koolywiz Posted February 15, 2016 Share Posted February 15, 2016 Thanks for your suggestions, I've tried the above and the table just refuses to work with a b2s. It's probably just the fact I'm on XP. I just went back to the old table where it had this in the script and it works perfect with static image. '**********************TABLE OPTIONS****************************************Const cController = 1 '1=VPinMAME, 2=UVP, 3=B2S, 4=B2S + disable mech sounds'*************************************************************************** Link to comment Share on other sites More sharing options...
Content Provider comicalman Posted April 5, 2016 Content Provider Share Posted April 5, 2016 The table loads fine and displays attract mode on DMD. Accepts coin. However when I press start, getting "locating Pinballs. Please wait". I wait approx. 1 minute then i get Game Over and back to the attract mode. Anyone see this before? Link to comment Share on other sites More sharing options...
Content Provider comicalman Posted April 5, 2016 Content Provider Share Posted April 5, 2016 ...I have even run the service diags - for the Trough Report- it is indeed showing 5 balls missing.... Not sure what else to try. Looks like a really nice table! Link to comment Share on other sites More sharing options...
umpa Posted April 5, 2016 Share Posted April 5, 2016 You using the newest vpinSAM file Link to comment Share on other sites More sharing options...
Content Provider comicalman Posted April 5, 2016 Content Provider Share Posted April 5, 2016 If you're talking Vpinmame.dll, I believe I am. I can run all the other Stern tables. Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted April 5, 2016 Content Provider Share Posted April 5, 2016 Are you running VP 10.0 and using the VBS scripts that were packaged with VP 10.0? Link to comment Share on other sites More sharing options...
umpa Posted April 5, 2016 Share Posted April 5, 2016 Vpinmame SAM from the other site Link to comment Share on other sites More sharing options...
Content Provider comicalman Posted April 5, 2016 Content Provider Share Posted April 5, 2016 Yes and yes. Just installed the VP10_Minimal today. Link to comment Share on other sites More sharing options...
Content Provider comicalman Posted April 6, 2016 Content Provider Share Posted April 6, 2016 Based on a thread I found in 'the other' forums, I tried disabling b2sdirect in controller.txt. Same result, "Locating Pinballs, Please wait..." Then back to attract mode. note: When I exit the table, I do notice I get: NO NVAPI_implementation. Not sure if this is normal - or a reference to my Nvidia card somehow??? Link to comment Share on other sites More sharing options...
umpa Posted April 6, 2016 Share Posted April 6, 2016 Sorry not sure why you have that issue. Did you try and delete nvram file? I know on other tables sometimes deleting that fixes weird issues Link to comment Share on other sites More sharing options...
Content Provider comicalman Posted April 6, 2016 Content Provider Share Posted April 6, 2016 A good thought. Just tried it, and no luck though. Thanks for the idea. I've PM'd the author - for any insights.... Link to comment Share on other sites More sharing options...
gpstevens Posted April 7, 2016 Share Posted April 7, 2016 I am having the same issues as comicalman. I run the table and when I hit the start button I get the ""Locating Pinballs, Please wait...". Then after about a minute, it resets to Game Over screen on the DMD. All other Stern tables work and i'm on version 10.0.0 of VPX. Thoughts? Link to comment Share on other sites More sharing options...
gpstevens Posted April 7, 2016 Share Posted April 7, 2016 I found a solution to the "Locating Pinballs, Please wait...". As suggested earlier in this thread, if you download the v1.1 of the table (not the latest v1.5), it works great. Link to comment Share on other sites More sharing options...
Content Provider comicalman Posted April 7, 2016 Content Provider Share Posted April 7, 2016 I tried 1.1 and works too. I am seeing some slight performance issues. It may be my settings need tweeking- as this is the first table I have tried for VPX. Anyone else seeing issues with 1.1 (versus 1.5)? Link to comment Share on other sites More sharing options...
gpstevens Posted April 8, 2016 Share Posted April 8, 2016 Now that you got it working on v1.1, now download the latest version (v1.5) and it should work! Make sure to NOT delete the nvram file though. It was properly configured when you first got it working with v1.1. This is how I got the latest version of the table running without seeing the "Locating balls, please wait...." error. Hopefully this works for you too. Link to comment Share on other sites More sharing options...
RipleYYY Posted April 8, 2016 Share Posted April 8, 2016 got the same error (on win7), will try as said above... Link to comment Share on other sites More sharing options...
Content Provider comicalman Posted April 9, 2016 Content Provider Share Posted April 9, 2016 Now that you got it working on v1.1, now download the latest version (v1.5) and it should work! Make sure to NOT delete the nvram file though. It was properly configured when you first got it working with v1.1. This is how I got the latest version of the table running without seeing the "Locating balls, please wait...." error. Hopefully this works for you too. Unfortunately, the above technique did NOT work for me. Still only 1.1 works for me. With both versions, I am having performance issues (Audio and ball is stuttering). I have now tried other VPX tables (Jps AFM) and I have no issues. Does anyone have some idea how to create a version for low-end graphic cards (circa 2009)? I suspect lighting is part to blame here, (I also tried maxing the texture size to 1024), but it didnt help ...much... Link to comment Share on other sites More sharing options...
steveg64 Posted May 11, 2016 Share Posted May 11, 2016 Can anyone help me get sound on this table (by sound I mean the rom sounds, music voices etc,,, all the mechanical sounds are working fine.). This is the only table I have a problem with and yes I have other Stern tables working fine and yes I have the latest Sam Vpinmame.dll I'm at a complete loss? Link to comment Share on other sites More sharing options...
umpa Posted May 11, 2016 Share Posted May 11, 2016 Can anyone help me get sound on this table (by sound I mean the rom sounds, music voices etc,,, all the mechanical sounds are working fine.). This is the only table I have a problem with and yes I have other Stern tables working fine and yes I have the latest Sam Vpinmame.dll I'm at a complete loss? Start the table and hit 0 twice then hit 8 to move selector to the ADJ selection then hit 0 then hit 9 then 0 to go into the game menu. Then keep hitting the 9 key until you see feature adjustment 30 Music Volume. Then hit 0 and use the 8 key to change the value to -60. Then hit 7 three times to exit and start table Link to comment Share on other sites More sharing options...
umpa Posted May 11, 2016 Share Posted May 11, 2016 After setting to -60 hit 0 then 7 to back out of menu Link to comment Share on other sites More sharing options...
steveg64 Posted May 12, 2016 Share Posted May 12, 2016 Thanks for the info, but still nothing, if it helps I'm not getting the Credit sounds either? Link to comment Share on other sites More sharing options...
steveg64 Posted May 12, 2016 Share Posted May 12, 2016 Finally got it working - I deleted the Rom entry in the registry and it is now working Link to comment Share on other sites More sharing options...
BlackPredator72 Posted June 29, 2017 Share Posted June 29, 2017 On 3-8-2015 at 7:44 PM, karlson18 said: Great Table. Some Problem by my setup machine terminated check rom path. Rom is in the right folder, pinmame setup starts the rom. But the table would not start :-( . Using the vpx 2152, downloading the rom again nothing, could someone help. By the way the king kong table starts. Sorry for my poor english. I'm on Win 10 x64 latest VPX 10.3.0 Final, .Vpinmame, sam files etc. All available Stern games are working. Testing the rom in setup is also working. But when I want to start this game it ends up with the same error as some other users have: Then I copied a part of the script from another Stern table into the this one as I couldn't find anything about the backglass options: '******************* Options ********************* ' DMD/Backglass Controller Setting Const cController = 3 '0=Use value defined in cController.txt, 1=VPinMAME, 2=UVP server, 3=B2S server, 4=B2S with DOF (disable VP mech sounds) '************************************************* Dim cNewController Sub LoadVPM(VPMver, VBSfile, VBSver) Dim FileObj, ControllerFile, TextStr On Error Resume Next If ScriptEngineMajorVersion < 5 Then MsgBox "VB Script Engine 5.0 or higher required" ExecuteGlobal GetTextFile(VBSfile) If Err Then MsgBox "Unable to open " & VBSfile & ". Ensure that it is in the same folder as this table. " & vbNewLine & Err.Description cNewController = 1 If cController = 0 then Set FileObj=CreateObject("Scripting.FileSystemObject") If Not FileObj.FolderExists(UserDirectory) then Msgbox "Visual Pinball\User directory does not exist. Defaulting to vPinMame" ElseIf Not FileObj.FileExists(UserDirectory & "cController.txt") then Set ControllerFile=FileObj.CreateTextFile(UserDirectory & "cController.txt",True) ControllerFile.WriteLine 1: ControllerFile.Close Else Set ControllerFile=FileObj.GetFile(UserDirectory & "cController.txt") Set TextStr=ControllerFile.OpenAsTextStream(1,0) If (TextStr.AtEndOfStream=True) then Set ControllerFile=FileObj.CreateTextFile(UserDirectory & "cController.txt",True) ControllerFile.WriteLine 1: ControllerFile.Close Else cNewController=Textstr.ReadLine: TextStr.Close End If End If Else cNewController = cController End If Select Case cNewController Case 1 Set Controller = CreateObject("VPinMAME.Controller") If Err Then MsgBox "Can't Load VPinMAME." & vbNewLine & Err.Description If VPMver>"" Then If Controller.Version < VPMver Or Err Then MsgBox "VPinMAME ver " & VPMver & " required." If VPinMAMEDriverVer < VBSver Or Err Then MsgBox VBSFile & " ver " & VBSver & " or higher required." Case 2 Set Controller = CreateObject("UltraVP.BackglassServ") Case 3,4 Set Controller = CreateObject("B2S.Server") End Select On Error Goto 0 End Sub Now I can start the game, no error as before but my flippers don't move...but...they are working., like invisible flippers. But after a while I get a script error. PS. just downloaded Funhouse (Williams 1990)_1.3.vpx and with the default rom that was in the script I also got the same error about Machine teminated and check rom etc. Changed the rom to another one that was working in VP9 and then the game was starting. So I hope this isn't a new issue for more tables coming soon.... PS2. change the backdrop settings from Rolling Stones to fit my cab and now the flippers are working and no more script error?? So no more issues for this one now. Link to comment Share on other sites More sharing options...
smartinec Posted December 1, 2018 Share Posted December 1, 2018 I know this is a long shot on an old thread, but I would really like to get this table running on my cab. It doesn't seem to work on VPX 10.5. I tried it on 10.0, but I suspect it doesn't like the new versions of the scripts files. When I start the table, one of the pinballs is actually sitting on the left apron of the table. I tried adjusting the z-scale, but wasn't able to fix. Any help appreciated. Link to comment Share on other sites More sharing options...
outhere Posted December 2, 2018 Share Posted December 2, 2018 I have no problem running this game with the different 10.xx versions of VP, including 10.6 Here is my set up https://www.dropbox.com/s/t416s4ygahfxc85/The Rolling Stones_10_RTM_1.5_FINAL.zip?dl=0 Link to comment Share on other sites More sharing options...
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