JAWS – BIGGER BOAT EDITION
Original Table created by: ROM
Ultimate Pro Update by: SLAMT1LT
BIGGER BOAT EDITION by TerryRed
Table version: 1.3 (Jan 2023)
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What began as ROM’s classic Jaws table for Future Pinball, has evolved over the years from SLAMT1LT’s massive Ultimate Pro update, to my new BIGGER BOAT EDITON.
This table has been completely updated to use the newest modern BAM features to create an amazing real-time visual treat that will blow you away! Almost everything you see has been updated to the max and many cool additions have been added!
See new effects, such as the ramp spilling the blood of any ball eaten by the shark. New animated bumpers fill with bloody water. Gasp as you see victims reach out from the bumpers for help! Witness Ben Gardner’s dead corpse bob up and down. New animated water plastics, boat wheel and orca toys, Hooper’s tanks, buoy flashers, underwater VR room and more!
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FizX
This table has been fully updated with FizX for game changing new physics on Future Pinball. The old Future Pinball physics are GONE! FizX uses techniques similar to nFozzy on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and more that allows this table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference!
PinEvent V2
This table is also updated to fully support PinEvent V2 features (DOF, PUP SSF, PUP DMD). It has modern PUP DMD display options that can work with all setups. With it's crisp HD text and dazzling videos, it's sure to wow everyone who sees it.
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For a video walkthrough off all game modes and features, checkout this video:
To see the evolution of this table from ROM’s original table, to SLAMT1LT’s Ultimate Pro update, then to this Bigger Boat Edition, watch this video:
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******** CONTRIBUTORS TO THE CREATION OF THIS TABLE ********
ROM: Jaws Pinball
- created and designed the excellent original table
- layout, script, code, gameplay, art, sounds, voice overs, music, models, animation
SLAMT1LT: Jaws - Ultimate Pro update
- many table updates from Ultimate Edition to Ultimate Pro
- massive new updates to script, code, sounds, voice overs, music, lighting
- many new additions to gameplay / modes, and new harpoon shooter
- "FP" HUD and backglass videos, DMD
- lots more stuff that went into making an awesome update
TerryRed: Jaws - BIGGER BOAT EDITION 1.0 - Oct 2022
- updates to the table, layout, code, sound, music, items, lighting, models, etc
- removed older items / surfaces / lights no longer used
- adjusted table geometry to allow for better ball flow
- updated BAM lighting and post processing
- updated entire table's G.I. and coloured lighting
- updated playfield artwork (sand) and used original "clean" artwork
- new insert models, lighting, textures, normal maps
- new BAM spotlights
- new artwork for plastics, apron, backbox, ramp, sidewalls, backwall
- new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- new VR Room with animated water / caustics / detailed Orca model / shark model
- new animated boat wheel models and lights for slingshots
- new animated life saver bumpers models
- new bloody civilian death animations (arm and head models that pop up from bumper)
- new animated blood on Jaws ramp when ball is eaten
- new animated "water" effects on platics and bumpers
- new detailed Orca model and animation
- new Hooper's oxygen tank models
- new lights on the apron for harpoon and civilians
- new JAWS plunger lane sign with flasher, and plunger lane sand art
- new FLEEP mechanical sounds
- updated entire table for FizX physics
- PinEvent V2 support for DOF, SSF, PUP DMD, and PUP Stream
- added TABLE OPTIONS to customize many things on startup, and for performance, etc.
- a huge amount of work and lots of other updates and details I can't keep track of
Other contributors to this table:
Schlabber34: insert jewel images
FLEEP: mechanical sounds
JLou: FizX and support
ravarcade: BAM and support
Nailbuster: Pinup Player, PUP DMD, PUP SSF
Chris Leathley: Future Pinball
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****** This table is a 3 player game ******
Desktop Static Camera Views
Press C to cycle through BAM's Desktop Static camera views (if using the included CFG file)
During Gameplay, the following will fire the Harpoon Ball Launcher
Plunger button, Left / Right Magna (Special 1 / 2 / Fire Button)
BAM Ray Cast Ball Shadows:
- this table was created to look best with the new BAM Ray Cast Ball shadows
- this feature is ENABLED on the table script by default
- this feature requires a fast video card, and will use much more of your GPU
- if the table doesn’t run smooth, then your PC may not be fast enough to handle this feature (and you should disable it)
To disable this feature, you MUST “first” disable it in TABLE OPTIONS (in the table script), AND in the BAM menu “afterward” while playing:
- open BAM menu (~ or Q by default), and goto "Addons - Configure Ball and Shadows"
BAM Menu - Light and Post Processing settings:
- BAM Lighting and Post Processing settings are set by the table script and will ALWAYS override the user's settings
- this is required to ensure that all lighting is set correctly at all times
Physics: FizX v2.0
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TABLE REQUIREMENTS (very important!)
All Visual C++ updates (to allow BAM to work properly)
- an easy All-in-One Installer can be found here (reboot after installing):
https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/
Future Pinball and BAM (1.5-357 or higher) is REQUIRED to play this table!
- for new installs, you can get a 2 in 1 installer at ravarcade’s site (link is below)
****** Don't assume you have the latest BAM. If in doubt, update it! ******
How to “update” BAM:
- backup your entire BAM folder (located at Future Pinball \ BAM)
- download the latest BAM update from ravarcade’s site (link below)
- confirm the file is NOT blocked by Windows! (right-click file, check Properties)
- if using the zip file to update, extract and replace all files in the BAM folder
- if using the installer, you MUST set the installer to your FP install location (it may not have the correct path!)
- after updating, you MUST install my “BAM settings” files from my FP and BAM Mega Guide (read more below, link to the guide is farther down)
- if you have your own custom BAM settings, recopy those instead from your BAM backup folder (BAM.cfg, Reality.dat, Default.cfg) to your BAM folder
- https://www.ravarcade.pl/download
https://www.ravarcade.pl/download
TerryRed’s "BAM Settings" (proper default view for cabinets, better static desktop views, etc)
- I highly recommend you install my "BAM Settings" files, if you have never done so before!
- I recommend you reinstall them AFTER updating BAM (the BAM update replaces them!)
- download my "Future Pinball and BAM Mega Guide" zip file (link is below)
- open the zip file for the setup you have (BAM settings for Cabinet.zip, or BAM settings for Desktop.zip)
- extract the files (BAM.cfg, Reality.dat, Default.cfg) into the BAM folder (overwrite the current files)
****** 4 GB patch is REQUIRED for both Future Pinball and BAM! ******
- this table REQUIRES that FuturePinball.exe and FPLoader.exe (BAM) be patched to allow them to access 4 GB of ram (by default they can only access 2 GB ram)
You can get the app to patch them at this link here:
https://ntcore.com/?page_id=371
I HIGHLY recommend you read my page that explains how to do the patching here (very easy!):
https://vpuniverse.com/forums/topic/7384-4-gb-patch-for-future-pinball-and-bam-a-must-have/
Future Pinball Video Settings and Editor Settings:
- you MUST have the correct Video and Editor settings for this table to work correctly!
- I have included a picture of these settings in the table's zip file
Run FPLoader.exe in BAM folder to play this table. DO NOT run directly from the FuturePinball.exe:
- don't trust start menu or desktop icons, as they may point to FuturePimball.exe instead of FPLoader.exe
- some people may need to run FPLoader.exe as Administrator at least one time for BAM to work
- some people have needed to run FPLoader.exe in Windows 8 compatibility mode to prevent crashing
TerryRed's Future Pinball and BAM Mega Guide
This has a FAQ with answers to most problems, and other helpful info, and has essential settings files:
https://pinballnirvana.com/forums/threads/future-pinball-and-bam-mega-guide-by-terryred.20407/
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INSTALLATION
TABLE file: “Jaws - Bigger Boat Edition (1.3 - PinEvent V2, FizX).fpt”
- this goes in your “Future Pinball \ Tables” folder
CFG file: “Jaws - Bigger Boat Edition (1.3 - PinEvent V2, FizX).cfg”
- this goes in your “BAM \ CFG” folder
- it gives cabinet users a proper cabinet POV
- it gives desktop users new static camera views (press C to cycle through them)
- it must be named the same as the table file to work!
PUP-PACK: “FP_PE_JAWS_BBE”
- this is only needed if using PUP DMD or PUP SSF
- this goes in your “PUPVideos” folder
- in the PuP-Pack folder, run the “Option” BAT file that matches your setup
1K Physics Ball
- this is used to allow more accurate physics with the table
- this table was designed for use with this ball model
- read the FizX section for more information on how to install this file!
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********** HOW TO PLAY THE TABLE **********
- only use FPLoader.exe (this is BAM) in the BAM folder to load and play this table. DO NOT run directly from the FuturePinball.exe
- don't trust start menu or desktop icons, as they may point to FuturePinball.exe instead of FPLoader.exe
- set FPLoader.exe to Windows 8 Compatibility if having crashing problems
- ALWAYS completely close Future Pinball after exiting a table, or loading another table
- Future Pinball needs to start “fresh” every time you load or start a table!
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PROBLEMS?
Read the Install Instructions included in the table's zip file.
It tells you everything you need to know, has a very helpful FAQ, and has lots of pretty pictures!
Again, read the FAQ and the Install Instructions in the table's zip file!
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CHANGELOG
1.3
- updated FizX physics code to change how ball ID's are handled to prevent conflicts
- updated FizX physics code for more efficient Rubber bounce handling
- updated Ball Rolling Sound code to change how ball ID's are tracked to prevent conflicts
- removed old PUPRollingUpdateTimer commands that are no longer used (would give an error if PinEvent Settings were forced to be disabled)
- enabled water animation in VR Room for all modes
1.2
- added missing tilt bob code for PinEvent V2
- fix for error if disabling the use_PUP_Stream_Billboard
- updated table and physics to FizX v2.0 (should now use 1K ball model zip file)
- updated PinEvent V2 Ball Rolling functions: new singular code for both FP and PUP SSF
- updated PinEvent V2 PinMechSound code to support new FizX auto ball hit events based on PF materials
- removed all triggers and sounds used for ball hit sounds (no longer needed with FizX v2.0)
- added more FLEEP mechanical sounds to support new FizX dynamic ball hit events
- this allows for amazing new dynamic mechanical and SSF sounds for the entire table!
- new FizX code no longer requires flipper Swing Angle to be specified in the FizX Flipper settings!
- FizX slingshots, drop targets, rubbers are now set in the FizX General Settings section (not in a FizX Profile)
- FizX XML_FPS is now set in its own section
- updated FizX Profiles to only change FizX Flipper settings
- there are no longer FizX Profiles used for different physics xml settings
- any settings needed for a different PHYSICS XML FPS is now set in the FizX FPS settings section
1.1
- removed FizX rubber items surrounding the bumper area that may have caused Overflow errors
BIGGER BOAT EDITION 1.0 - Oct 2022
- updates to the table, layout, code, sound, music, items, lighting, models, etc
- removed older items / surfaces / lights no longer used
- adjusted table geometry to allow for better ball flow
- updated BAM lighting and post processing
- updated entire table's G.I. and coloured lighting
- updated playfield artwork (sand) and used original "clean" artwork
- new insert models, lighting, textures, normal maps
- new BAM spotlights
- new artwork for plastics, apron, backbox, ramp, sidewalls, backwall
- new shadowmaps for G.I and flashers (made to work properly with ray cast ball shadows)
- new VR Room with animated water / caustics / detailed Orca model / shark model
- new animated boat wheel models and lights for slingshots
- new animated life saver bumpers models
- new bloody civilian death animations (arm and head models that pop up from bumper)
- new animated blood on Jaws ramp when ball is eaten
- new animated "water" effects on platics and bumpers
- new detailed Orca model and animation
- new Hooper's oxygen tank models
- new lights on the apron for harpoon and civilians
- new JAWS plunger lane sign with flasher, and plunger lane sand art
- new FLEEP mechanical sounds
- updated entire table for FizX physics
- PinEvent V2 support for DOF, SSF, PUP DMD, and PUP Stream
- added TABLE OPTIONS to customize many things on startup, and for performance, etc.
- a huge amount of work and lots of other updates and details I can't keep track of
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