hauntfreaks Posted May 1, 2021 Posted May 1, 2021 View File Xenon (Bally 1980) Xenon Bally(1980) original VPX table by: jpsalas modded in 2017 by: HauntFreaks, Bord, Borgdog modded lighting, graphics and layout by: HauntFreaks 3D ramps by: Bord upgrade v2.0 (2023) graphics remastered, resampled by: HauntFreaks upgrades by: TastyWasps nFozzy Physics Fleep Sounds Dynamic Ball Shadows Hybrid VR Room upgrade v2.5 (2024) NEW Ramps/Tube/Textures by: Schlabber34 NEW Primitive Playfield Mesh by: Bord NEW Saucer/Kicker code by: Apophis Physical Measurements and Photos by: wrd1972 Submitter hauntfreaks Submitted 04/30/21 Category VPX - Pinball Tables
nkimball Posted May 6, 2021 Posted May 6, 2021 Love me some Xenon, awesome classic!! Thanks to everyone involved for the revamp.
Content Provider Wylte Posted May 20, 2021 Content Provider Posted May 20, 2021 As said in every other file download thread: Site is down for maintenance. Patience.
neil81992 Posted November 12, 2023 Posted November 12, 2023 Hi thanks for the great update. I'm running via VP10 8 as recommended and haven't changed the POV and I'm having an issue using the digital plunger where the ball is hardly making it onto the playfield. Has no-one else had this issue? Any idea what would cause this issue? Thanks *****SOLVED - plunger issue was sorted by unchecking 'filter mechanical plunger' - now plunges as should!*****
bele2009 Posted November 12, 2023 Posted November 12, 2023 Awesome table but as the original from JP, there is something going on with the ramp, it is almost impossible to make, like the slope is too steep. I have a real Xenon and plays a lot on it so I can compare both. If this ramp thing could be improved, it would make that table almost perfect.
Content Provider Wylte Posted November 12, 2023 Content Provider Posted November 12, 2023 5 hours ago, bele2009 said: Awesome table but as the original from JP, there is something going on with the ramp, it is almost impossible to make, like the slope is too steep. I have a real Xenon and plays a lot on it so I can compare both. If this ramp thing could be improved, it would make that table almost perfect. People with the real machine are invaluable! The best way to improve the ramp would be to get measurements so that it is modeled correctly. For example, a couple of the reference measurements of the RBION center ramp checking distances and heights at key points
Content Provider wrd1972 Posted November 13, 2023 Content Provider Posted November 13, 2023 Look what I have on my rotisserie. How about we dial in the metal ramp, tube and a few other things to correct scale?
Content Provider Schlabber34 Posted November 13, 2023 Content Provider Posted November 13, 2023 My Cybernaut ramp / tube combo should work when mirrored! They have generic blender textures. Scale might be off too!
bele2009 Posted November 14, 2023 Posted November 14, 2023 On 11/12/2023 at 4:19 PM, wrd1972 said: Look what I have on my rotisserie. How about we dial in the metal ramp, tube and a few other things to correct scale? Awesome! I do not mind taking some pieces of my machine to measure properly as well. let me know what you need ! 😉
Content Provider Schlabber34 Posted November 15, 2023 Content Provider Posted November 15, 2023 It seems that it was also used in the Mandalorian!
GraveD Posted November 14, 2025 Posted November 14, 2025 I know this table has been out for a while, and I noticed an older comment by @berk104. It was playing fine for a day, but now the ball gets stuck in the saucer and doesn't pop out, or the 2nd ball doesn't appear. I deleted my .cfg file and redownloaded the table but the same behaviour. Anything I can check to address it?
hauntfreaks Posted November 14, 2025 Author Posted November 14, 2025 1 hour ago, GraveD said: I know this table has been out for a while, and I noticed an older comment by @berk104. It was playing fine for a day, but now the ball gets stuck in the saucer and doesn't pop out, or the 2nd ball doesn't appear. I deleted my .cfg file and redownloaded the table but the same behaviour. Anything I can check to address it? so this was tested over and over... these issues never popped up.... as for code... 99% of the code is still JP's so unless our testers can replicate it, these are just anomalies
GraveD Posted November 14, 2025 Posted November 14, 2025 2 hours ago, hauntfreaks said: so this was tested over and over... these issues never popped up.... as for code... 99% of the code is still JP's so unless our testers can replicate it, these are just anomalies @hauntfreaks Thanks for replying. Thinking back to when I last played it, I was adjusting the ROM settings. When I changed Top saucer first 2X lites to “Not in memory” it plays normally. Not sure what the cause is but maybe this will help people in the future. Great table BTW!
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