unclewilly
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unclewilly last won the day on September 26 2015
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So I just have to go through and check to make sure I have all the lights switches and solenoids coded. Im fairly certain I do. Then I'll have a fully playable table. Ill send it to you sometime next week. All that's really left is to model the apron. Add the vr room and cabinet. And the details like screws and brackets and stuff.
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Yes sir
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Couple more weeks and it'll be done. Since you own one maybe you'd be interested in testing. Im about a week out on something that is fully playable for all the features. Then just modeling stuff.
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I have a question for you about the popup peg at the bumper exit. Is it up all the time or does it only pop up at specific times? Also, do you have any of the mods? Like the 6 ball trough or the 3 ball physical lock. I guess it only works with 2.60 rom code
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Moving right along. No emulation issues so far. But I still have some work to do. I forgot how tedious making tables is. This is just for my curiosity, hopefully someone will give it a once over when im done. Its got fleep and nfozzy/rb physics. My art and modeling skills are Sub par but it'll be a good foundation. Fun table one of my favorites.
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One of the pinbots Or theater of magic
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Depends on the game. Things like add coin would be done in the table keyup/down Sub Gameover it depends on the game some games fave a solenoid that tells when the game is on.
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I was kinda hoping one of the vpw guys would jump on it or maybe jp. I haven't built a table for quite some time. My blender skills are severely lacking. Eb is lit has a decent playfield and jp has half way decent plastics images so hopefully I can get something okish. Now back to blender
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Nice. I got it work8ng. Displaying on a flasher in the table. Very nice. Funny if you dont disable the dmd you get the video squeezed on a dmd as well. I'm building a rfm just for myself to figure out the light numbers and switches t9 see what the performance is like
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hey cliffy, which vbs file did you call in the script wpc.vbs or is that just through the pinmame test
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It's gottleib. Do you have the 8nitialized nvram. I believe the gilottlieb tables require the nv4am files so they take coins. Had the same problem with barb wire. I'm not sure if it's available here. I initially downloaded the nvram 0ack at the other site.
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Github visual pinball
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Archive dot org Search pinmame
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You can also find a lot of roms on the ipdb