Content Provider TerryRed Posted March 1, 2022 Content Provider Posted March 1, 2022 View File Blue vs Pink - BAM Edition (PinEvent V2 - FizX 3.3) Blue vs Pink - BAM Edition (PinEvent V2 - FizX 3.3) Original Table by Brendan Bailey, 2009 BAM Edition, PinEvent V2, and FizX mod by TerryRed, 2022 Table version: 2.1 - BAM Edition (PinEvent V2, FizX 3.3) (Feb 2024) Thank you so much Brendan Bailey for supporting this update! ==================================================================== Brendan Bailey is one of FP's classic "original" table authors. EVERYTHING on this table was made by him! The layout, art, music, sounds, code. Such an amazing work of passion deserves to be updated to be enjoyed by a new generation of virtual pinball lovers! I wanted to update to a classic FP "original" table to bring it up to my own modern day BAM standards, add my PinEvent V2 features, and completely update the table with FizX physics. The result is an excellent table that plays great with modern dynamic lighting, shadowmaps, ray cast shadows, and full cabinet support. ==================================================================== This table has been fully updated with FizX physics for game changing new physics on Future Pinball. FizX uses techniques similar to nFozzy physics on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and more that allows this table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference! PinEvent V2 This table is also updated to fully support PinEvent V2 features (DOF, PUP SSF, PUP DMD). It has modern PUP DMD display options that can work with all setups. With it's crisp HD text and dazzling videos, it's sure to wow everyone who sees it. ==================================================================== For a video preview of the new BAM update comparison, go here: ==================================================================== Original Table by Brendan Bailey: - table - art - animation - music - sounds - script TerryRed's BAM Edition update: - updated entire table for FizX physics - added PinEvent V2 support for DOF, PUP SSF, PUP DMD, PUPStream, and a new pup-pack - new G.I. lighting (dynamic lighting - x4 hidden flashers in lower and upper plastics) - added drain flasher for accented lighting - new options for changing G.I lighting colours (dynamic lighting only) - new BAM post processing - added shadowmaps to most lights - added pre-baked shadowmaps (created by BAM) to playfield and plastics texture - adjusted playfield / plastics / apron, etc texture brightness to better match new lighting - new 3D model inserts - new pre-rendered insert textures - new bump maps for inserts - disabled glow radius for all inserts - adjusted brightness of all playfield video textures (what a pain!) to better match new lighting - added sphere maps to the sides of all plastics - added new GI on/off code - adjusted GI on/off brightness for all lights / inserts / playfield videos - added all new FLEEP sounds for all mechanical actions (flippers, bumpers, slings, drain, etc) - updated entire table for FizX physics - added playfield blocker surface to prevent ball from jumping on plastics Thanks of course to these awesome contributors: Brendan Bailey (PinWizKid) - created the original Blue vs Pink table in 2009 Schlabber34 - new pre-rendered insert images FLEEP - new mechanical sounds All the FP lads at Pinball Nirvanna for ideas, examples, and support JLou - FizX and support Nailbuster - Pinup Player and SSF support Ravarcade - for creating the awesome BAM and providing assistance with BAM features Chris Leathley - creator of Future Pinball DISCLAIMER: This table is an "original" creation, and is NOT intended for commercial usage or to be included in any part of a commercial sale! ==================================================================== *** This table is single player only *** ==================================================================== Desktop Static Camera Views during attract mode only, you can press plunger to toggle integrated static desktop camera views if you want to use your own BAM camera settings, or a FP camera view, then you must disable this feature in TABLE OPTIONS in the table script G.I. colour and Brightness Special key / button 1 = change G.I. colours Special key / button 2 = change G.I. brightness Second Stage Flippers this table supports second stage flippers for cabinet players with this setup this needs to be enabled in TABLE OPTIONS in the table script ensure that your Second Flippers are setup in FP Control Settings ensure that your Special 1 and Special 2 keys / buttons are NOT the same keys / buttons as Second Flippers! (they are by default) ==================================================================== BAM Ray Cast Ball Shadows: this table was created to look best with the new BAM Ray Cast Ball shadows this feature is ENABLED on the table script by default this feature requires a fast video card, and will use much more of your GPU if the table doesn’t run smooth, then your PC may not be fast enough to handle this feature (and you should disable it) To disable this feature, you MUST “first” disable it in TABLE OPTIONS (in the table script) BAM Menu - Light and Post Processing settings: BAM Lighting and Post Processing settings are set by the table script and will ALWAYS override the user's settings this is required to ensure that all lighting is set correctly at all times on this table, you can make changes to the Ambient and Diffusion Lighting in the table script in TABLE OPTIONS Physics: FizX v3.3 =================================================================== Game not running smooth? Try the following: run FP in Fullscreen, not Windowed disable RayCast Ball Shadows in TABLE OPTIONS (in table script) disable Reflections options in FP's Video / Rendering settings reduce / disable Antialiasing in FP's Video / Rendering settings disable any SSAO options in BAM plugins menu (disabled by default) ==================================================================== TABLE REQUIREMENTS (very important!) all Visual C Runtime updates DirectX Future Pinball the latest BAM update FuturePinball.exe and FPLoader.exe patched for 4 GB access BAM Settings files installed FizX 1K ball model (for more accurate physics, default.zip in BAM folder) the REQUIRED “Video / Rendering Options” and “Editor Options” in Future Pinball video settings All of the above is included with the latest FP and BAM Essentials AIO package! Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates. https://vpuniverse.com/files/file/14807-future-pinball-and-bam-essentials-all-in-one-complete/ ==================================================================== INSTALL INSTRUCTIONS (REQUIRED) PLEASE read the Install Instructions (included with the table's zip file) it shows you how to check what version of BAM you have installed it shows you how to install all the REQUIRED items above it shows you how to easily setup FP and BAM with the REQUIRED settings It's super easy, and only takes minutes to do! ==================================================================== How to run Future Pinball to play the table PLEASE read the Install Instructions (included with the table's zip file) to know how to properly use FP and BAM ==================================================================== PROBLEMS? Read the Install Instructions included in the table's zip file. It tells you everything you need to know! ==================================================================== Table MODS please read the Disclaimer in the Install Instructions included with the table please ask me first, as I am still updating this table ==================================================================== Submitter TerryRed Submitted 12/24/21 Category Future Pinball Tables
daidavel Posted March 2, 2024 Posted March 2, 2024 (edited) I just completed the latest round of updating everything, including the AIO package. I've done this multiple times in the past, including the most recent round of updates before this one. This time I have one weird problem; only this table, Blue vs. Pink, won't launch from within Pinup Popper (1.5) ... it loads right until the point that the table should start, then everything just disappears and I see my desktop. Found the attached BAM_Crash.log file. The table works fine when launched outside of popper with FP loader. Every other table in the latest round of updates works fine for me both in and out of popper. Dropping in just the table file version 1.9 with everything else still fully updated also works fine within popper (I didn't have a copy of 2.0 handy to try, though it too was working fine previously). Have re-downloaded and re-installed once. Not sure what else to check/try ... any ideas ? Thanks! BAM_CRASH.log Edited March 2, 2024 by daidavel
Content Provider TerryRed Posted August 26, 2024 Author Content Provider Posted August 26, 2024 22 minutes ago, Seb22 said: Great but No SSF Ball Roll Sound on this table ? Yes it has SSF and ball rolling. If you want full SSF (with fleep) and positional Ball Rolling, you must have PUP installed and properly setup for your SSF setup. Then you must install the included pup-pack. If you don't use pup and the pup-pack at all, then the table should fall back to normal FP mechanical sounds (using fleep), which also has ball rolling, but it won't be positional, and will play through your normal speakers.
Seb22 Posted August 27, 2024 Posted August 27, 2024 Yes of course i have already all your pin event V2 table and no probleme with ball sound roll. but i have no ball roll sound on blue vs Pink. Other ssf sound works normaly.
pcfixhenning Posted September 3, 2025 Posted September 3, 2025 On 3/1/2024 at 7:20 PM, daidavel said: I just completed the latest round of updating everything, including the AIO package. I've done this multiple times in the past, including the most recent round of updates before this one. This time I have one weird problem; only this table, Blue vs. Pink, won't launch from within Pinup Popper (1.5) ... it loads right until the point that the table should start, then everything just disappears and I see my desktop. Found the attached BAM_Crash.log file. The table works fine when launched outside of popper with FP loader. Every other table in the latest round of updates works fine for me both in and out of popper. Dropping in just the table file version 1.9 with everything else still fully updated also works fine within popper (I didn't have a copy of 2.0 handy to try, though it too was working fine previously). Have re-downloaded and re-installed once. Not sure what else to check/try ... any ideas ? Thanks! BAM_CRASH.log 7.3 kB · 2 downloads I am having the exact same problem, did you ever get this resolved?
daidavel Posted September 3, 2025 Posted September 3, 2025 14 hours ago, pcfixhenning said: I am having the exact same problem, did you ever get this resolved? Unfortunately not; out of 550+ tables on my system it remains my only unsolved issue. I've just resigned myself to using the prior version at this point ... If you look on page 2 of comments for the table, Terry did follow-up with me once with a thought if I was using an AMD gpu ... but I'm using NVidia. If you have AMD maybe his comment can help ....
pcfixhenning Posted September 3, 2025 Posted September 3, 2025 I’m also Nvidia, so if I understand correctly it’s a lower version of the table that works?
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