RipleYYY Posted March 5, 2013 Posted March 5, 2013 cool well, the INJECTOR is "on" while ball is in the inlane, ready to be launched (i than supposed linked to the inlane switch) and while in game, it became active with the switch at the base of the right ramp you control it while flipping (just & only 1 time)
Content Provider bodydump Posted March 5, 2013 Author Content Provider Posted March 5, 2013 cool well, the INJECTOR is "on" while ball is in the inlane, ready to be launched (i than supposed linked to the inlane switch) and while in game, it became active with the switch at the base of the right ramp you control it while flipping (just & only 1 time) So it just slides out and back in like a coin pusher? Is it just a thin piece of clear plastic? I can't really tell from the pics and the videos what is actually moving. Does it work during multiball as well?
RipleYYY Posted March 6, 2013 Posted March 6, 2013 http://mirror2.ipdb.org/images/3783/image-12.jpg So it just slides out and back in like a coin pusher? Is it just a thin piece of clear plastic? I can't really tell from the pics and the videos what is actually moving yes, the all part above the 3 lanes, to than push the ball in 1 of the 3... you can see it here round 2'20 : Does it work during multiball as well? haha, was waiting for it, and to be honest i dont know as the ramp switch was bugged (switch was OK, than we never found to repair this prob) on my pin... i know it has to be on a single ball play... suppose it has to be too in multiball (just think of & build it as it for the moment) >>> i will ask a french guy who still own that pin
Content Provider oooPLAYER1ooo Posted March 7, 2013 Content Provider Posted March 7, 2013 looking pretty fucking clean there bodydump , as usual your artwork is flawless buddy take a bow.
RipleYYY Posted March 7, 2013 Posted March 7, 2013 Does it work during multiball as well? got the info and the answer is NO ++
SteveP3 Posted March 8, 2013 Posted March 8, 2013 that looks pretty sweet! edit : removed question, figured out answer myself by taking apart another nice table.
shimoda Posted March 9, 2013 Posted March 9, 2013 Seeing this for the first time. Artwork is stellar. Can't wait for this one. Beautiful work.
Content Provider bodydump Posted May 15, 2013 Author Content Provider Posted May 15, 2013 Here's a quick update on this one. I've spent a bunch of time working on the script, trying to get things working. Capcom emulation doesn't seem to be to good and everything needs workarounds. I've got most things working mostly correctly. Anyway, I finally finished up the PF redraw and added in some more details to the build. Next is lighting, then more scripting and then physics. It still has a way to go.
Administrators Dazz Posted May 15, 2013 Administrators Posted May 15, 2013 man, that is extremely clean looking. Looks fabulous!
Content Provider bodydump Posted September 12, 2013 Author Content Provider Posted September 12, 2013 It's getting really close now. This thing has been a total PITA and it's taken up way too much of my time. I just spent all day redoing all the GI with a different method to improve performance. It definitely sped things up a bit. It's still going to take a solid rig to handle all the alpha ramps in this thing. Too much clear plastic. Just a few more things to finalize and I should be able to release it.
Content Provider oooPLAYER1ooo Posted September 12, 2013 Content Provider Posted September 12, 2013 the extra effort has paid off by the looks man, this is super clean !
Content Provider DeeGor Posted September 14, 2013 Content Provider Posted September 14, 2013 Looks sweet BD. Awesome job as always.
bundyboss Posted October 31, 2013 Posted October 31, 2013 Beautifull table. If you want a tester to check the pinball wizard compatibility I could do that. Sure i'll test it once it will be release.
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