Jump to content

Recommended Posts

Posted

Who Dunnit (Bally 1995)


Great table created by ninuzzu & DJRobX.

 

Changes and additions:

- playfield and plastics upscaled
- nFozzys physics
- Fleep's sounds
- ball shadow and dynamic shadows
- lut selector (use magnasave)
- some changes here and there (graphics and primitives)

 

Special thanks to:
- ninuzzu & DJRobX
- VPW team


 

  • 1 year later...
Posted (edited)

Thx for the table and your hard work.

First of all I've reduce the flasher brightness from0.75 to 0.45 . 

Thx a lot, that the value is in variable.

 

I've seen 2 other issues:

If I arreoved the message in the DMD , Shoot all flashing light's.... I didn't see any flashing lights ? Did I misunderstood s.t.?

 

Also there a 2 places on the PF, where is a small grafic gap: It's under and over the 3 target elevator (the mechanical part.) There a white smalls lines and not covered from the PF. On the pic the lower white line over the 3 arrow lines is visible. The second one is sometimes between the blue wall and "Tony's Palace"

20241107_150459.jpg

Edited by DeWe

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...