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Posted

Snow Derby (Gottlieb 1970)


As a Happy Thanksgiving to *ALL* our VPU friends around the world EM Underdogs is very proud to present Gottlieb's 1970 Snow Derby!

Just in time for the winter sports season, Snow Derby brings great fun in the form of a skiing and snowmobile race around the pylons. Slalom your way through the spinners and rack up the laps to increase your bonus! 

Snow Derby is the 2 player version of Snow Queen.  A specially commissioned version is Bristol Hills which was made to promote New York state's winter sports.

 

EM Underdogs actually started this massive update in July 2024! Fleep sounds were added along with all the spectacular visual work. It's truly a beautiful and evocative pinball.

@Silversurfer vectorized the plastics and cleaned up the playfield art

@teisen Did much of the color correction, metals and lighting. He also modified JP Salas lighted numbers for the ball in play instruction card! 

@hauntfreaks made the shadows and extra lighting. Of course he updated his fabulous B2S linked above as well!

@Cliffy Made sure everything was as accurate to the real thing as possible and created much of the fine detailed visuals. Correct spinner brackets with animated rods- Check the period correct custom made lockdown bar! Cliffy also created the log cabin backdrop with skiing motif and used Hauntfreaks b2s elements to make nice crisp desktop scoring. There is also a backdrop in image manage for use with Haunts B2S

 

We hope everyone enjoys playing this beautiful rendition of a fabulous Gottlieb pinball. 

Time to hit the slopes!

 

 


 

Posted (edited)

 

The DOF doesn't match what's on the tableconfigs, but this is a quick fix.

 

I've attached a script which corrects the codes to match the tableconfigs - this script will work with version 1.1 and all you have to do is replace the script with this one.

 

What I've changed is the following:

 

Replacing lines 67-72

Const DOF_FLIPPER_LEFT = 101
Const DOF_FLIPPER_RIGHT = 102
Const DOF_SLINGSHOT_LEFT = 103
Const DOF_SLINGSHOT_LEFT_RELATED = 114
Const DOF_SLINGSHOT_RIGHT = 104
Const DOF_SLINGSHOT_RIGHT_RELATED = 115

 

Replace lines 1189 to 1199

Sub AddSpecial()
	EMSPlayKnockerSound
	DOF 122, DOFPulse
	Credits=Credits+1
	DOF 123, DOFOn
	if Credits>15 then Credits=15
	If B2SOn Then
		Controller.B2SSetCredits Credits
	End If
	CreditReel.SetValue(Credits)
End Sub

 

Replace lines 1071 to 1130

Sub Bumper1_Hit
	If TableTilted=false then
		EMSPlayMiddleBumperSound Bumper1
		DOF 105, DOFPulse
		bump1 = 1
		
		If Bumper1Light.state=1 then
			AddScore(10)
			
		Else
			AddScore(1)
		End If
    end if
    
End Sub

Sub Bumper2_Hit
	If TableTilted=false then
		EMSPlayMiddleBumperSound Bumper2
		DOF 106, DOFPulse
		bump2 = 1

		If Bumper2Light.state=1 then
			AddScore(10)
		Else
			AddScore(1)
			
		End If
    end if
    
End Sub


Sub Bumper3_Hit
	If TableTilted=false then
		EMSPlayMiddleBumperSound Bumper3
		DOF 107, DOFPulse
		bump3 = 1
		
		If Bumper3Light.state=1 then
			AddScore(10)
			
		Else
			AddScore(1)
		End If
    end if
    
End Sub

 

1.1 DOF.txt

Edited by Abhcoide
  • 5 weeks later...
Posted (edited)

During a tilt the flippers normally stop and the ball drains but what triggers a kickout from the holes at the top? IDK IRL.

I am using macOS 15.2 and VPinballX_GL and have to quit the app. Started learning this set up a week ago and am having a great time with these vpx table setups.

Thanks for the fun winter themed machine as we hit a cold snap here in the mid-west!

Edited by AndrewC19311
typos
  • Members
Posted
21 minutes ago, AndrewC19311 said:

During a tilt the flippers normally stop and the ball drains but what triggers a kickout from the holes at the top? IDK IRL.

I am using macOS 15.2 and VPinballX_GL and have to quit the app. Started learning this set up a week ago and am having a great time with these vpx table setups.

Thanks for the fun winter themed machine as we hit a cold snap here in the mid-west!

So glad you like our tables Andrew! In real life if a game is tilted while a ball is locked the solenoid would kickout the ball and you would lose it and it would not score any points by hitting targets on it's way out. 

This is something that needs to be coded in the script and obviously wasn't. This is one more thing we need to test before release- hey, we're learning as we go :)

I cannot guarantee we can fix this but I'm hoping our scripting gurus @JCalhoun and @Abhcoide will look into it for this one, Bristol Hills and our upcoming Snow Queen

Thanks for the great useful feedback and Happy New Year!

Posted
40 minutes ago, EMUnderdogs said:

So glad you like our tables Andrew! In real life if a game is tilted while a ball is locked the solenoid would kickout the ball and you would lose it and it would not score any points by hitting targets on it's way out. 

This is something that needs to be coded in the script and obviously wasn't. This is one more thing we need to test before release- hey, we're learning as we go :)

I cannot guarantee we can fix this but I'm hoping our scripting gurus @JCalhoun and @Abhcoide will look into it for this one, Bristol Hills and our upcoming Snow Queen

Thanks for the great useful feedback and Happy New Year!

 

1 hour ago, AndrewC19311 said:

During a tilt the flippers normally stop and the ball drains but what triggers a kickout from the holes at the top? IDK IRL.

I am using macOS 15.2 and VPinballX_GL and have to quit the app. Started learning this set up a week ago and am having a great time with these vpx table setups.

Thanks for the fun winter themed machine as we hit a cold snap here in the mid-west!

 

I'm so gentle with my cabinet, I don't smack it around like I should be!  As such, I am embarrassed to admit I never thought to test the nuances of tilt.

 

I'll see if I can come up with a fix this evening.

 

Posted (edited)

@EMUnderdogs @AndrewC19311

 

 

My initial "quick fix" wasn't that quick and didn't work in all scenarios.  I've a script attached that should work in all scenarios (hopefully)!

 

@AndrewC19311 for convenience, I'm going to attach the script here - if you want to try it out simply replace the contents of the tablescript with what I attached.

 

Snow Derby - Tilt Fix 2nd attempt.txt

Edited by Abhcoide

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