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Cactus Canyon (& Continued) (Bally 1998) VPW Mod

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101.13 MB File Size
Ninuzzu, Tom Tower, VPW Created by
Ninuzzu, Tom Tower, VPW Scripting by
Bally Manufacturer
1998 Year

2 Screenshots

Welcome CACTUS CANYON, Partner!!

The VPin Workshop Discord members present this table tune-up.

This started out as a "quick" physics update, but we ended up adding so much more!
•    Inserts & Lighting Overhaul: Skitso
•    nFozzy physics: apophis
•    Roth Drop Targets: rotherbauerw, Sixtoe, apophis
•    Fleep Sounds: apophis
•    Fluppers Flashers & VR Room: Sixtoe
•    Miscellaneous tweaks: Skitso, apophis, oqqsan, Sixtoe, tomate, iaakki
•    Testing: Rik, Panik Flip gaming, VPW team
 
This release would not have been possible without the legacy of those who came before us including, most notably, Ninuzzu and Tom Tower.

Thank you to Rothbauerw for nFozzy physics. Thanks you to Fleep for sounds. Thanks to all before us.

 

' 000 - Skitso -  Updates to lighting, inserts, some flashers and LUT
' 001 - apophis - nFozzy flippers, rubber dampening, and materials applied. Adjusted plunger physics settings
' 002 - apophis - Added Fleep sounds package
' 003 - apophis - Added ramp sounds, fixed an issue with my implementation of flipper sounds, and hopefully fixed the stuck ball issue inside Bart 
' 004 - apophis - Cabinet POV adjusted. Ramp rolling volume decreased, ball rolling volume increased slightly. Updated controller loading code,
' 005 - apophis - Adjusted autoplunger physics parameters. Removed duplicate flipper collision functions. 
' 006 - apophis - Fixed GameTimer bug that prevented ball shadow from working. Added ShowBallShadows option. Fine-tuned autoplunger (thanks oqqsan)
' 006a - oqqsan - Added dynamic instruction card
' 007 - apophis - Added BartHatSoundEffects option. Removed unnecessary beer mug from game.
' 008 - skitso - Improved GI and inserts
' 009 - apophis - Updated flipper tricks to the latest version
' 010 - Sixtoe - Added vr cabvinet and room, fluppers flashers & roths droptargets, which are currently broken.
' 011 - apophis - Fixed drop targets. Change the method to check when target was successfully hit.
' 012/3 - Rotherbauerw - Fixed drop targets.
' 014 - Sixtoe - Added sound effects for drop targets, tried to fix ball traps, tidied up VR stuff, fixed rails, added rollover holes, changed rubber holder prims, adjusted a few minor things.
' 015 - iaakki - Fixed Desktop POV, 
' 016 - Skitso - Remade all GI, altered some DL/DLFB values and modified textures for more accurate lighting.
' 017 - Sixtoe - Added Bart & hat to GI, adjusted to right GI so it doesn't look broken in GI, tweaked a few things including decals on  traintrack
' 018 - apophis - Adjusted Cabinet POV

' 019 - Sixtoe - VR specific fixes and automatic switches, combined some timers, GI tweaks

https://www.ipdb.org/machine.cgi?id=4445
Contact Author First.
v10

What's New in Version 1.1   See changelog

Released

' 1.03    - Wylte        - Ball shadows, slingshot correction, updated flipper/cor/physics dampeners, added TargetBouncer to Targets and dPosts/dSleeves, DT nudge weakened
' 1.04    - Wylte        - Global ball array, narnia ball check, PoV update
' 1.05    - apophis    - Fixed issue where balls can get stuck in the Bart subway
' 1.1 Release

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