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Blue vs Pink - BAM Edition (PinEvent V2) 1.3

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Blue vs Pink - BAM Edition (PinEvent V2)

 

Original Table by Brendan Bailey, 2009

 

BAM Edition and PinEvent V2 mod by TerryRed, 2022

 

Version 1.3, April 16th, 2022

 

Thank you so much Brendan Bailey for supporting this update!

 

 

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Brendan Bailey is one of FP's classic "original" table authors. EVERYTHING on this table was made by him! The layout, art, music, sounds, code. Such an amazing work of passion deserves to be updated to be enjoyed by a new generation of virtual pinball lovers!

 

I wanted to try doing an update to this classic FP "original" table to bring it up to my own modern day BAM standards for better dynamic lighting, shadowmaps, ray cast ball shows, and better physics. Wow! What a difference it makes!

 

This table is also updated to fully support PinEvent V2 features (DOF, PUP SSF, PUP DMD). It has modern PUP DMD display options that can work with all setups. With it's crisp HD text and dazzling videos, it's sure to wow everyone who sees it.

 

 

 

For a video preview of the new BAM update comparison, go here:

 

 

 

 

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Original Table by Brendan Bailey:

 

- table

- art

- animation

- music

- sounds

- script

 

TerryRed's BAM Edition and PinEvent V2 update:

 

- added PinEvent V2 support for DOF, PUP SSF, PUP DMD, PUPStream, and a new pup-pack

- new G.I. lighting (dynamic lighting - x4 hidden flashers in lower and upper plastics)

- added drain flasher for accented lighting

- new options for changing G.I lighting colours (dynamic lighting only)

- new BAM post processing

- added shadowmaps to most lights

- added pre-baked shadowmaps (created by BAM) to playfield and plastics texture

- adjusted playfield / plastics / apron, etc texture brightness to better match new lighting

- new 3D model inserts

- new pre-rendered insert textures

- new bump maps for inserts

- disabled glow radius for all inserts

- adjusted brightness of all playfield video textures (what a pain!) to better match new lighting

- added sphere maps to the sides of all plastics

- added new GI on/off code

- adjusted GI on/off brightness for all lights / inserts / playfield videos

- added all new FLEEP sounds for all mechanical actions (flippers, bumpers, slings, drain, etc)

- added BAM DF1 physics (updated settings in editor to better work with new physics)

- added playfield blocker surface to prevent ball from jumping on plastics

 

Thanks of course to these awesome contributors:

 

Brendan Bailey (PinWizKid) - created the original Blue vs Pink table in 2009
Schlabber34 - new pre-rendered insert images
FLEEP - new mechanical sounds All the FP lads at Pinball Nirvanna for ideas, examples, and support
Nailbuster - Pinup Player and SSF support
Ravarcade - for creating the awesome BAM and providing assistance with BAM features
Chris Leathley - creator of Future Pinball

 

 

DISCLAIMER:

 

This table is an "original" creation, and is NOT intended for commercial usage or to be included in any part of a commercial sale!

 

 

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*** This table is single player only ***

 

 

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Desktop Static Camera Views

 

  • Press C to cycle through BAM's Desktop Static camera views (if using the included CFG file)

 

G.I. colour and Brightness

 

  • Special key / button 1 = change G.I. colours
  • Special key / button 2 = change G.I. brightness

 

 

TABLE OPTIONS

 

image.png.836bbef2bfb3acadaaf98af60391f03a.png

 

 

 

BAM Ray Cast Ball Shadows:

 

  • this table was created to look best with the new BAM Ray Cast Ball shadows
  • this feature is disabled by default
  • this feature requires a fast video card, and will use much more of your GPU
  • if enabling it slows down the game... then your PC may not be fast enough to handle it (and you should disable it)

 

You can enable this feature in the BAM menu, or in TABLE OPTIONS in the table script

 

  • open BAM menu while in-game (~ or Q by default), and goto "Addons - Configure Ball and Shadows"
  • Sharpness = 0.850, Dark Level = -0.800

 

To disable this feature, disable it in both the BAM menu and the TABLE OPTIONS

 

 

BAM Menu settings:

 

  • BAM Lighting and Post Processing settings are set by the table script and will ALWAYS override the user's settings
  • this is needed to ensure that all lighting is set correctly at all times.

 

Physics:

 

  • this version of the table has BAM dynamic physics (DF1) added to it

 

 

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PinEvent V2 features for this table:

 

  • DOF
  • PUP SSF
  • PUP DMD
  • PUP Stream
  • Night Mode key
  • TILT BOB key

 

Note: for PUP Stream there is no Playfield Mini Screen option


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TABLE REQUIREMENTS:

 

 

All Visual C++ updates (to allow BAM to work properly). An easy All-in-One Installer can be found here (reboot after installing):

 

https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/

 

 

Future Pinball and BAM (1.5-345 or higher) is required to play this table!

 

https://www.ravarcade.pl/

 

Don't assume you have the latest BAM. If in doubt, update it!

 

 

If you only need to update BAM:

 

- backup your entire BAM folder
- download the latest BAM update zip file from ravarcade's site
- install the latest BAM update (replace all files)
- copy the BAM.cfg, Reality.dat, Default.cfg from your backup BAM folder and replace the files in your BAM folder (these are your previous BAM settings)

 


Ready to go "BAM Settings" (good default pov for cabinets, and more)

 

- I highly recommend you install my "BAM Settings" files, if you have never done so before!
- download my "Future Pinball and BAM Mega Guide" zip file (link below)
- open the zip file for the setup you have (BAM settings for Cabinet.zip, or BAM settings for Desktop.zip)
- extract the files (BAM.cfg, Reality.dat, Default.cfg) into the BAM folder (overwrite the current files)

 

 

TerryRed's Future Pinball and BAM Mega Guide (has a FAQ with answers to most problems, and other helpful info):

 

https://vpuniverse.com/tutorials/article/3-future-pinball-and-bam-mega-guide-by-terryred/
 

 

Future Pinball Video Settings and Editor Settings:

 

- you MUST have the correct Video and Editor settings for this table to work correctly!

- I have included a picture of these settings in the table's zip file

 

 

Run FPLoader.exe in BAM folder to play this table. DO NOT run directly from the FuturePinball.exe:

 

- don't trust start menu or desktop icons, as they may point to FuturePimball.exe instead of FPLoader.exe

- some people may need to run FPLoader.exe as Administrator at least one time for BAM to work

- some people have needed to run FPLoader.exe in Windows 8 compatibility mode to prevent crashing

 

 

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INSTALLATION

 


TABLE file: “Blue Vs Pink - BAM Edition (1.3 - PinEvent V2).fpt”

 

  • this goes in your “Future Pinball \ Tables” folder


CFG file: “Blue Vs Pink - BAM Edition (1.3 - PinEvent V2).cfg”

 

  • this goes in your “BAM \ CFG” folder
  • it gives cabinet users a proper cabinet POV
  • it gives desktop users new static camera views (press C to cycle through them)
  • it must be named the same as the table file to work


PUP-PACK: “FP_PE_BLUE_VS_PINK_BAM”

 

  • this is only needed if you use PinEvent V2 features
  • this goes in your “PUPVideos” folder
  • read the Install Instructions included in the table's zip file for more info


You do not need any other extra files or applications just to play this table!

 

  • it should work for everyone (desktop, cabinet, vr) as long your PC hardware can handle it
  • simply install the table files and play it like any other Future Pinball table


PinEvent V2

If you want to use any PinEvent V2 features (DOF, PUP SSF, PUP DMD)read the included install instructions in the table's zip file!

 

 

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********** HOW TO PLAY THE TABLE **********

 

  • only use FPLoader.exe (this is BAM) in the BAM folder to play this table. DO NOT run directly from the FuturePinball.exe
  • don't trust start menu or desktop icons, as they may point to FuturePimball.exe instead of FPLoader.exe
  • run FPLoader.exe in Windows 8 compatibility mode to prevent crashing
  • you MUST use the proper Video settings for FP (I have included them in the table's zip file)
  • ALWAYS completely close Future Pinball after exiting a table, or loading another table
  • Future Pinball needs to start “fresh” every time you load and start a table

 

 

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PROBLEMS?

Read the Install Instructions included in the table's zip file.

It tells you everything you need to know, has a very helpful FAQ, and has lots of pretty pictures!

Again, read the FAQ and the Install Instructions in the table's zip file!

 

 

 

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