VPinWorkshop Posted April 29, 2022 Share Posted April 29, 2022 View File Goldeneye (Sega 1996) VPW Mod No more foreplay… Astronasty is a big fan of JPJs original release of Goldeneye and after receiving a clean playfield stitch from EBisLit he decided to pull the trigger on the mod. We gave it a full shake down by updating with nFozzy physics, Flupper domes, 3D inserts, Fleep sound effects, new ramp textures, GI lighting and shadows improvements, Radar dish enhancements, a VR room, and more. The pleasure will be all yours. Based on the VPX table by JPJ, Team PP and many more Project lead: Astronasty Playfield cleanup: Astronasty, EBisLit Physics: Fluffhead35, Apophis Sound effects: Fluffhead35 3D Inserts: EBisLit, Oqqsan Dynamic Shadows: Wylte VR Room and Backglass: Leojreimroc, Sixtoe Lighting: Hauntfreaks, Sixtoe GI control update: Iaakki Radar dish updates: Apophis, Oqqsan Flasher dome updates: Apophis, Leojreimroc Script fixes: Oqqsan, Apophis Desktop background: Oqqsan Ramp updates: Tomate Testing: VPW team, 1 day by Rik Submitter VPinWorkshop Submitted 04/30/22 Category VPX - Pinball Tables Link to comment Share on other sites More sharing options...
WahreezMcDermot Posted April 29, 2022 Share Posted April 29, 2022 (edited) Thanks so much! This looks great! Will have to wait to see how it plays as I'm busy adding tables and configuring front ends, lol. Edit: Oops, I think I posted in the wrong place. Sorry! Edited April 29, 2022 by WahreezMcDermot Mistake Link to comment Share on other sites More sharing options...
Content Provider larouillas Posted April 30, 2022 Content Provider Share Posted April 30, 2022 Hello, I have never been able to get this table to work with VPX. My problem 'vpmsolwall error' If you have a solution, I'm interested Thank you It only runs in VPT, it's not great😭 Link to comment Share on other sites More sharing options...
GarthAngst2024 Posted April 4 Share Posted April 4 When I launch ball, both flippers go into the up position as if I am holding the flipper buttons pressed and there is a hum for the same reason. I hit F3 to reset ROM, but still no good. Any help is appreciated. Link to comment Share on other sites More sharing options...
Brian_Frank Posted April 25 Share Posted April 25 On 4/3/2024 at 8:40 PM, GarthAngst2024 said: When I launch ball, both flippers go into the up position as if I am holding the flipper buttons pressed and there is a hum for the same reason. I hit F3 to reset ROM, but still no good. Any help is appreciated. I am having the same flipper issue. They don't move and are stuck in the up position. Link to comment Share on other sites More sharing options...
GarthAngst2024 Posted April 25 Share Posted April 25 (edited) 1 hour ago, Brian_Frank said: I am having the same flipper issue. They don't move and are stuck in the up position. I was able to solve this problem, but unfortunately, I forgot what it was. I will say I found the solution by searching google for it. There was a change to the script file. I think it was to add a line. This is what I sued: https://github.com/vpinball/vpinball/issues/1536 Edited April 25 by GarthAngst2024 Link to comment Share on other sites More sharing options...
Brian_Frank Posted April 26 Share Posted April 26 21 hours ago, GarthAngst2024 said: I was able to solve this problem, but unfortunately, I forgot what it was. I will say I found the solution by searching google for it. There was a change to the script file. I think it was to add a line. This is what I sued: https://github.com/vpinball/vpinball/issues/1536 Yep. That fixed it on a couple of Data East tables with the same problem. Open the script. Add the following line in the (Name of the table)_init or Table1_init section: vpminit me Link to comment Share on other sites More sharing options...
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