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The A Team Original PinBall

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25729 Views
6639 Downloads
5 From 29 reviews
315.44 MB File Size
TheATeam ROM Name
Jicho Created by
Jicho Artwork by
Jicho Scripting by
Original Manufacturer
2023 Year

3 Screenshots

Hello everyone.

 

Here I leave you the new Original VPX table of team A.

 

The goal when I started this, my second table, was to know a little better how flexDMD works for my real DMDI have tried to make as much of a 90' table as possible. It´s NOT based on a particular table, it has similar things to what I have played on many tables from that era.

 

I finally managed to get close to what I wanted, especially with the DMD, which is interactive and even has several video modes included. I am aware that there is still work to do and parts to debug so that they look as I really have in my head, but I don't want to postpone the release because the code for me would be finished. There may be some bugs in the code, but testing it enough times to find bugs was simple at the beginning and very complicated at the end. If you find any bugs, please let me know. 

 

The actual file includes a Backglass, a PDF with the rules, the images folder and of course the table. YOU MUST HAVE THE LATEST UPDATE of FlexDMD and almost VPX 10.7.2 installed. The folder with the gifs must be in the same place as the VPX file.

 

ATENTION!

The code has been written for the latest version of VPX 10.7.4. According to the experience of several users, the table is not completely stable in some versions of VPX 10.8, making the movement of the ball strange, even throwing some errors.

 

Thanks to JP Salas for the advice and part of the codes that I have used, and to everyone who has tested while it was a WIP and has encouraged along the way, especially Joe Hadesbeck.

 

Before anyone asks, I answer. There is no Pup Pack or light remapping in blender...Maybe with time. I don't know how to do it well, I'm not a programmer, my language is not English (I don't understand some tutorials) and I don't have a top PC either. Still not complete nFozzy physics and Fleep Sounds. I'll be debugging things. 

 

I hope you like it, and sorry for my bad English. All the best!!!

 

All Logos, Music,  Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

 

SKILLSHOT

4 center cards will be raised at the beginning of each ball. Win a million for each card knocked down.

 

4 MAIN MISSIONS (ONE PER CHARACTER)

 

They are activated from the van.

Hit first to start and open the door. Hit a second time to start the mission. Before starting the first character, the order for that player is drawn and will be maintained throughout the game. The missions will remain active until they are resolved even if the player loses the ball. The reward for solving each mission is 10 million points.

 

BARRACUS, Shoot 50 Bumpers.

MURDOCK. Shoot 150 spinners.

FACEMAN. Hit 6 ramps.

HANNIBAL. Hit left TEAM targets.

 

MR LEE: If during an active main mission you put the ball in the van you will be one point closer to contacting Mr Lee and, therefore, hiring the A team. Take 10 shots to discover Haniball's alter ego and win 25 million

 

SECONDARY MISSIONS

Activate it in the jeep.

They conclude when you lose the ball or complete the mission or the video modes. Winning each of them means 10 millions. You can raise the mission number on the right ramp and lower it on the left ramp. The available mission appears flashed in the Playfield and Backgass.

 

PUNCH OUT: Add millions to BA Targets within 30 seconds.

TRUCKS CONVOY : Find the material box in a random of  4 places.

SLOTS : Stop the roulette with the flippers, and collect 4 diferents tools.

RUN AWAY : ( VideoModeGame). Pass 15 groups of police cars.

FIND AND SHOOT: ( "VideoMode" Game) Shoot 20 enemies in 30 sec. Move the bar sight with the flippers.

EXTRABALL Open and enter on the right tunnel in the ExtraBall mission

GET MILLIONS

MURDOK's ESCAPE:Follow the lights in 4 possibles ways and hit it 3 times to scape the psychiatric.

BA DOESN'T WANT TO FLY: hit the top 6 targets with dizzy ba. Be careful with the ball passing through magnets on the board

LITTLE MULTIBALL: Shoot the barrel Hole to activate a single multiball.

 

IF YOU SOLVE THE TEN MISSIONS, THE POSSIBILITY OF OBTAINING A MULTIBALL OPENS

 

OTHER MISIONS

THE BACK LANE: Spell "THE A TEAM" for collect 10 millions.

MULTIBALL: Hit the TNT box 10 times to open the box and activate the 3 multiball mode.

THE BARREL HOLE: Draw a gift in the barrel on the right.

SUPERTARGETS: Hit 50 bumpers to activate a special score on the green targets.

......And More.

 

 

Edited by jicho2003
Some changes in codes and physics

Included
No
No
v10.7 required
No

What's New in Version 2.0.8   See changelog

Released

Changed all physics to nFozzy .

Changed all sounds to Fleepsound. 

Changes some primitives 

Code cleaning and debugging.

 

Remember that the table runs without problems in vPX 10.7.4 (I don't know about 10.8 because I don't have it updated)

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Shadowsclassic

   1 of 1 member found this review helpful 1 / 1 member

Awesome design and build!  This is a great looking table and quite fun to play. I pity the fool that doesn't download this one.  Oh and don't apologize for your English, it's infinitely better than my any other language and is better than a lot of  native english speakers I have met.

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sorbeppe

   1 of 1 member found this review helpful 1 / 1 member

@jicho2003 Man what a jewel of pinball you did.....for we 80's childrens this table is a dream....this table has everything , ramp,target,trap etc...maybe it is a most complete for variety of things to do...so step by step try to improve the physics and this table will become maybe the best original table...so keep going man

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ZandysArcade

   1 of 1 member found this review helpful 1 / 1 member

Wonderful Job! I loved that show growing up. Your theme is spot on! This will be a great addition to the cab. Thank you for your work!

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JoePicasso

   1 of 1 member found this review helpful 1 / 1 member

Wow! Talk about nailing a theme! Very well done, everything from the DMD, the launch lane, the models everywhere, the music, and callouts. Job well done. This is a Real For Real Table. Should be in everybody's collection! Fantastik work! 

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BadBardo

   1 of 1 member found this review helpful 1 / 1 member

I had already downloaded this table in a "demo" version and even then the table was playable and enjoyable, now it looks even better and has noteworthy playability. Good job.

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Bla1ze

· Edited by Bla1ze

   1 of 1 member found this review helpful 1 / 1 member

Fantastic looking table and super fun. I had to change the playfield friction to make it feel a bit faster for me personally, but great work!

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Neekzz

   1 of 2 members found this review helpful 1 / 2 members

THANKS SUCKA!!

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LTek

· Edited by LTek

   0 of 1 member found this review helpful 0 / 1 member

Fantastic artwork and table sounds/call-outs... takes me back to my childhood. Would be awesome to have a Pup Pack with old video clips. 

I wish it has was nFozzy physics... the table play is laggy and the ball acts odd. Wish I had the skills to add it.

Response from the author:

There will be none of this at the moment.

I already explained the reasons in the main thread

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i think you hit a nerve that alot of us look for in playing these tables.   That feeling that brings us back to when we were kids.   Thanks for the hard work.   I still post this everywhere, but I'm dying for a VOLTRON based pinball table.  I mean , I wish I could put whats in my head onto the screen , just like you said in your description. lol.   For Voltron, we have 5 lions to unlock and then of course they form voltron to fight enemies.   its the perfect pinball game storyline. lol. 

 

sorry i got carried away, when I read your description about the DMD and wanting what your thinking to show up on the DMD, its exactly how I feel. 

 

I appreciate the hard work all you artists put into your tables. 

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lminimart

  

You really earned this review with the 2.0.8 version! 😃 Table has always been really well-designed, you clearly have a vision for table-creation. But I needed better physics and fleep mechanical sounds to get into it fully, and I'm really enjoying it now. The A Team is such an obvious theme for pinball... how did the big pinball companies drop the ball on this theme back in the day?! Anyways, great work and keep 'em coming! 🍻

Response from the author:

Thanks for your review.

 

I try to continue learning to improve the table (the topic deserves it). I will continue reviewing things and evolving, (I hope to learn about VR, DOF...)

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fisch

  

Great table that doesn't quite run "smoothly" for me yet.

Nevertheless, 5 stars from me, because the theme, the realization and the fun simply outweigh the rest.

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KiwiBri

  

Wow. Fantastic table .

I'm not one for Original tables often, but this table plays really slick and you'd think its based on a commercial real table. 

 

Only thing I think is missing is a "Match" at the end of the game :)

 

thanks for sharing @jicho2003

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emanoel299

· Edited by emanoel299

  

Great job. Excellent table. Normally I have my opinion about original tables where many tend to be more of a PC game than a classic pinball. And maybe it's not difficult to get a feel for classic pinball, for example, look at Javier1515's Goldorak VPX Edition 1.01.1 table. The toys are almost real if you are playing in 3D TV mode. For 2D TV or 120 hz, there is no so much percpetion. However, I have observed a tendency for these toys to be much more similar to PC games in many original tables. Your table is beautiful and very cool. Thank you for keeping the true feeling of pinball.

Response from the author:

Thanks for your comment.

 

I'm glad that in your opinion have come close to that feeling you are referring to.

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Skully63

  

Fixed a redundancy bug in the DMD that caused the table to collapse in the Murdorck character mission (Line 1764/1765)

 

Thank you for fixing that issue, I thought it was just me!!! 

Response from the author:

I still don't understand the reason for this error, but I prefer to remove an image and have it work for everyone.

 

Removed the presentation of the murdocK mission in version 2.0.5 that contained errors reported in VPX 10.8 behind line 1765-1767 (depends on the version of the table)

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jcat

· Edited by jcat

  

Wow! All that work you put in really shows. Great playfield art, fun missions, cool toys, awesome lights and that great theme song all wrapped up into one hell of an excellent playing table. Love the Flex DMD implementation. The whole package is clean and slick!  Mr. T would be proud.

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quotesdontwork

  

Hands down my favorite table. Great job I'm looking forward to playing through all the modes. Thanks for making an awesome game!!

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JPO

  

Very fun and entertaining!  Thank you so much for your hard work!

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GristleMcTough

  

The smile on my face when the table loaded and that music began playing. Dude, thank you!

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