Content Provider 3rdaxis Posted June 6, 2021 Content Provider Posted June 6, 2021 View File Grand Lizard (Williams 1986) 1986 Williams Grand Lizard VPX Beta 10.7.3 A 3rdaxis and Slydog43 collaboration. A very special thanks to JP Salas and Rosve for their VP9 versions Thanks to Sliderpoint and Ben Logan for play testing and suggestions, GTXJoe and DJRobX for scripting help and finally the entire community for everything else during this endeavor. Table options (Located in script) include Custom Music, Side Blades, Plastics, Flipper Bat color and Flipper Rubber colors, Rubber colors, GI color, Center Post, and Out-lane Post position (difficulty) PROVIDED STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT MASS RE-DISTRIBUTE ROMS OR TABLES. Any unauthorized distribution may result in legal action taken against the party(s) in question. Submitter 3rdaxis Submitted 06/06/2021 Category VPX - Pinball Tables
makmak Posted June 7, 2021 Posted June 7, 2021 WOW, did not know lizards can look and play so beautiful! Thank you!
naeromagus Posted June 9, 2021 Posted June 9, 2021 Thanks for this Beautiful update on an already great playing recreation. (grabbed this from vpf) I'm glad to see you uploading again here to VPU @3rdaxis
kds70 Posted June 24, 2021 Posted June 24, 2021 (edited) Very nice table creation ... and beautiful details (darken GI lights a bit when pressing flipper solenoids); i´ve done some small enviroment / LUT / ball / lightning changes to get a really steel looking ball; if you´re interested. And the ball rolling sound wasn´t noticable anyway (even if playfield glass on or off); so i´ve found this: Vol = Csng(BallVel(ball) ^2 (<-- was set to 1, so i´ve changed this to 2 as it should be). now it´s all fine. greetings, back on cab 🤩 Edited June 24, 2021 by kds70
Content Provider 3rdaxis Posted June 24, 2021 Author Content Provider Posted June 24, 2021 4 minutes ago, kds70 said: Very nice table creation ... and beautiful details (darken GI lights a bit when pressing flipper solenoids); i´ve done some small enviroment / LUT / ball / lightning changes to get a really steel looking ball; if you´re interested. And the ball rolling sound wasn´t noticable anyway (even if playfield glass on or off); so i´ve found this: Vol = Csng(BallVel(ball) ^2 (<-- was set to 1, so i´ve changed this to 2 as it should be). now it´s all fine. greetings, back on cab 🤩 Sure, I'll check it out.
Content Provider 3rdaxis Posted June 24, 2021 Author Content Provider Posted June 24, 2021 I just put in a table option for the volume level. Vol = Csng(BallVel(ball) ^myPrefs_BallRollingVol / 2000)
Content Provider 3rdaxis Posted June 24, 2021 Author Content Provider Posted June 24, 2021 I'm definitely interested in looking at the LUT change if you want to send it my way.
kds70 Posted June 24, 2021 Posted June 24, 2021 sure ... wait ... but i know, those changes are often personally references. But it looks amazing @ my setup. So wait, i´ll send u a link within a PM ...
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