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Royal Flush Deluxe (Gottlieb 1983)

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3389 Views
997 Downloads
5 From 8 reviews
185.49 MB File Size
rflshdlx ROM Name
supergibson Created by
Gottlieb Manufacturer
1983 Year

2 Screenshots

Drop Target Reset Fix: Thank you to @stephdu34 who implemented a routine to force drop target reset after drain and on table init. This corrects a known rom issue with Royal Flush Deluxe.

NOTE: Reports are that some beta 3.7 versions of vpinmame might not work properly. Revert to earlier 3.7 or 3.6 if you are experiencing target reset or flipper issues.
Many players are experiencing weird behaviours like drop targets not resetting and such. This seems to be ROM and NVRAM related. This seems to resolve itself after 3-4 launches of the table. We are investigating but it's really hard to troubleshoot because once it's fixed, it seems to stay fixed. Some have had better experiences with different ROMs. It may be vpinmame compatibility problems.

I fell in love with Royal Flush at a recent pinball tournament and immediately looked for the VPX version when I got home. I discovered the Deluxe version but it didn't play like the real table. I decided to take on the task of updating it to todays standards and fixing the layout so I joined forces with @VPinWorkshop and went to work! This table is based on the 2020 version by @balater. Huge thanks to all those who contributed to that previous version. I tried to reach out to balater although the table was marked at mod "Yes, without approval", but balater (on vpforums) does not accept messages and they have not been on VPU for over a year.

 

So much has been done and so many have helped me, please let me know if I missed you on here. As a blanket statement, thank you to everyone at VPW and Super Tilted. Always a fun time working with all of you.

 

This began with a new playfield scan from BorgDog. The playfield had significant damage so I started a complete manual digital restoration (no AI). This scanned allowed me to get much more accurate placement and geometry for all of the parts. What followed was a much bigger rebuild and upgrade than I could ever have expected. I will try to capture everything that has been done and everyone who helped.

 

@Supergibson: Playfield restoration, plastics, drop targets, pf mesh, lights and GI, physics, scatter posts, VR room and texture changes, and a whole bunch of random things.
@BorgDog: PF and Plasics scans, user manual
@burger: NFozzy Physics and lots of feedback
@studly_do_right: Fleep Sounds and lots of testing
@merlinrtp: Fleep assitance to Studly
@Mecha_Enron: Blender/VLM, lighting options in F12, Lots of feedback
@DGrimmReaper: VR Mega Room Implementation and tweaks
@RomKnight: VR Room F12 Option (f12), b2s off code for VR
@apophis Help with pf mesh, saucer, nudge, and feedback
@Sixtoe: Help with pfmesh
@bthlonewolf: DOF script changes
@PinStratsDan: Testing
@somatik: standalone testing

@stephdu34 Drop target reset fix

 

There could be more, sorry if I forgot someone. Let me know and I'll fix it!


Permission from ORIGINAL Author(s)?

Yes
written permission received.

Allow file to be included on a VPUniverse downloader app?

Yes

VPX Standalone

Yes
https://www.ipdb.org/machine.cgi?id=2035
Yes
10.8 required
Yes

What's New in Version 1.2

Released

Drop target forced reset code from @stephdu34 corrects ROM issue of drop targets not resetting on table init and after drain. Thanks!

User Feedback

Recommended Comments



Supergibson

Posted

5 hours ago, MachWon said:

If you watch this video at 4:34 her first hit is the bumper and it shows 1,000 points

https://www.youtube.com/watch?v=BiEBl4EMD0k

 

this may be the correct scoring but sw65 may have multipliers and may be wrong, really need the schematics for this table to be really sure.

 

I PM'ed you with the manual on discord

Loafmeister

Posted

Table looks great.  Royal Flush (original EM) was one of the first pins that had me pumping quarters in regularly, along with the original Eight ball.  From the video a member posted, it looks like this deluxe version plays great too, will try it later tonight.  Because of the passion I had for the original, it's my fav of the two (and hope to see it get this sort of treatment some day!) but you've def done a great job with the remake!  congrats!

TT11

Posted

I cannot believe the amount of feedback you have received re: pink not red, no scoring on pop bumpers etc. etc.

 

I, for one, am just glad we have a beautifully updated table for our collections.  THANK YOU FOR ALL YOUR HARD WORK !!

Supergibson

Posted

2 hours ago, Loafmeister said:

Table looks great.  Royal Flush (original EM) was one of the first pins that had me pumping quarters in regularly, along with the original Eight ball.  From the video a member posted, it looks like this deluxe version plays great too, will try it later tonight.  Because of the passion I had for the original, it's my fav of the two (and hope to see it get this sort of treatment some day!) but you've def done a great job with the remake!  congrats!

I had intended to do the original EM because that's what I played at the tournament but stumbled on the deluxe version and since the gameplay was the same with a bunch of visual improvements, I did this one instead.

kiloNova

Posted

I'm really enjoying this table so far! For anyone playing in VR, the script will set B2SOff = 1 due to RenderingMode 2 triggering the shutdown, thus completely disabling DOF. To avoid this, simply comment out line 17. Even after fixing the issue, the upper pop bumper still isn't working but it does seem like the rest of the table is working correctly. Enjoy!

MachWon

Posted

If your having problems with targets not resetting  I found that the problem most likely is the version of VPinMame you are using, make sure you are on VPinMAME-sc-3.6.0-1227. Any beta version will probably cause this Target reset issue. Down grading to 3.6 fixed the issue for me.

ddwall

Posted

This table is a keeper. What a good job you did with it. Thank you

Cliffy

Posted (edited)

Beautifully made and really nostalgic. This was Gottlieb's/Premier's video game period and they were incorporating video game sounds in their pinballs too.

Quite a challenge to play as the SDTM drains are hard to manage. Nudging required as with most Gottlieb tables. 

The 1.2 update works perfectly fine for me running vpinmame -sc 3.7 rev 268.

Thanks for sharing your beautiful work @Supergibson and friends!

 

BTW, this game is crying out for an updated b2s from @hauntfreaks (hint hint)

 

rf-dlx-SG.jpg

Edited by Cliffy

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