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Gremlins pup-pack

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Gremlins pup-pack

by kcirrick

 

Gremlins is a fun table just as it is, but I have an affinity for pup-packs and felt Balutito’s table was a prime candidate. When I couldn’t find one I decided to make one. Here it is for you to enjoy. However, there are some requirements that must be met in order for this pup-pack to work properly due in part to some limitations with the original Victory table.

 

It is required that FlexDMD be installed and functional. PupCapture was used for approximately half of the triggers so those triggers depend on it. The pup-pack will not work correctly with the standard Victory DMD.

There are two necessary changes that must be made to the tables script. The first change activates FlexDMD.  (Which you likely have already done.)

I found that when I played the original table, the music started as soon as I initiated the table and it never stopped. To address this, the second change disables the table’s theme music.

The theme music will now be provided by the pup-pack and the music won’t start until you actually start a game and the music will stop playing once the game is over.

Gremlins (Victory) has the option of being either a three ball or five ball game. The pup-pack is designed to work with a five ball game so if you haven’t already done so, you’ll need to make a dip switch change to make Gremlins a five ball game.

 

The included Read me.txt file provides simple instructions for making all of the above changes.

 

The pup-pack accommodates two and three screen systems. Simply run the relevant bat file in the pup-pack that is appropriate for your system.

 

I’ve included Backglass 2 Screen.mp4 and Backglass 3 Screen.mp4 files that match the pup-pack’s backglass that you can add via the Media Manager. The pup-pack provides only for the backglass and not a fullDMD so for a three screen system you will need to add one of your own choosing using Media Manager.

Enjoy!

 

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Thanks to Rivermatty for pointing out an important step that must be done in order for the pup-pack to work properly that was inadvertently excluded from the Read me.txt file.

You must press F1 and select “Use external DMD (dll)” so pupcapture will recognize the FlexDMD screens. You will likely end up with both the FlexDMD and a Victory DMD. Simply resize and shrink down the Victory DMD and hide it behind the FlexDMD. Kind of hokey, but it works.
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Judremy pointed out that:

cGameName must be changed from Victory to Gremlins

and that “Gremlins,Victory" must be added to VPMAlias.txt.

This is something I had done in the past and so didn’t give it a second thought when creating the pup-pack.

I’ve uploaded a new Read me.txt file with the additional directions that supersedes the Read me.txt file included in the pup-pack zip file.

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Edited by kcirrick
Add additional required step

What's New in Version 1.0.0   See changelog

Released

I've added a new Read me.txt file for download that provides more detailed directions for installing the pup-pack and supersedes the Read me.txt file included with the pup-pack.

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balutito

   1 of 1 member found this review helpful 1 / 1 member

 

First of all, congratulations, because many people tried to make a Pup Pack on this table, many lost their teeth on the Victory table. The puppack really brings that little extra that was missing at this table. Personally I left the music on, I just lowered the mp3 by -5db to keep the background music. Thank you @kcirrick

Response from the author:

Thanks!  There were definitely some challenges, but I've always had the mindset that there's always a way and there's no such thing as "it can't be done". 

 

Turned the volume down?  Doh!  Well, sure..... If you want to do it the easy way.😉

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Kato771

   1 of 1 member found this review helpful 1 / 1 member

great work on the pup, ive been waiting for this one! where do i go to change the number of balls?

Response from the author:

Thanks for the compliment!

 

Just pull up the game in VPX, but don't actually start a game.  Just press F6 on a keyboard and you will be presented with a small window showing all the dip switches.  Just deselect dip switch 25 to make it a five ball game.

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