Content Provider Wizball Posted January 12 Content Provider Share Posted January 12 View File Futurama (Original 2024) Help your favorite intergalactic group of friends make all their deliveries across the universe! PinUp Player 1.5 beta is required: https://www.nailbuster.com/wikipinup/doku.php?id=pinup_upgrade_v15 Don't forget to run the appropriate BAT file in the futurama pup pack directory for your particular screen setup. Those who have cabs with RealDMDs or SlimDMDs can enable FlexDMD in the options at the top of the script. Based on the VPW example table by 3rdaxis, apophis, Benji, Fleep, Flupper, iaakki, nFozzy, oqqsan, Rothbauerw, Sixtoe, wrd1972, Wylte Submitter Wizball Submitted 01/12/24 Category VPX - Pinball Tables Link to comment Share on other sites More sharing options...
technabob Posted January 13 Share Posted January 13 Fantastic new machine. For some reason, I can't get DOF to work even though I updated my directoutputconfigs with DOF Configtool, and I see Futurama in the list. Am I missing something? Link to comment Share on other sites More sharing options...
caje17 Posted January 13 Share Posted January 13 (edited) DOF works with 10.7 Edited January 13 by caje17 Link to comment Share on other sites More sharing options...
ArcadeGamer Posted January 14 Share Posted January 14 Question: I pulled in the width of the table for 100% X/Y sizing. The background it Grey outside of the table in my cab. How would I change it from Grey to black? Thanks! Fantastic orig table!!!! Link to comment Share on other sites More sharing options...
loonytu Posted January 14 Share Posted January 14 8 hours ago, technabob said: Fantastic new machine. For some reason, I can't get DOF to work even though I updated my directoutputconfigs with DOF Configtool, and I see Futurama in the list. Am I missing something? same issue even tried 10.7 Link to comment Share on other sites More sharing options...
loonytu Posted January 14 Share Posted January 14 went to vpinballx 64 10.8 and it started work work dont know how Link to comment Share on other sites More sharing options...
TabbyCat Posted January 14 Share Posted January 14 Does anyone know how to reduce the size of puppack text? I'm having this issue on this table, but it's an issue on almost all my puppacks really. Display scaling is set to 100% so it's not that. Link to comment Share on other sites More sharing options...
Content Provider Wizball Posted January 14 Author Content Provider Share Posted January 14 The PuP display is designed for a 16:9 aspect ratio. You might need to letterbox or pillarbox the display if the screen is not 16:9. Link to comment Share on other sites More sharing options...
maniacman Posted January 14 Share Posted January 14 cannot use the blast at the moment Is it possible to set the blast to the launch ball button on my machine ? Already changed to True in at the top of the script but that doesnt work Link to comment Share on other sites More sharing options...
Content Provider Wizball Posted January 14 Author Content Provider Share Posted January 14 I tested the BlastWithPlunger setting and couldn't reproduce this. You need to have a mode or multiball active to use a blast. Link to comment Share on other sites More sharing options...
Anacros Posted January 14 Share Posted January 14 (edited) Real nice, but I can't seem to get the general music in background to play louder, I've set 1 in the options in script but made no difference, is there another part of the script that changes that? *updated It was simply the sound effects volume slider in VP, I thought that just controlled loudness of mechanical sounds etc, but obviously can effect music on table Edited January 14 by Anacros Link to comment Share on other sites More sharing options...
JoshBern69 Posted January 21 Share Posted January 21 where do I find the b2s for Futurama? It doesn't appear to be in the download. Thanks. Link to comment Share on other sites More sharing options...
Birfield Posted April 2 Share Posted April 2 I'm pretty sure with Pup Pack tables you don't use a backglass. Link to comment Share on other sites More sharing options...
onenutmcgee Posted April 8 Share Posted April 8 So I've been having an issue of the ball getting stuck when I shoot it up "ship ramp" that goes to the tubes. When I would play it on 10.7 x64, it would get stuck every time I made that shot. You could see the ball in the transition from the back of the table to the tube, but nudge or whatever wouldn't move it. When I switched to 10.8 beta (latest), then it wouldn't get stuck every time. However, it gets stuck every once in a while. I was doing the moon shot mission and It worked fine for the first 2, but then got stuck on the 3rd one. I'm happy to provide files/logs or whatever, but I don't exactly know which ones to post. Link to comment Share on other sites More sharing options...
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