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[New Future Pinball]Star Wars: Death Star Assault - GALACTIC EDITION (PinEvent V2 - FizX 3.3)


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Posted
6 hours ago, TerryRed said:

 

Read the Guides included with FP and BAM Essentials AIO.... Popper and Baller Installer Tips, DMDext Guide, etc.

 

That's what they are there for.

Yeah... I always do... I set up every one of your tables perfectly... but with all the problems I'm fixing on my system right now to get it up and going again... I just needed a quick fix this time... I get it, you answer a lot and have in the past for me as well.. but these tables were all perfect as I used your guide to set them up... but with this restore something happened to just them.  I'll find some time to read up once I'm further along fixing my whole system to get it all up and going again.  Have a good one.

  • 4 months later...
  • Content Provider
Posted (edited)

 

Crash when pressing Start (only when setting SpaceRoom_enabled = false in TABLE OPTIONS)

 

Fix below!

 

For cabinet players who never set that to false it worked fine for them with no crash (because the changes get applied automatically for them no matter what 1 second after the table loads)... and most desktop / VR players don't want that turned off.... so I never saw the crash before when pressing Start.

 

Simply put, we can't turn off the Space Room right away on startup. We need to delay it by 1 second. If not, we get the crash when pressing Start.

 

Here is the fix for this, at the very bottom of the script. Make the changes to match the script so its the same as the picture below.

 

 

image.thumb.png.4a2242dd1207319f255e036e79d00027.png

 

 

Make your script match for these sections.

 

Replace the entire BAM_Settings_Delay_Timer_Expired Sub with the following:

 

 


Sub BAM_Settings_Delay_Timer_Expired
	AddDebugText "BAM_Settings_Delay_Timer"
	BAM_Settings_Delay_Timer.enabled = false
	SetLightsParamsInBAM
	Set_RayCast_Shadows
	Light_Inserts_Brightness_GI_OFF
	If (use_CameraControl = TRUE and xBAM.Camera.Mode = 0) then	'set desktop static camera view
		If (xBAM.Camera.ScriptControl = FALSE) Then
			xBAM.Camera.RequestForControl
		End If
		if Static_Desktop_Camera >0 then ChangeView_to_Static_Camera
	End If
	if xBAM.Camera.Mode = 1 then
		Disco_Characters_on_PF = true: SpaceRoom_enabled = false: SpaceRoom_Off	'cabinet mode = you can't see space room, so may as well disable it... and have characters on pf
	else
		if SpaceRoom_enabled = true then SpaceRoom_On
		if SpaceRoom_enabled = false then SpaceRoom_Off
	end if
	if Backglass_Art = 1 then BGArt = 1: pupevent 1: OverlayBG.Frame 2 ' show main art...
	if Backglass_Art = 2 then BGArt = 2: pupevent 2: OverlayBG.Frame 3 ' show alt2 BG art..
	if Backglass_Art = 3 then BGArt = 3: pupevent 3: OverlayBG.Frame 4 ' show alt3 BG art...
End Sub

 

 

 

...and remove the two lines under  ' ****** Space Room ****** and have only SpaceRoom_On, same as I show in the picture.

 

' ****** Space Room ******

SpaceRoom_On

' - SpaceRoom_On must be run FIRST on startup
' - if SpaceRoom_enabled = false was set, SpaceRoom_Off MUST be delayed using BAM_Settings_Delay_Timer_Expired
' - if this is not done the game will crash once you press Start!

 

 

Save the table.

 

This fixes the crashing for me.

 

Let me know if this works for you when setting SpaceRoom_enabled = false

Edited by TerryRed
  • 7 months later...
Posted

First when unzipping the download with 7zip I had file too long errors so I shortened the folder length and got he unzipped files.

I put the table in the FP tables folder and lauched fploader but it said it could not load the file. Bad start!

  • 3 months later...
Posted

Outstanding table sir!!  Took me a little while to get it installed but after a few searches I figured it out.  The DOF had me twisted for a while, got it working but now I have another bump.  It seems the ball gets stuck in the upper left corner, and is moving at very fast rate.  Any help would be appreciated.  (I would like to keep nudge on, more realistic).

 

Sincerely hoping you are feeling better.

 

Thanks for your work

Posted

Should have tried one last thing before I posted the above to the thread.  I ended up changing the x and y axis from +1 to -2 on both, and the ball is acting just as it should.  

 

I love this hobby, it certainly is not for the timid

 

Thanks again for the awesome table.

  • 3 months later...
Posted

Hi Terry/all.  
 

I apologize for the newbie question as I’m back from a 8 year hiatus from the hobby.  I recently revamped my rig -physical cabinet, OLED 4K playfield, 1080 back glass and pindmd3 powered by a asus ROGmini i9 with nvidia 5080.  I’m absolutely loving these newer tables.  Truly amazing.  Star Wars DSA Galactic is a gem.  Here’s my likely naive question:  I feel like I’ve pored over the documentation for the table as well as BAM and AIO guides but can’t seem to get the video covering the back left of the playfield to render somewhere else (e.g., the backglass).  Right now it obscures that area of the table and I believe is covering the Death Star!   Any help is greatly appreciated!

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