Content Provider freneticamnesic Posted May 9, 2014 Content Provider Share Posted May 9, 2014 alrighty alrighty Hello and WELCOME While I await some things on my other build, I decided to start one I've wanted to play for quite a while. In honor of the new season of one of the greatest television shows of all time, I present the JACK BAUER of WIPS! 24! First and foremost, I wouldn't have even tried to build this if it were not for the GREAT photos that luvthatapex posted here http://vpuniverse.com/forums/topic/361-playfield-stern-24-playfields/# They stitched together beautifully and made the hardest part of table building................. hold on .............. made one of the hardest parts of table building a breeze. I need help with primitives. I need plastics scans... in the meantime, follow along with me as I struggle through this one Link to comment Share on other sites More sharing options...
ain14 Posted May 9, 2014 Share Posted May 9, 2014 hello, 24 is made in future pinball,but good luck with your 24!! Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted May 9, 2014 Author Content Provider Share Posted May 9, 2014 I know it is. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted May 9, 2014 Content Provider Share Posted May 9, 2014 we don't care what is made on future pinball, we need DOF Link to comment Share on other sites More sharing options...
coolball Posted May 9, 2014 Share Posted May 9, 2014 Looks awesome. I played the FP version and like this table. Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted May 9, 2014 Author Content Provider Share Posted May 9, 2014 Yes the FP version is very good, but slamt1lt likes to take creative liberties with his recreations. I think we can get a great recreation for VP and I know a few people who'd love to play it, myself included Link to comment Share on other sites More sharing options...
Shadowsclassic Posted May 9, 2014 Share Posted May 9, 2014 freneticamnesic, you are so right. My cab awaits your creation(s)! Just to throw in my $.02, I have lots of FP tables, however when that same table comes out for VP I switch. I just like the look and feel of VP tables over FP. Link to comment Share on other sites More sharing options...
slydog43 Posted May 9, 2014 Share Posted May 9, 2014 I feel the same, VP is the only way to go. Even with all the physics versions for FP, I ust prefer VP. Keep up the good work, good luck freneticamnesic Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted May 11, 2014 Author Content Provider Share Posted May 11, 2014 saved for posterity because a manual is non-existent switches 1 l. house standup 2 r. house standup 3 safe house eject 4 cell phone target 5 ©HLOE 6 C(H)LOE 7 CH(L)OE 8 CHL(O)E 9 CHLO(E) 10 l. loop spinner 15 tournament start 16 start 17 sw17 18 trough #4 19 trough #3 20 trough #2 21 trough #1 22 trough jam 23 shooter lane 24 left outlane 25 left return lane 26 left slingshot 27 right slingshot 28 right return lane 29 right outlane 30 left pop bumper 31 right pop bumper 32 bottom pop bumper 33 mole 2-bank (L) 34 mole 2-bank ® 35 sw35 36 sw36 37 sw37 38 sw38 39 r. 3-bank (bot) 40 r. 3-bank (mid) 41 r. 3-bank (top) 42 sw42 43 suitcase lock (bot) 44 suitcase lock (mid) 45 suitcase lock (top) 46 left orbit 47 sw47 48 suitcase home 49 sw49 50 sw50 51 sw51 52 sw52 53 sw53 54 right orbit 55 left top lane 56 center top lane 57 right top lane 58 r. ramp entrance 59 sw59 60 drop target (L) 61 drop target ® 62 sniper target 63 sw63 64 sw64 lamps 1 start 2 tourney start 3 shoot again 4 save the president 5 master agent 6 super jackpot 7 mole x: right orbit 8 cell phone 9 not used 10 ©ELL 11 C(E)LL 12 CE(L)L 13 CEL(L) 14 right 3-bank #1 (top) 15 right 3-bank #2 (mid) 16 right 3-bank #3 (bot) 17 terrorists 18 destroy safe house 19 multiball (safehouse) 20 jackpot (safehouse) 21 super jackpot (safehouse) 22 safehouse jackpot 23 lock 1 24 lock 2 25 multiball (suitcase) 26 jackpot (suitcase) 27 super jackpot (suitcase) 28 nuke jackpot 29 fire fight 30 hurry up 31 multiball (sniper) 32 jackpot (sniper) 33 super jackpot (sniper) 34 sniper jackpot 35 1 (Scenes) 36 2 (scenes) 37 3 (scenes) 38 4 (scenes) 39 5 (scenes) 40 6 (scenes) 41 CHLO(E) 42 CHL(O)E 43 CH(L)OE 44 C(H)LOE 45 ©HLOE 46 left loop arrow (24) 47 left loop arrow (red) 48 l. bank drop target (l-24) 49 l. bank drop target (r-24) 50 escape 51 right ramp arrow (24) 52 mole x: suitcase 53 right ramp arrow (red) 54 suitcase (right) 55 mole x: dead end 56 dead end arrow (24) 57 dead end arrow (red) 58 extra ball 59 sniper 60 left pop bumper 61 right pop bumper 62 bottom pop bumper 63 right loop arrow (24) 64 right loop arrow (red) 65 safe house arrow (left) 66 safe house arrow ( center) 67 safe house arrow (right) 68 safe house arrow (red) 69 mole x: safe house 70 left ramp arrow (24) 71 left ramp arrow (red) 72 ©TU 73 C(T)U 74 CT(U) 75 (M)OLE 76 M(O)LE 77 MO(L)E 78 MOL(E) 79 suitcase (left) 80 special solenoids 1 trough upkicker 2 autolaunch 3 safehouse eject 4 1 bank dt (l) 5 1 bank dt ® 6 left control gate 7 right control gate 8 shaker 9 left pop bumper 10 right pop bumper 11 bottom pop bumper 12 safe house 13 2 bank dt 14 sniper 15 left flipper 16 right flipper 17 left slingshot 18 right slingshot 19 flash safehouse x3 20 flash sniper x2 22 left ramp up post 24 optional 26 flash pop x3 27 flash right side 28 suitcase lockup 29 sniper up post 31 flash slingshot x2 32 flash left spinner x3 Link to comment Share on other sites More sharing options...
maxfx4u Posted May 12, 2014 Share Posted May 12, 2014 Thanks for sharing your work on this. Looks Great! Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted May 12, 2014 Author Content Provider Share Posted May 12, 2014 Progress report: not much! I got the rom running on here and the table lights and switches mapped, I've been working on this in my downtime working on the other table. I'm not looking forward to doing the artwork for this but I think it's gonna look pretty cool. It's a dark table which gives me a lot to work with Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted May 15, 2014 Author Content Provider Share Posted May 15, 2014 Anyone watching this season? I hate Chloe so much....worst actress too Working on the house tonight.... woof it looks bad! Have faith! Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted May 15, 2014 Author Content Provider Share Posted May 15, 2014 Link to comment Share on other sites More sharing options...
Loafmeister Posted May 15, 2014 Share Posted May 15, 2014 Lol! Love your sense of humour! Link to comment Share on other sites More sharing options...
coolball Posted May 15, 2014 Share Posted May 15, 2014 Very cool. Link to comment Share on other sites More sharing options...
gStAv Posted May 15, 2014 Share Posted May 15, 2014 hahaha! Link to comment Share on other sites More sharing options...
CapsLock42 Posted May 17, 2014 Share Posted May 17, 2014 One of my favorite pin, so I'm very excited to see someone recreating it. Its lookin good so far. BTW: Very good post about the ruleset located here: http://pinside.com/pinball/forum/topic/24-gameplay Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted May 31, 2014 Author Content Provider Share Posted May 31, 2014 Back from the dead, I finally took a second to figure out how to use FP models in VP....tip: it's fucking easy and brilliant, do it. All I've done since the last update is slack off and enjoy playing some pinball. An hour today spent on the FP models, no gameplay changes, I've still got a lot of things ahead of me on this project. So this features 3 moving parts, the sniper front, the suitcase, and the house. I have done a bit of experimenting with primitives and movement lately and I think I can do it. Time will tell... I want to rotate the helicopter blades, they don't do it in the game but there's several events in the game that trigger a helicopter animation on the DMD, I'd like to tie into that... Sometime in the next week I need to sit down and finish up the light inserts on the playfield, right now they're just blank placeholders. And a quick view of the movement fully rotated Link to comment Share on other sites More sharing options...
maxfx4u Posted June 1, 2014 Share Posted June 1, 2014 This is looking really good. Link to comment Share on other sites More sharing options...
coolball Posted June 1, 2014 Share Posted June 1, 2014 Fantastic work. Link to comment Share on other sites More sharing options...
etherealmusic478 Posted June 2, 2014 Share Posted June 2, 2014 Looking really awesome so far! Can't wait to give it a try! Link to comment Share on other sites More sharing options...
BaronShadow Posted June 2, 2014 Share Posted June 2, 2014 Have played in real but like waht you done so far. I'm curious how it will play in VP Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted June 2, 2014 Author Content Provider Share Posted June 2, 2014 Have played in real but like waht you done so far. I'm curious how it will play in VP Great, interested in play testing when I get it playable? I've never played this one so I'd be guessing or just going by what I see from gameplay videos. It's a few weeks away from playable but I could get sidetracked by all the great primitive resources I now have Link to comment Share on other sites More sharing options...
Administrators Wildman Posted June 2, 2014 Administrators Share Posted June 2, 2014 You have till midnight Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted June 3, 2014 Author Content Provider Share Posted June 3, 2014 Alright, layback adjustment, new flippers, some plastics, flasher objects, wire ramp object Javier15 sent some great resources for use on this build I am incorporating. (apron, jet, plastics, flippers! oh my) Link to comment Share on other sites More sharing options...
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