Jump to content
 Share

 Share

Transformers Pro (Stern 2011) v2.1 (DT-FS-FSS-VR)

  • Get Support
  • Create an account or sign in to download this
download_no_perm
28713 Views
7599 Downloads
5 From 35 reviews
173.73 MB File Size
tf_180 ROM Name
Stern Created by
Stern Manufacturer
2011 Year

15 Screenshots

Autobots roll out!

 

This great table has been in the hands of many before I touched it.
gtxjoe and freneticamnesic made the first version in VP 9.9.
JPSalas made the VPX version.
HauntFreaks made the detail mod.
UnclePaulie brought JP's version into VR.
SG1bsoN made the lighting mod based of HauntFreaks version.
And this mod started out as SG1bsoN's version.
It has branched off so much from the first VPX version.
JP also kept on updating and innovating his version.
So I decided to try to merge it all back into this VR-hybrid version.
I have learned a lot from the VPW Example Table and had so much help, guidance and feedback from the very best!

 

Update v.2.1:
The older versions got broken by an update on VPinMame, all the PWM flashers were no longer being lit.
So this was very experimental when I started and updating it to the new norm brought many more problems, all JP's fading codes didn't work so all the inserts were all not responding correct any longer.
So I basically had to throw out everything and start over, so I did exactly that and much more.

Compared to the old version there is so much more stuff added like Flupper's 3D inserts and edited playfield with cutouts and edited primitives on the Flupper Domes.
The Allspark works like a Flupper Dome, new PWM on GI
All inserts now work automaticly with the power of the latest VPX 10.8, so this table no longer supports VPX 10.7 but is built to last for years now.
I also updated all nFozzy/Rothbauerw physics to the latest standards.
And I added support for FSS so all formats are now fully supported.
I reached out to our soldier DarDog81 to help me get a second VR room and he exceeded all of my expectations.
He added a massive battleground of a destroyed city where Optimus Prime and Megatron are duking it out for all eternity and some supporting cast as well really putting the VR experience to the max.
To me this is more than just a update, it's almost a total new game but this is my passion and I hope it shows.

 

This table requires VP 10.8 RC3 and VPinMame 3.6-929 or higher when available to ensure the best gameplay experience and supports both 32 and 64 bit.
I would only recommend using released versions and try to stay away from the actions page because it seems like for every fix they got they also can break something else.
Only if you are having performance issues I'd carefully try one of those versions I don't recommend.
That's on your own risk to do so.

 

VR-Hybrid version by RobbyKingPin, TastyWasps, Retro27, HauntFreaks, HayJay, Nestorgian, fluffhead35 & DaRdog81

 

This mod contains the following improvements:

- nFozzy/Rothbauerw physics and Fleep sound with Rothbauerw standup targets
- VPW Dynamic Ball Shadows
- VPW Options UI with LUT and a great amount of customized items to choose like custom aprons, instruction cards, sideblades and speakerpanels
- PWM GI, flashers and inserts plus the option for non modulated lights and a failsafe if you don't use VPinMame 3.6, altough you really should because PWM is looking really good
- Flupper Domes, Inserts and Allspark
- Support for DT, FS, FSS and VR
- Compatible with the Standalone player
- 2 VR Rooms

 

Perfect pairing with backglass made by HauntFreaks.

 

Or perfect pairing for players who prefer the pup-pack made by TerryRed. This also works in VR replacing the original backglass.

 

Who did what on this project?

 

RobbyKingPin:
- nFozzy/RothbauerW physics,Fleep sound and VPW Dynamic Ball Shadows added (Updated v.2.1)
- VPW Options UI with LUT and a great amount of customized items to choose
- Flupper Domes plus extra options like the new PWM flashers added with help from Apophis (PWM requires VPinMame 3.6 but the table will still run in 3.5 on simpler modulated flashers)
- More light tweaks to more modern standards based on VPW's settings (Updated v.2.1)
- Added an extra trigger on the Allspark saucer to let the ball roll over at high velocity, thanks to gtxjoe for the tip
- Adjusted the height on a non working switch on the left ramp
- Left ramp adjusted height suggested by Apophis
- Right ramp slightly adjusted for cleaner shots suggested by Sixtoe
- Inlane speed limiters, code created by Wylte and copied from VPW's Johnny Mnemonic
- New ball image HDR and scratches based on VPW's tables
- Added new hit animation on Optimus Prime (v.2.0.1)
- Fixed a few sound issues, some were clashing with Fleep sound (v.2.0.1)
- Lowered the Mudflap and Skids targets (v.2.0.1)
- Flipper Collision Cradle code added (v.2.0.2)
- Fixed an issue with the ball release sound (v.2.0.2)
- Added and resized new custom sideblades with a primitive, new custom DMD/Speaker panels and a new custom apron (v.2.0.3)
- Created a new primitive for the 4th custom DMD/Speaker panel in high detailed and low poly versions (v.2.0.3)
- Fixed Fleep codes being too loud (v.2.0.3)
- Updated PWM on flashers, GI and Inserts and added 3D inserts and converted 1 pair of inserts and Allspark to work with Flupper Domes (v.2.1)
- Added RothbauerW Standup Target codes (v.2.1)
- Added new apron primitive from VPW's AD/DC and created a new custom apron on top. Added sidewood in the playfield cutouts. Converted png images to webp (v.2.1)

 

TastyWasps:
- VR Templates added, assets from UnclePaulie used.
- Changed light settings based on chokeee's settings on Elvis.
- Hotfixed the pincab rails giving issues in VR for some people (v.2.0.1).

 

Retro27:
- Custom VR cabinet with Tournament mode button and adjusted backbox.
- New textures for the cabinet.
- New Apron and new textures for the apron and instruction cards.
- JP's custom sideblades added.
- Tournament Topper and Custom Decal for the DMD/Speaker panel.
- Added new primitive for the final custom DMD/Speaker panel (v.2.0.3).

 

HauntFreaks:
- HQ Backglass image created.
- New textures for the VR room created (v.2.0.3).

 

HayJay:
- Slight tweaks to Optimus Prime area and Allspark saucer area.

 

Nestorgian:
- Fixing issues with balldrop sounds on the ramps.

 

fluffhead35 (v.2.0.1):
- Updated the hit events on the end ramps.  Changed the materials on both end ramps.  Adjusted right end ramp to be like left end ramp.
- Added Ball Drop sound on right ramp.
- Fixed the options menu from showing on the textbox, thanks to apophis.
- Added hit sound to metal wire below flipper.

 

DaRdog81 (v.2.1):
- Added VR Mega Room

 

Special thanks to everybody involved during development and testing: Smaug, PinStratsDan, Primetime5K, Hay Jay, gtxjoe, bietekwiet, Wylte, BountyBob, Nestorgian, fluffhead35, redbone, DarthVito.

 

Shoutout to Apophis, iaakki, jsm147, Sixtoe, Carny Priest,  Smaug, Peter Cullen, Christopher Collins, Scatman Scotters, Cliffy, SG1bsoN, HauntFreaks, UnclePaulie, JPSalas, gtxjoe, freneticamnesic, Draifet, Bord, BorgDog, ROM and Slamt1lt.

 

- If I didn't mention anybody else in this development cycle I am unaware of this and just know that I still think you are awesome and also want to say you rock!
- And basically everybody from VPW I didn't mention just for welcoming me into my new family, you all absolutely rock!

 

When I missed a credit please send me a message to fix the credits, don't be rude to throw in 1 star reviews for making a human mistake.

Edited by RobbyKingPin
Updated text to update v.2.1

https://vpuniverse.com/files/file/15569-transformers-stern-2011-b2s-with-full-dmd/
Yes
10.8 required
RobbyKingPin, TastyWasps, Retro27, Nestorgian, fluffhead35, DaRdog81
gtxjoe, freneticamnesic, JPSalas, HauntFreaks, UnclePaulie, SG1bsoN

What's New in Version 2.1   See changelog

Released

-Updated nFozzy/Rothbauerw physics.

-Rothbauerw Standup targets.
-Flupper Inserts.

-Imported a new Allspark primitive from a newer version of JP's Transformers and added a normal map to it.

-Converted a Flupper Insert and Allspark primitive to work like a Flupper Dome.

-Updated playfield with cutouts and sidewood.

-Created a new primitive for all plastics and added GI lights on the plastic to enhance the graphics.

-Updated PWM on flashers and new PWM on GI and inserts.

-All inserts fully controlled without any code.

-New apron added from VPW AC/DC plus edited textures in black and red.

-Custom apron decal added on top of the new apron.

-New instruction cards by Carny Priest added.

-Support for FSS.

-Small corrections on the Allspark plastic and right ramp to prevent Z-fighting.

-Small edit to the cabinet primitive and repositioned backbox.

 

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

DarthVito

   1 of 1 member found this review helpful 1 / 1 member

Absolutely amazing upgrade! Love how I’m able to get the high scores with nfozzy. Keep ‘em coming man! VR FTW!

Link to review
Solters

   1 of 1 member found this review helpful 1 / 1 member

Thank you for the implementation and all who were involved 

Link to review
rjclarkee

   1 of 1 member found this review helpful 1 / 1 member

One of my faves just got better, many thanks to all concerned!

Link to review
80sRkadeguy70

   1 of 1 member found this review helpful 1 / 1 member

What an amazing table, thank you!!

Link to review
studlygoorite

   1 of 1 member found this review helpful 1 / 1 member

Well done, thanks to everyone involved, the table looks, plays and feels great in VPX and VR. Congrats Don Robby  

Link to review
lminimart

   1 of 1 member found this review helpful 1 / 1 member

Awesome debut Robby! Always have liked this table and it's great to finally be able to play it with believable physics. Please keep 'em comin'! 🍻

Link to review
eliory

   1 of 1 member found this review helpful 1 / 1 member

Ohhh la la I was waiting for this one, thanks a lot looks great!

Link to review
Morpheusx74

   1 of 1 member found this review helpful 1 / 1 member

Plays very good !

There is real weight and feel to the physics; Better than the others I've played.

 

The JP Sidepanels were always fantastic, and as a cab-owner I am glad that they're here, because it amplifies the depth of field / depth of view.

 

Great job, thanks.

Link to review
EASportsBIG

   1 of 1 member found this review helpful 1 / 1 member

Brilliant work Robby! 

Plays incredibly well, and looks stunning. Really fast, fun pin.

What a great introduction to the community. 🤘

Thank you!

Link to review
Meatballsaucey

   1 of 1 member found this review helpful 1 / 1 member

I put many hours of gameplay into this table while developing the G1 pup pack.

 

Everything about the game play experience is 1000% better with this mod. 

It amazes me how close to real machines;  virtual releases like this are getting. 

Download this release and make it your "go to" Transformers simulation.

Thanks @DonRobby and Team.

 

 

Link to review
×
  • Create New...