Jump to content

Recommended Posts

Posted

Getaway_(Williams 1992)_mod_1.0 Ejse83 LED Mod


This is a LED Mod of chokeee´s Getaway-mod-table.

 

List of changes in chokeees´s mod (5/11/2022) :

 

- nFozzy physics

- target bouncer

- new slingshots physics

- new flipper bats

- Fleep's sounds (some was replaced)

- new sleeves

- new pf flashers

- flupper's 3D inserts

- modulated flupper's flashers (modified)

- new Domes

- slingshots rebuild

- inlanes rebuild

- wire ramp textures

- metal walls textures

- some metal walls are wires now (like on Real table)

- 3D traffic lights

- huge update of VR Room

- corrected decal on metal ramp

- new playfield

- playfield GI ON/OFF shadows

- metals, walls, bumpers reflections

- dynamic shadows

- new supercharger top array lights, reflections,  textures

- big GI and lighting rebuild

- many elements added resized, replaced and modified  (screws, gates, walls, rubbers, posts, plastics etc.)

- new materials, envirnoment, ball

- high resolution apron graphics

- and a lot of little things I don't remember

 

Credits to :

 

- 32assassin, ganjafarmer, flupper1 (original authors)

- Tomate for sideblades, reworked metal walls, diverter, super ramp decal, super ramp holder, wire ramps and metal walls textures and much more

- RAWD for huge VR update (organized and coded VR Room, cabinet graphics, resized, replaced and animated elements and much more)

- EBisLIT and ClarkKent for New playfields

- Sheltemake for EBisLit’s playfield redraw and high resolution apron graphics

- leojreimroc for VR backglass

- apophis for modulated flashers

- Nestorgian for dynamic shadows

- Bord for playfield shadows

- DigitalJedi084 for some sounds

- Skitso for ramp decal

- sixtoe code, layers update, code, some clearing and much more

- fluffhead, apophis, Nestorgian, nFozzy for some code help

- RIK, Astronasty, PinStratsDan, Wylte, Uncle_Paulie, Lukpcn  for testing and sugestions

 

 

 

 

What's new:

 

All new GI-lamps (some flashers) for LED-look. (inserts looks good as the are :))

 

Sideblades

 

Changed ballmass to 1.3 (less bouncing) 

 

Lights in apron

 

New bumperlights

 

 

 

 

I hope you like it.

 

Ejse83


 

Posted

How do you increase the kickback strength as on the real tables I have played it kicks the ball into the tunnel eject hole (Operator can adjust the curve so it misses though)?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...