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White Water (Williams 1993) v.1.2

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14644 Views
3900 Downloads
5 From 34 reviews
134.47 MB File Size
ww_lh6 ROM Name
Flupper1, Dark, Clark Kent, Lobotomy, Wrd1972, DjRobX, Robby King Pin Created by
Williams Artwork by
a lot of people, see "about this file" Scripting by
Williams Manufacturer
1993 Year

4 Screenshots

*** use 10.8 beta 7 or higher ***

 

Williams White Water / IPD No. 2768 / January, 1993 / 4 Players
made for VPX by Flupper
Thanks to JPSalas and PacDude's earlier versions
Many thanks also to:
Rock primitives & base textures, bigfoot, transparent targets by Dark
Playfield texture and plastic images by Clark Kent
Texture redraws by Lobotomy
Physics tuning by wrd1972 and Clark Kent
Reference images of darkened table by Darquayle
Sound tuning by DjRobX
 
Notes (from experience during development): 
1. If Bigfoot head gets out of sync or VPM crashes, delete NVRAM
2. Check the flasher sync script option, to sync the flashers to your refreshrate

 

version 1.2
- nFozzy/RothbauerW physics and Fleep sounds added by Robby King Pin
- VR stuff from Sixtoe / Tastywasp of the table to make the table hybrid by Robby King Pin.
- Corrected flippers and the area around by Clark Kent.
- Flipperbats added from Flupper's Whirlwind by Robby King Pin
- New wire ramp at the plunger lane created by Tomate
- Added codes for Dynamic Ball Shadows by Robby King Pin
- Fixed all VR "Laser lights" by leojreimroc
- Readjusted all side blade flashers to fit table by leojreimroc
- Changed Plunger release speed to 100 by leojreimroc
- Big Foot motorsounds added by Robby King Pin
- Added VR plunger animation and Added VR flipper button animations. by TastyWasps
- VR Backglass redone by leojreimroc
- Apophis Reworked GI fading code. Brightened bats
- Using light _animate sub in GI fading now by Apophis. Tweaked DN slider slightly again.
- Lowered flipper strength and slingshot force by recommendations from Clark Kent and Apophis
- Staged Flipper codes added by Primetime5k
- Edited cabinet texture by Robby King Pin with new PS images from HauntFreaks
- Added VPW Options UI and disabled DesktopVPXDMD to stop interfearing with the menu by Robby King Pin
- Redid all the ramp textures with refraction, new texture and normal map (Flupper)
- Redid all the insert lighting and some of the flashers (Flupper)
- Retextured the VR room (Flupper)
- Tweaked the playfield image (Flupper)
- Tweaked the lost mine kickout (Flupper)
- changed environment image (Flupper)
- VR cabinet Topper by Retro27
- Standup targets updated by RothbauerW

A great special thanks to the entire VPW team for the intense amount of help and testing during the 6 month update period

Contact Author First.
10.8 required
Yes

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RabidUrko

   1 of 1 member found this review helpful 1 / 1 member

Awesome, one of my fav arcade/bar tables.

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kbboard

   1 of 1 member found this review helpful 1 / 1 member

Totally amazed by the Flupper tables quality!!! One step above all others!!! Look at TOTAN, look at Whirlwind... This one's going even further, many thanks for the hard work!!!

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kaptnkavern

   1 of 1 member found this review helpful 1 / 1 member

merci pour cette que j'adore 

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GordonJames

   1 of 1 member found this review helpful 1 / 1 member

One of the best tables just got better. Shockingly, even more eye candy now and very noticeable improvements in the ball physics. Thank you for sharing your hard work with us guys. You are the highlight of my days.

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stef974

   1 of 1 member found this review helpful 1 / 1 member

Merci beaucoup pour cette chouette table :) 

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drkhrse

   1 of 1 member found this review helpful 1 / 1 member

One of the best releases and always great quality from Flupper. Thanks for the updates!

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ashleyb

   1 of 1 member found this review helpful 1 / 1 member

One of my favourite tables!  The best just got better, thanks @Flupper

 

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NOTPORK

· Edited by NOTPORK

   0 of 1 member found this review helpful 0 / 1 member

in what i assume was an effort to make the return launch after whirlpool not give you a free hold like 1.1, it now sometimes just shoots it off the left bumper and into the right outlane, or bouncing off the flipper into the very middle or an outlane depending on if you keep the flipper up or down. Only timing it perfectly assures you any safety, if it even chooses to let you get a single ht in the first place.

 

very disappointed by this update, as it was one of my favorite tables. I was all for removing the free hold after the kickout, but not like this.

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