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Posted

Stingray (Stern 1977)


This is a physics/audio refresh of my 2019 build of Stern's Stingray. Hats of to @apophis for the physics and sound scripting, @nestorgian for the drop target physics update, @TastyWasps for the VR room and @leojreimroc for the VR backglass. Also @PinStratsDan, @bietekwiet and others at VPW for testing and feedback.

 

Before reporting extra ball errors, make sure you are using the included nvram or have set dip switches (F6) to your desired settings.


 

  • 1 month later...
Posted (edited)

Hello,

 

Hopefully, you might be able to point me into where to look for a problem that I have been having.  If I load up the older version from 2019, my backglass shows the scoring values just fine.  If I load up the new version (same back glass and settings), the table loads, but I get no scoring reels on the backglass.

 

I'm not sure where to look for the issue.  I've tried different backglasses and they show the same symptoms of no scoring.

 

Any thoughts?

 

Thanks.

 

Update: I tried VP 10.7.4 and it works fine, but with 10.8.0 beta 4, it does not show the scoring.   Hmmm.....

Edited by allheart
Updated Testing
  • 8 months later...
Posted (edited)

Ok well i guess this will be solved with an update at some point. I've just made all the objects black and have score reels floating with no background. It works I guess. Thanks.

Screenshot 2024-04-18 185018.png

Edited by GordonJames
  • 7 months later...
Posted

Hey @bord! We're playing this in the VPC comp this week. If the bumpers are set to alternating, which is the default setting, it would appear that lit bumpers, which should score 1000 points, actually score 100 points, and unlit bumpers are scoring 1000 points, when they should score 100. One other player confirmed that behavior. Are you able to replicate that error?

  • 1 month later...
Posted
On 11/28/2024 at 12:51 PM, lminimart said:

Hey @bord! We're playing this in the VPC comp this week. If the bumpers are set to alternating, which is the default setting, it would appear that lit bumpers, which should score 1000 points, actually score 100 points, and unlit bumpers are scoring 1000 points, when they should score 100. One other player confirmed that behavior. Are you able to replicate that error?

I've noticed this too. Hundred when lit, thousand when unlit.

  • 4 months later...
Posted
On 7/21/2023 at 9:33 PM, allheart said:

Hello,

 

Hopefully, you might be able to point me into where to look for a problem that I have been having.  If I load up the older version from 2019, my backglass shows the scoring values just fine.  If I load up the new version (same back glass and settings), the table loads, but I get no scoring reels on the backglass.

 

I'm not sure where to look for the issue.  I've tried different backglasses and they show the same symptoms of no scoring.

 

Any thoughts?

 

Thanks.

 

Update: I tried VP 10.7.4 and it works fine, but with 10.8.0 beta 4, it does not show the scoring.   Hmmm.....

 

That's because the VR Room code to update digits (DisplayTimer_timer) is running even in cab mode. This fixes it:

VR_Room = 0

 

  • 1 year later...
Posted
On 5/19/2025 at 9:18 AM, BraveNewSoma said:

 

That's because the VR Room code to update digits (DisplayTimer_timer) is running even in cab mode. This fixes it:

VR_Room = 0

 

I've been searching for a solution to this problem for so long, and it can be so simple - thank you!👍

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