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Dirty Harry (Williams 1995)

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4.9 From 15 reviews
151.21 MB File Size
dh_lx2 ROM Name
Knorr Created by
Williams Manufacturer
1995 Year

4 Screenshots

You Feeling Lucky Punk?

Dirty Harry has been "cleaned" up a bit for the latest VPX gameplay updates.


* nFozzy physics / sling corrections

* Fleep mechanical and ramp sounds (SSF)

* Dynamic Ball Shadows (thanks Wylte)
* Drop Target Bouncers

* Flupper Domes
* Basic lighting changes to add more contrast / warmer feel.

Gameplay Improvements:

* Ball would often drop SDTM off the right wall if not flipped with the upper flipper. Fixed. 
* Right upper flipper was literally hidden from view from a material setting. Fixed.

Quick History:
The most recent version of Dirty Harry VPX was version 2.0 that was created / scripted  by Knorr with many enhancements since 2016 with Flupper assisting on ramps a killer shiny gun mod that matches the theme of the more shiny flippers and bumper surfaces.

So, about a month ago (on VPChat discord), ashleyb asked if anyone would want to "freshen up" Dirty Harry as they felt like it needed some gameplay updates... I chimed in and said I'd look into it. It was originally a Knorr project and Flupper did some of the most recent work making a killer shiny gun mod.  Flupper was good with updating it so off to the races.

Thanks to the original Williams team listed in the IPDB link for another one of their '90s pins that stand the test of time.

Thanks to the original authors, Knorr and Flupper for a very solid recreation of the Dirty Harry VPX table from previous versions of Visual Pinball.

Thanks to the VPW team and ashleyb for advice, opinions and testing.

Now... Go Ahead and Make Your Day!

Contact Author First.
v10.7 required

What's New in Version 2.20   See changelog


Dirty Harry definitely needed a VR hybrid upgrade so I asked Rajo Joey to find a darkened, city / back alley feel like some of the darker scenes from the Dirty Harry movies.    Rajo Joey found an excellent background sphere that really captures what a dark back alley San Francisco street might look like in the late 70s even down to the vintage truck parked in the street!

While in the code, it was good time to make a few minor adjustments as listed below also.  Enjoy!
* LUT options added. (hold left magna save and use right magna or right shift)
* Table slope slightly increased to Williams standards.
* Ramp14 slightly lowered for bounce issue from left ramp.
* Saucers and HQ hole difficulty level slightly increased.
* Minimal VR Room added with auto detection. (Thanks Solters!)
* Sphere VR Room (dark back alley) added with auto detection. (Thanks Rajo Joey!)

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   1 of 1 member found this review helpful 1 / 1 member

Yeah !! ThanXXXX for the update🤩

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   0 of 1 member found this review helpful 0 / 1 member

Great job with this! It plays just like the real one at work! One of the best games ever made imo!

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Well This made my day, The table looks gorgeous and detailed


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One of my favorite tables to play and now it looks WAY better.  Thank you!

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Plays great, you can really control the ball and it looks good too. Thanks for updating and sharing this baby!! 

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