a new baked minimal room (Updated v.2.4)
- Created a new Jet plastic primitive, used and edited texture from Future Pinball version made by NitroNimbus (v.2.3)
- Added new flipperbats from VPW's AC/DC, changed flippersizes and triggers to match and edited the texture (v.2.3)
- Created a new backpanel and new backpanel lights (Updated v.2.4)
- Baked textures for the sidewalls, custom blades, backpanel, plastics, decals, ramps, safehouse, sniper and playfield shadows (Updated v.2.4)
- Blended shadows with the GI (v.2.4)

 

DaRdog:
- Added VR Mega Room
- New cab art and apron art
- Big uprez in the playfield using AI (Updated v.2.3.1 by RKP)

 

DGrimmReaper:
- Added key, new flipperbuttons, startbutton, screws on the siderails and plunger and animated them. 
- Re-aligned cabinet to prevent the apron being cut off (v.2.3)

 

Themer (v.2.2):
- Inverted VPM switch assignments 43 and 45 (both at the visibleLock and the 'Suitcase lock buttons'). Those switches were inverted
- New code for the SolSniper sub and the entire sniper section
- New code for the SolSafehouse sub and the entire safehouse section
- New VPM solenoid assignment 21 for the suitcase motor
- Removed the SuitRot property from the solSuitcase sub as this property is removed entirly
- New MotorSuitcase sub and new code for the entire suitcase section

 

LoadedWeapon (v.2.2):
- Created a custom sideblades primitive to fit on Legends Cabinets and provided a secondary ini file for the POV to match

 

Gravy (v.2.3):
- Edited the old custom jet made by 32assassin

 

Retro27 (v.2.4):
- Updated VR Cabinet using assets from DaRdog and improved textures

 

Special thanks to everybody involved during development and testing: H3RBSKIx, geradg, BountyBob, Smaug, MikeDASpike, DarthVito, passion4pins, Apophis, m.carter78, somatik, guus_8005, Studlygoorite, Sinizin, mason, Burger, kilonova, supergibson, chokeee

 

Shoutout to:

- Carny Priest for the instruction cards he gave us!
- passion4pins for the backdrop he created for desktop players
- freneticamnesic, Rascal, luvthatapex, Javier15, unclewilly, oooPLAYER1ooo, rom, zedonius, dark, ASOT, gtxjoe, ICPjuggla, 85vett, arngrim, 32assassin, DGrimmReaper, Emperor, NitroNimbus & Morttis for their work on previous versions

 

If I didn't mention anybody else in this development cycle I am unaware of this and just know that I still think you are awesome and also want to say you rock!
And basically everybody from VPW I didn't mention just for having me as part of the family, you all absolutely rock!⠀⠀

⠀⠀⠀⠀

When I missed a credit please send me a message to fix the credits, don't be rude to throw in 1 star reviews for making a human mistake.

Edited by RobbyKingPin
Updated text to update v.2.4

https://www.ipdb.org/machine.cgi?id=5419
https://vpuniverse.com/files/file/2438-24-stern-2009/
Yes
10.8 required
RobbyKingPin, DaRdog, DGRimmReaper, Themer, LoadedWeapon, Gravy & Retro27
Freneticamnesic, 32assassin

What's New in Version 2.3.1   See changelog

Released

- Fixed an issue with the menu not selecting the Mixed Reality

- Increased height on the shadow layer to prevent z-fighting

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embryodead

   5 of 5 members found this review helpful 5 / 5 members

I've always wanted to like this pin, but previous release had bad physics.

Thank you for your work as it really showcase what this underated pin can offer. As always with the stern from this era the artwork is subpar but it is not on you and you did a fantastic job on this.

24 make a huge entry in my favorite list.

You're the man Robby.

Msila28

   2 of 2 members found this review helpful 2 / 2 members

Merci 

bietekwiet

   2 of 2 members found this review helpful 2 / 2 members

I love the physics ovehaul. This now is super fun to play. Thank you!

Would be great to see the table get a Blender Toolkit treatment later on.

Thank you for the hard work on the table and for sharing it with us.:

 

neil81992

   1 of 1 member found this review helpful 1 / 1 member

Superb update - visuals are now on a par with the excellence of the physics. Congratulations on how far you've come in such a small space of time. All your work is must-have. Thanks for all the hours you must have put into making these recreations so good.

MikeBalls

   1 of 1 member found this review helpful 1 / 1 member

Amazing table! We PC desktop players enjoy it. 😍

 

 

POKE78

   1 of 1 member found this review helpful 1 / 1 member

Just an amazing update for this table & other your tables too😍👍Special thanks for perfect POV's for Legends Cabinet😁👏

onedevotee

   1 of 1 member found this review helpful 1 / 1 member

amazing work, looks and plays fantastic, thank you 👍

Krobs

   1 of 1 member found this review helpful 1 / 1 member

Thanks,  it looks and plays great in VR!  Fantastic job!

Gude

   1 of 1 member found this review helpful 1 / 1 member

Fantastic! Thank you

Tron

   1 of 1 member found this review helpful 1 / 1 member

Love it, really liking the sideblades too.  I swear I do more updating than playing, lol.

Mark70

   1 of 1 member found this review helpful 1 / 1 member

Thanks a lot for the table and updates, really great now!
These inserts look superb.

RusstyT

   1 of 1 member found this review helpful 1 / 1 member

Impressive update to this game. The contrast between plastics and table is spot on and it plays and sounds very realistic. Robbie is hitting it out of the park with his latest mods. The LW side blades and POV fill the cab with no dead space and creates nice 3D depth in the game. Thankyou. Very nice. Russ :)

theagedgamer

   1 of 1 member found this review helpful 1 / 1 member

Another great upgrade. Really like having all of the F12 options that are available now to customize the cab.

Appreciate you sharing and all the time and effort spent doing this.

Michaelkap70

   1 of 1 member found this review helpful 1 / 1 member

Fun Play. Loved it in the arcade love it in VPX. Great Job!

weathervane

   1 of 1 member found this review helpful 1 / 1 member

Thank you for sharing this table looks and plays very nice.  Its a keeper and played often.

malachipin666

   1 of 1 member found this review helpful 1 / 1 member

Amazing VR rendition of a really fun table!  I like this one a lot.  For some reason though (and certainly not a game breaker) but sometimes the first suitcase lock shot doesn't catch. 

 

I am ashamed to admit that the Jack Baur character freaked me out the first time I saw him!

DarrellB

   1 of 1 member found this review helpful 1 / 1 member

Thankyou RobbyKingPin.

ZandysArcade

   1 of 1 member found this review helpful 1 / 1 member

Great Job! 

Benjamin77

   1 of 1 member found this review helpful 1 / 1 member

La table est très fun. Bien rythmée et colorée. Bravo!

WaRcLaWz

   1 of 1 member found this review helpful 1 / 1 member

Very well done! This table is on par with any of the gold standard vpx releases we have seen so far. It looks fantastic, has excellent physics, and plays beautifully!

hankhunter

   1 of 1 member found this review helpful 1 / 1 member

I always liked this game and now it´s one of the favorites. Superb physics and I love the VR room 🤩

Thanks Robby, DarDog and all other involved in this superrelease 😎

tlsaudio78

   1 of 1 member found this review helpful 1 / 1 member

This table plays incredibly smooth, not a single stutter and the physics are amazing. Never could get into it before but i will def be playing this one a lot now, Thanks!

studly_do_right

   1 of 1 member found this review helpful 1 / 1 member

Table looks, plays and feels fantastic...and the Mega VR room is next level.  This was a table I didn't play much but will now with all of these updates, right into my favorites. Thanks to everyone involved

KRAKEN

   1 of 1 member found this review helpful 1 / 1 member

Thank you RKP, this plays extremely well.  I love how the house illuminates.  🍻Merci!

JoePicasso

   1 of 1 member found this review helpful 1 / 1 member

Phenomenal Job on the VR ROOM!, this table was due a good overhaul and love. You delivered! thank you so much!

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