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Trident (Stern 1979) v2.1

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9648 Views
2186 Downloads
5 From 27 reviews
64.47 MB File Size
trident.zip ROM Name
32assassin, HauntFreaks, Teisen, DGrimmReaper, Burgereater289, Cliffy Created by
remastered by HauntFreaks Artwork by
32assassin, Teisen, DGrimmReaper, Burgereater289 Scripting by
Stern Manufacturer
1979 Year

5 Screenshots

Update info and credits, taken from top of script
this is a SINGLE download file, this prevents Download fake numbers boosting scams!!
the downloads you see are 100% accurate, NO BS, NO Fakes

Trident (Stern 1979)                              
originally built by: 32assassin 

 

 Updated November 2025 by:

 HauntFreaks:
- all graphics updated
- VR room reskin
- VR backglass
- various tweaks and refinements
 

 Teisen:
- Playfield color adjustment
- New playfield inserts
- Plastics and their colors adjusted
- General lighting (GI, inserts, flashers, bumpers, etc.)
- New bumper covers
- Metals
- New drop targets and adjustments
- Flipper color and position correction
- Spinner trigger adjustment and animation
- Replaced posts with the correct ones
- New white plastic screws (plastic fixings)
- Playfield holes
- Added shadows/GI shadows/drop target shadows
 

 DGrimmReaper:
- all VR assets and VR code
 

 Burgereater289:
- added nFozzy and Fleep
 

 Cliffy:
- miscellaneous tweaks and adjustments


Permission from ORIGINAL Author(s)?

Yes
written permission received.

Allow file to be included on a VPUniverse downloader app?

Yes

VPX Standalone

No
https://www.ipdb.org/machine.cgi?id=2644
https://vpuniverse.com/files/file/27287-trident-stern-1979-b2s
N/A
VPRemix Only - https://vpuniverse.com/forums/files/file/2581-vpuremix-system-vppatching-system-vpx-only/
Yes

What's New in Version v2.1   See changelog

Released

v2.1 UPDATE:
I hate having to update and have people need to re-download, so first off I'm sorry
I'm not a frivolous updater, I dont update to boost my DL's, or push myself to the front, I dont update everyday with meniscal things
this is a real update to fix users issues, and a few added bonuses, hope you guys enjoy

Update 11-21-25 v2.1

 Burgereater289:

  • Improved overall audio balance
  • Fixed the flipper sound drop issue
  • Adjusted physics so it plays more like the real table
  • Added upper slingshot animation
  • Added three LUT versions to the F12 menu (None, Constant Saturation, High Contrast)


 HauntFreaks:

  • created the new LUTs

User Feedback

Recommended Comments



htamas

Posted

What a great table, thank you very much.  I enjoy this a lot, and it plays very well.

Physics are great. The only thing I changed was setting the top kicker hole's hit accuracy to 0.26 to avoid the "magnet pull" feel when the ball was dropping into the kicker. Now it's much more realistic.

 

Another thing I noticed is that most VR elements (such as cabinet legs, rails, backbox and so on) are defined as collidable, many even have a hit event . Now, I'm not a VR user or table developer and don't know if this is needed for VR, but wouldn't it be better to define these as non-collidable or toy, to get better performance? (not that I really experience any performance hit with this table, but still... maybe this is more of a general question about tables).

ostadler

Posted

9 hours ago, htamas said:

What a great table, thank you very much.  I enjoy this a lot, and it plays very well.

Physics are great. The only thing I changed was setting the top kicker hole's hit accuracy to 0.26 to avoid the "magnet pull" feel when the ball was dropping into the kicker. Now it's much more realistic.

 

Thanks a lot for the tip with the kicker accuracy, this looks (better feels) great now 👍

UHATEIT

Posted

On 11/21/2025 at 11:18 AM, sammaz said:

You make my rig shine!  Big thanks!

 

IMG_2408.thumb.jpg.72dea36ca18043fdf561d9a35764e749.jpg

Holy shit that's a killer setup!

cl4ve

Posted

❤️

Lroy

Posted

Many thanks.


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