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Stargod (Zaccaria 1980) MOD

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5 From 11 reviews
165.99 MB File Size
stargoda.zip ROM Name
RetroRitchie Created by
Zaccaria Manufacturer
1980 Year

2 Screenshots

Thanks to Goldchicco for allowing mod and share this table!

 

General Updates:
- nFozzy Physics, Fleep sounds, VPW/Roth Drop Targets, VPW/Roth Stand Up Targets, Lampz, VPW Ball Shadows.
- New primitives for spinner posts with updated flasher lights.
- Top rollovers: Replaced ball guides with posts and rubber bands as per real machine.
- New primitives for metal arches on plunger lane (now 3D instead of 2D).
- Upscaled and enhanced playfield and apron (thanks Movieguru).
- New LUTs (hold L-magna, then R-magna to cycle).
- User options for flipper color and bumper strength.

 

Gameplay Updates:
- Left and right inlane rollovers now drop leftmost (lower) and rightmost (upper) drop targets as per real machine.

 

Misc Updates:
- Updated flasher light and red special drop target primitive.
- Updated some rail prims.
- Brightened up the x multiplier lamps.
- Re-alignment of top drops, special, posts and rubbers.
- Desktop backdrop updated to a more minimal version, added extra info (no of players, bonus ball, etc etc).
- Updated screw caps to white plastic as per my reference material. Added missing ones from top rollover plastics.
- Added rubber band to left spinner post as per ref. materials.
- A bunch of other minor tweaks  (see script for full list of changes).

 

Thanks for the original versions to these awesome folks: Goldchicco, 32Assassin, Ezepov, Arngrim, Movieguru, sorry if i missed anyone!
=========================

Special thanks to: 
Movieguru for further playfield and apron image enhancements, VPW for the tutorial videos and example table, Fluffhead35 and Wylte for some great tips and guidance, PinstratsDan for testing, Bord for checking it over before i braved the release - thanks all!.

 

 

ROM SETTINGS
The rom defaults to the following settings:
-Easier game with the 'GOD' advancement starting with 'GO' when first top drop target bank is dropped
-Random high score which gives a replay when achieved
-High score does not save
 

I've included a couple nvram files:

Default (in case you wanna reset)
OPT 1: 3 ball game, normal advancement of 'GOD' (starts with G), extra ball on lit top special hit (special is lit after the top drop bank if downed 3x times), high score saved

 

**note: turn off reflections as the playfield image has these on it already***

 

Hope you enjoy. Thanks!

Version 1.4 additional credit- sorry, I failed to add that Hauntfreaks also brightened up the PF image too! - thx man :)

Edited by RetroRitchie

https://www.ipdb.org/machine.cgi?id=3458
https://vpuniverse.com/files/file/16646-star-god-zaccaria-1980-b2s/
Yes
Yes

What's New in Version 1.4   See changelog

Released

New in update 1.4
- Added minimal VR Room
- Attempted to emulate zaccaria style cabinet
- Added a new pop bumper and lighting
- Updated GI, added new bulbs and added some previously missing lights
- Added some missing table elements and corrected a few bits under the xmultiplier plastic (even though no-one will really see this)
- Fixed some slingshot code
- Updated desktop cab housing to use assets from the VR cab and added back metal
- Corrected a sneaky wall poking through the left canal and upper playfield metal walls 
- Ball *should* no longer occassionly end up on the apron
- Added missing ball release sound
- Added missing ball decal - should now appear to 'roll' more visibly
- sling rubber position adjusted
- spinner housing adjusted - ball should no longer hit the central vertical elements

 

 

Special thanks to the following lovely people who helped me out with this update:
Apophis for general checking and advice, and for pop bumper help
TastyWasps and Sixtoe for general advice and and assistance with the VR implementation
Hauntfreaks for the updated backglass, lighting tips and suggestions
Bord for Blender help
PinstratsDan, Cliffy, Apophis, DGrimmReaper, StudlyGoorite and Somatik for testing and suggestions.
And of course, everyone who's ever contributed to the community.

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