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Jurassic Park WIP


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PIN2DMD Jurassic Park (DE) release 1.0
 
Happy to present the first release of another monster-project, first time I worked on a Data East table.
Project summary (Thanks to @slippifishi for the summary tool!):
 
Dump files: 48
Palettes used: 135
Triggers: 3269
masks used: 25
working hours: 550+
 
Big thanks as always for the incredible @Wob aka Beau Dwyer for all the effort for testing and video/dump providing. Also thanks to Jochen Nicklas and Sven Breuer for Real pin testing.
 
Known bugs:
 
- Stampede mode not possible to colorize completely, it has far over 1000 frames, 100% dynamic. (I colorized 669 of them to get a basic cover, so the text and score will lose color the more hits you do at once. For the real pin version I had to reduce them to 600 because the pin2dmd storage could not handle it.)
 
- Minor flicker and maybe missing frames, especcially at transitions and maybe at some rare scenes.
 
- Possible flicker at 3+4 multiplayer match win
 
Working with rom version 5.x and 6.00 (recommented)
 
If you would like to say thank you by sending some chocolate, feel invited to use the following link:
For real pin requests, please pm.
 
Get the files here, you will have to rename them to pin2dmd before using:
 
 
 
ENJOY!!!
 
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7 hours ago, NetzZWerg said:
PIN2DMD Jurassic Park (DE) release 1.0
 
Happy to present the first release of another monster-project, first time I worked on a Data East table.
Project summary (Thanks to @slippifishi for the summary tool!):
 
Dump files: 48
Palettes used: 135
Triggers: 3269
masks used: 25
working hours: 550+
 
Big thanks as always for the incredible @Wob aka Beau Dwyer for all the effort for testing and video/dump providing. Also thanks to Jochen Nicklas and Sven Breuer for Real pin testing.
 
Known bugs:
 
- Stampede mode not possible to colorize completely, it has far over 1000 frames, 100% dynamic. (I colorized 669 of them to get a basic cover, so the text and score will lose color the more hits you do at once. For the real pin version I had to reduce them to 600 because the pin2dmd storage could not handle it.)
 
- Minor flicker and maybe missing frames, especcially at transitions and maybe at some rare scenes.
 
- Possible flicker at 3+4 multiplayer match win
 
Working with rom version 5.x and 6.00 (recommented)
 
If you would like to say thank you by sending some chocolate, feel invited to use the following link:
For real pin requests, please pm.
 
Get the files here, you will have to rename them to pin2dmd before using:
 
 
 
ENJOY!!!
 

Awesome work NetzZWerg.   The screenshots look great!   Makes me wish I had a DE JP to try it out on!

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Moved my PIN2DMD from my Getaway (real pin) to my DE Jurassic Park (real pin), and donated to NetZWerg for colorization files.  I've played several games now (ROM v.6), and I must say that I'm incredibly impressed with his work.  This is an excellent colorization, and superior IMO to the ColorDMD I had in the game before.

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7 minutes ago, gunner said:

Would like to give this a go but I'm using the original jupk_513 rom.

Can I just rename it and put it in my altcolor/jupk_513 folder? 

Or will it not function correctly with that rom? 

Thanks

You only need to rename the files to pin2dmd. Then place them in altcolor/jupk_513 or... /Jupk_600 folder. It should work with both roms. 

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Thanks guys!

Also I think I need to update my Freezy DMD program.

Can you tell me what one I should be looking for? I think there was one that broke things if I remember correctly. Thanks..

NM looks like version 1.8 is what I want, found it in another thread of yours outhere, thanks.

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Me again. I installed Freezy's 1.8 yesterday and I have more colors now but nothing like the pictures in this thread.

Tried the  Monster Bash color files as well with the same result. For instance when the picture of the 4 monster heads comes up I only have a white outline of them.

Anything else I need to do?

IMG_2531.JPG

IMG_2527.JPG

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