Jump to content

Triple Strike VPX v 5.2.1

  • Get Support
  • Create an account or sign in to download this
download_no_perm
12477 Views
2330 Downloads
5 From 13 reviews
142.15 MB File Size
EM ROM Name
Rawd, CKPin, Apophis Created by
Greywolf/Rawd Artwork by
Rawd Scripting by
Williams Manufacturer
1975 Year

3 Screenshots


Triple Strike 5.2.1 (Williams 1975) - Aug 2025 -  release - THIS TABLE WORKS IN DESKTOP, CABINET,  AND VR modes

I started work on this table in 2010...  It's been a long road..  :)

 

This is a complete overhaul of the 2017 VPX release by CKPin and I, which was based on my VP9 release from 2010.

Hybrid version, New plastics, new Dynamic lights and shadowing, playfield meshes, new sounds, new VR room, physics tweaks, code completely cleaned and restructured


I received help on the original VP9 table from: Greywolf (original artwork), Rascal, Noah Fentz, UncleWilly, Wizards_Hat, Bob5453, JP Salas & Sabbat Moon.

BIG Thanks to ** CKPin ** for his help with the update from VP9 to VPX in 2017 along with his own upgrades.(Options menu, 3/5 ball game, new flippers etc).
I couldn't have done the original VPX conversion without his help, and a lot of his work remains in this release.
Other contirbuters at this time included Arngrim, rosve, BorgDog, jesperpark, & Haunts.

Thanks to Rascal and Steely for all of their help with the VR Room.
Thanks to Unclewilly for help moving the EM reels into VR.
Thanks to Basti for the original Minimal room models and textures from his Safe Cracker VR Release
Thanks to Leon Alexanian for the EM reel and Ballcount reset code.
Thanks to Scampa123 and Leon Alexanian for testing and finding bugs.
Thanks to VPW team for their Example table (Dynamic shadows and ball rolling sounds used)
 

Triple Strike 5.2.1 Update Notes...

 

5.2.1 Hotfix - Fixed DOF issue on right flipper, made nudging stronger in Desktop mode. 

 

5.2.0 - 

- VPW physics implemented: physical trough, flipper corrections, flipper tricks, rubber dampeners, materials, global physics settings.
- Reworked all the physical rubbers
- New playfield mesh.
- New saucer physics.
- All new G.I. lighting with baked playfield lighting done in Blender.
- Insert lights fade.
- New dynamic shadows system.
- Drop target shadows.
- New and proper bumper cap with authentic image and baked lighting.
- All new Fleep sounds system.
- Positioned all the table sound effects for better SSF sound.
- Script option for turning off knocker sound and DOF knocker for coin drop.
- VR Cabinet updates and fixes.
- Many more minor fixes and tweaks.
- Script cleanup and organization.

Huge thanks to Apophis for all of his work on the 5.2.0 update.
Thanks to Tomate for his work on the new pop bumper.  I think it is beautiful.
Thanks to all the testers who found many things I didn't consider.


Options:

*** Hold Left Flipper before starting a game to open the in-game options menu. ***
*** Use left Magnasave to swap flipper colours ***

There are more options near the top of the script.

 

ENJOY!

 



Recommended B2S by Hauntfreaks:  (NOT REQUIRED FOR VR) 

 


Permission from ORIGINAL Author(s)?

Yes
written permission received.
This is my own creation.

Allow file to be included on a VPUniverse downloader app?

Yes

VPX Standalone

No
https://www.ipdb.org/machine.cgi?id=2652
https://vpuniverse.com/files/file/26424-triple-strike-williams-1975-b2s
Contact Author First.
10.8 required
Yes

What's New in Version 5.2.1   See changelog

Released

5.2.1 Hotfix - Fixed DOF issue with right flipper.  Made Desktop nudge stronger.

 

Triple Strike 5.2.0 Update Notes...

- VPW physics implemented: physical trough, flipper corrections, flipper tricks, rubber dampeners, materials, global physics settings.
- Reworked all the physical rubbers
- New playfield mesh.
- New saucer physics.
- All new G.I. lighting with baked playfield lighting done in Blender.
- Insert lights fade.
- New dynamic shadows system.
- Drop target shadows.
- New and proper bumper cap with authentic image and baked lighting.
- All new Fleep sounds system.
- Positioned all the table sound effects for better SSF sound.
- Script option for turning off knocker sound and DOF knocker for coin drop.
- VR Cabinet updates and fixes.
- Many more minor fixes and tweaks.
- Script cleanup and organization.

 

Huge thanks to Apophis for all of his work on the 5.2.0 update.
Thanks to Tomate for his work on the new pop bumper.  I think it is beautiful.

 

Recommended B2S by Hauntfreaks: 



Options:

*** Hold Left Flipper before starting a game to open the in-game options menu. ***
*** Use left Magnasave to swap flipper colours ***

There are more options near the top of the script.
 
ENJOY!
Thanks to all the testers who found many things I didn't consider.

User Feedback

You may only provide a review once you have downloaded the file.


ashleyb

   1 of 1 member found this review helpful 1 / 1 member

Fantastic build,  great gfx and physics.  Thanks.

endeemillr

  

I'm not sure how I missed this last summer, but what an effort!  I agree with the others that while the visuals are beautiful, and probably took the most effort, the audio is absolutely incredible!  This is the crunchiest EM I've heard and sounds exactly how similar games from the era  sound today.  I'd also light to point out that the rollover buttons on the pins are gorgeous. I'm a big fan of Lucky Ace which has similar buttons that don't look anywhere close to this.  What a gem, and so nice to see so much love put into an EM table.

brefreez

  

these older tables just keep getting better and better all the time, thank you for sharing your work, its awesome!

neil81992

  

Thanks for the update - looks good and plays really well. One of those pins that looks simple but where control is critical or you're at the mercy of those outlanes. Great job. 

POKE78

  

Just an awesome update for this table😍 Looks & plays like real one & sound is awesome too👏 Thanks for great effort & very welcome update🤝

Curse

  

Fantastic job on this one. I really love the sound design as well. I think sometimes we forget just how important that is until we get a table like this where the sound really elevates the action at hand. Well done!

PinStratsDan

· Edited by PinStratsDan

  

I thought I'll only give it a quick spin, but 30 odd games later, I was still going, and am now going to be tired at work tomorrow! This table is about as straight forward as you can get and still have some strategic gameplay options. It is certainly tough, but you do have a good semblance of control. In my mind that makes it a brilliant table, where it just as easily could have been one that drives you to despair. Well done Rawd and team. This is a gem. 

Rivermatty

  

5.2 version looks amazing on my Cab and plays great, thanks very much :)

lminimart

  

Can't get enough of seeing these older tables getting the physics and SSF love normally reserved for DMD classics.... huge thanks to all involved in this beautiful recreation! 🍻

Shakster23

  

Great work Rawd. Your attention to detail adds to the immersive experience and blurring lines between real and VR. Thank you for the effort and sharing your talent with the community!! 

DGrimmReaper

  

Looks amazing in VR!  The attention to detail is seen/heard throughout the table.

studly_do_right

  

lol, this table is eerily realistic in VR, nice to have a beer beside me with a sandwich and Gilligan's Island playing on the TV. Room is very nice with the Lava lamp, VR headset and iphone sitting there also and I like how the old school pin rollovers actually deflect the ball. Oh and the VPX version is good too :) thanks for sharing

×
  • Create New...