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Scared Stiff (Bally 1996) - DMD 64 colors - Serum format

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1.18 MB File Size
ss_15 ROM Name
dtatane Created by
dtatane Artwork by
Bally Manufacturer
1996 Year

11 Screenshots

About This File

Hi all !

 

I'm very excited and pleased to share with you the first release of a serum colorization project !

As you might know, it's a new open source format for DMD colors than will be able to run on Virtual DMD and devices.

 

I would like to thank @zedrummer who develop the file format and the tools to use it, @ebor @peskopat @KRAKEN who are the early birds like me working on the format and spending hours debugging and improving the tools with zedrummer !

 

SPECIAL THANKS to @PastorLUL and @KRAKEN who worked on the last update correcting many glitches and enhancing the quality of this colorization !

 

To use serum files, you can have a look here : 

 

A discord channel is also here to help you get started, so do not hesitate to join us or look for help there : https://discord.gg/aK2dNaB6xR 

 

ROM version : ss_15

Language : ENGLISH

 

Here's a preview of what you see : 

 

 

And a more complete in-game demonstration

 

image.png

What's New in Version 1.1.3   See changelog

Released

Hi all,

 

Thanks to the great contribution from @PastorLUL and @KRAKEN, here is an updated files fixing glitches from previous versions !

Just just the ss_15.crz file in your "altcolor" folder and enjoy their great work !

 

@PastorLUL's fixes:

- Fix pixel glitching during Elvira logo

- Fix pixel glitching during mistress of dark text

- Fix blood drops not displaying correctly over player score

- Fix laboratory X hits left color glitches

- Fix bonus sequence color/text glitches

- Added missing "Bally" and "Presents" frames

- Fix deadheads book opening pixel glitch

- Fix night of the leapers scrolling text

- Fix deadheads book pig head eyes and scene

- Fix crate eyes pixel glitch

- Fix terror from the crate pixel glitch

- Add missing frames for 0-9 dot credits

 

@KRAKEN's fixes:

- Added many frames for Freeplay dot

- Added missing leaper frame

- Dynamically colored some text on a few frames to allow for blinking/fading text that was static (Enter the crate, Player X You're Up)

- Added "3" going up web instead of spider

- Added missing Laboratory frames

- Added missing Status Report frames

- Added rolling credits (over 1000 frames, simply colored white for now)

- Added missing Spider Champion frames

- Added Credits 0 (dot) Insert Coins frames

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