VPinWorkshop Posted April 29, 2022 Posted April 29, 2022 View File Goldeneye (Sega 1996) VPW Mod No more foreplay… Astronasty is a big fan of JPJs original release of Goldeneye and after receiving a clean playfield stitch from EBisLit he decided to pull the trigger on the mod. We gave it a full shake down by updating with nFozzy physics, Flupper domes, 3D inserts, Fleep sound effects, new ramp textures, GI lighting and shadows improvements, Radar dish enhancements, a VR room, and more. The pleasure will be all yours. Based on the VPX table by JPJ, Team PP and many more Project lead: Astronasty Playfield cleanup: Astronasty, EBisLit Physics: Fluffhead35, Apophis Sound effects: Fluffhead35 3D Inserts: EBisLit, Oqqsan Dynamic Shadows: Wylte VR Room and Backglass: Leojreimroc, Sixtoe Lighting: Hauntfreaks, Sixtoe GI control update: Iaakki Radar dish updates: Apophis, Oqqsan Flasher dome updates: Apophis, Leojreimroc Script fixes: Oqqsan, Apophis Desktop background: Oqqsan Ramp updates: Tomate Testing: VPW team, 1 day by Rik Submitter VPinWorkshop Submitted 04/29/22 Category VPX - Pinball Tables
WahreezMcDermot Posted April 29, 2022 Posted April 29, 2022 (edited) Thanks so much! This looks great! Will have to wait to see how it plays as I'm busy adding tables and configuring front ends, lol. Edit: Oops, I think I posted in the wrong place. Sorry! Edited April 29, 2022 by WahreezMcDermot Mistake
Content Provider LAROUILLAS Posted April 30, 2022 Content Provider Posted April 30, 2022 Hello, I have never been able to get this table to work with VPX. My problem 'vpmsolwall error' If you have a solution, I'm interested Thank you It only runs in VPT, it's not great😭
GarthAngst2024 Posted April 4, 2024 Posted April 4, 2024 When I launch ball, both flippers go into the up position as if I am holding the flipper buttons pressed and there is a hum for the same reason. I hit F3 to reset ROM, but still no good. Any help is appreciated.
Brian_Frank Posted April 25, 2024 Posted April 25, 2024 On 4/3/2024 at 8:40 PM, GarthAngst2024 said: When I launch ball, both flippers go into the up position as if I am holding the flipper buttons pressed and there is a hum for the same reason. I hit F3 to reset ROM, but still no good. Any help is appreciated. I am having the same flipper issue. They don't move and are stuck in the up position.
GarthAngst2024 Posted April 25, 2024 Posted April 25, 2024 (edited) 1 hour ago, Brian_Frank said: I am having the same flipper issue. They don't move and are stuck in the up position. I was able to solve this problem, but unfortunately, I forgot what it was. I will say I found the solution by searching google for it. There was a change to the script file. I think it was to add a line. This is what I sued: https://github.com/vpinball/vpinball/issues/1536 Edited April 25, 2024 by GarthAngst2024
Brian_Frank Posted April 26, 2024 Posted April 26, 2024 21 hours ago, GarthAngst2024 said: I was able to solve this problem, but unfortunately, I forgot what it was. I will say I found the solution by searching google for it. There was a change to the script file. I think it was to add a line. This is what I sued: https://github.com/vpinball/vpinball/issues/1536 Yep. That fixed it on a couple of Data East tables with the same problem. Open the script. Add the following line in the (Name of the table)_init or Table1_init section: vpminit me
Madonion Posted July 1, 2024 Posted July 1, 2024 On 4/26/2024 at 3:03 PM, Brian_Frank said: Yep. That fixed it on a couple of Data East tables with the same problem. Open the script. Add the following line in the (Name of the table)_init or Table1_init section: vpminit me To make it clearer. All thats needed is to add the vpmInit me above the With Controller line as below. This way you maintain the proper table info Sub GoldenEye_Init PinMAMETimer.Interval = PinMAMEInterval PinMAMETimer.Enabled = 0 SatTop.IsDropped=1 SatTop1.IsDropped=1 SatTop2.IsDropped=1 On Error Resume Next vpmInit Me With Controller
sandman084 Posted July 29, 2024 Posted July 29, 2024 I have been playing this table on my desktop offf and on never happened before, recently updated dmd to altcolour, I assume i played it after the upgrade...... suddenly no worky, thank you Madonion for posting this, solved my problem, it is around line 108 add the vpmInit Me text..... beautiful.
wallacebrett72 Posted September 12, 2024 Posted September 12, 2024 Yep. Fixed it for me. I didn't have an issue until I upgraded to 64bit VPX so weird. Was happening on all versions.
eramirez2323 Posted October 4, 2024 Posted October 4, 2024 experiencing some odd issue I haven't found on here yet. My left flipper wont work for this table but my right does. I added this to my script as well and my issue is still occuring. Sub GoldenEye_Init PinMAMETimer.Interval = PinMAMEInterval PinMAMETimer.Enabled = 0 SatTop.IsDropped=1 SatTop1.IsDropped=1 SatTop2.IsDropped=1 On Error Resume Next vpmInit Me With Controller
LEXUS_RCF Posted December 17, 2024 Posted December 17, 2024 hello, i have a bug when the ball is in the satellite. Ball stay in and i play always the same ball. there is no release of it. thx for help
Energetics Posted December 18, 2024 Posted December 18, 2024 think its the same as above...during sattelite multiball in 5 ball game the ball is not released and after a ball loss and a few seconds... another ball gets launched and play contiues with the ramp jackpots you'r stuck..superjackpot leads to another round of ramp jackpots.
franzernst Posted January 17, 2025 Posted January 17, 2025 I have the same Satellite Multiball issue.
franzernst Posted March 16, 2025 Posted March 16, 2025 Yes, unfortunately I have this feeling too. I'm so sad because this is one of my favourite pinball games and I can't play it anymore. I've already posted in the sports chat, but so far no response there either. I still hope that the problem will be fixed one day.
RootKernel Posted January 31 Posted January 31 I'm having this problem with the 1.2 release, it works fine with 1.0 though
rub007 Posted February 9 Posted February 9 I also have the satellite multiball issue where the ball gets stuck and the game loops infinitely. Please fix this issue.
stevemontuno Posted February 9 Posted February 9 43 minutes ago, rub007 said: I also have the satellite multiball issue where the ball gets stuck and the game loops infinitely. Please fix this issue. I thought updating vpinmame fixed that issue.
rub007 Posted February 11 Posted February 11 On 2/9/2026 at 5:08 PM, stevemontuno said: I thought updating vpinmame fixed that issue. Indeed it is ! I am relatively new to VPX and was under the assumption that with the new 10.8 release all should work but I had to update vpinmame. I did so with the 3.7 beta version from github and now it is working flawlessly.
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