LTek Posted February 28 Share Posted February 28 View File Dragon's Lair with PuP-Pack ... LTek mod LTek's mod includes... Bug and Playability Fixes Fun changes to the PuP scripting, images, trigger events, etc (see changelog in ZIP file) matching Front-End (Popper) media additional music (in PuP's Music folder) from the Dragon's Lair video game This is one of my favorite tables but it needed some bug fixes and I wanted to make it work better on a 3 screen setup. Unique about this table... Dragon's Lair is the first table with QtE (Quick time Event) based on the arcade game showing arcade game style Quests, onscreen activities, and video clips Table ONLY WORKS WITH PuP-Pack! Use v1.1.3 or later to work around VPX 10.8 RC1 bug (10.7 works fine) https://github.com/vpinball/vpinball/issues/1511 -- PuP-Options -- note: Users can have multiple toppers (must manually enable in PuP) 3 Screen FullDMD Optimized (Option 4) *NEW* ... only this option is fully supported PuP DMD on FullDMD (FlexDMD disabled) with new minimal overlay Full Screen Backglass Videos (no overlay) Quest screens/callouts on Playfield Apron FlexDMD can be enabled manually in PuP if you want to assign to a 4th screen or enable Toppers for 4+ screens Desktop Option (Option 5)... thanks to Cliffy! Original Options (not fully tested or supported)... 2 Screen: Flex DMD on Backglass (PuP DMD disabled) * Used this, it worked fine for me for months 3 Screen: Full DMD - can use either or both PuP DMD and FlexDMD 3 Screen: made for Real DMD Game Play / Goals... Save Princess Daphne by completing 6 Quests and the Super Quest with two scenes. Hit the Castle's Draw Bridge to Start a Quest During the Quest watch the screen and choose : LEFT (flipper) or RIGHT (flipper) or SWORD (ball launch) HUGE thank you to... JMx and Cez60 for fantastic work with 2023 table release! JpSalas for the foundational work the provided all of us on this table. Submitter LTek Submitted 02/27/24 Category Modified (MOD) Games Modified by LTEK Link to comment Share on other sites More sharing options...
flomartin Posted February 28 Share Posted February 28 Hi ! First of all, congrats for your hard work ! I've a few problems with this table : First of all, I had a ball stuck twice in just a few minutes. The ball got stuck just behind the gate, I have attached a copy of where it happens. Second and smaller problem, the font used on the background is too big, so some letters or numbers are missing. For information, I'm using the N°4 Pinup setup. I have a 3 screens setup, with a full DMD. Playfield is a 32", Backround a 24". Thanks a lot for your assistance, and once again thanks a lot for this pup pack ! Flo Link to comment Share on other sites More sharing options...
fourbanks Posted February 28 Share Posted February 28 Same here the ball gets stuck behind the gate. Also, the pup pack is not closing on exiting the table apart from that a very nice table thank you Link to comment Share on other sites More sharing options...
flomartin Posted February 28 Share Posted February 28 Hi forgot to report that too, Fourbanks is right, when you close the table, the pup pack stays on the backglass and the FUllDMD... Link to comment Share on other sites More sharing options...
Cliffy Posted February 28 Share Posted February 28 Only with vpx 10.8 though. The pups close ok with 10.7.4 Link to comment Share on other sites More sharing options...
fourbanks Posted March 1 Share Posted March 1 On 2/28/2024 at 8:21 PM, Cliffy said: Only with vpx 10.8 though. The pups close ok with 10.7.4 The table thou cliffy was saved with the 10.8 build, but you're right the pup pack does close on 10.7.4. The ball still sticks Link to comment Share on other sites More sharing options...
Cliffy Posted March 1 Share Posted March 1 28 minutes ago, fourbanks said: The table thou cliffy was saved with the 10.8 build, but you're right the pup pack does close on 10.7.4. The ball still sticks it will run in 10.7.4 though, even though saved in 10.8. and yes the ball still sticks and its got weird flipper and ball physics. really needs a proper going through Link to comment Share on other sites More sharing options...
AlaskaNick Posted March 1 Share Posted March 1 Where do you put the included .ini file (Dragon's Lair_LTek-mod_1.1.ini)? I'm hoping it fixes the FULLDMD issue where it looks like there is a picture on top of a picture. Running 10.8x64 RC1. I did have the issue with the PUP-pack stayng on after the game exit. It closed on its own after a couple of minutes. When I went back to see about timing it, I couldn't get it to stay on. Link to comment Share on other sites More sharing options...
fourbanks Posted March 2 Share Posted March 2 (edited) On 3/1/2024 at 12:30 AM, Cliffy said: it will run in 10.7.4 though, even though saved in 10.8. and yes the ball still sticks and its got weird flipper and ball physics. really needs a proper going through The new build no longer sticks, but when the ball goes through the gate it, and you have to press left or right the DMD on the left-hand side goes halfway across the screen. Also, when the ball goes through the gate, it doesn't always return. So yes, the table still needs some details attending to Edited March 2 by fourbanks Link to comment Share on other sites More sharing options...
Bertone Posted March 12 Share Posted March 12 DOF Support? My flashers will not work on this running with VPX64 10.8 RC? Do you have a solution? Link to comment Share on other sites More sharing options...
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