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Gilligan's Island 
Colorization of Bally’s Gilligan's Island
WOB wanted this! Its my thanks for the vids and rips for colorization

Post any bugs in the vpuniverse thread
This game uses a lot of repeated 2 frame animations with middle frames a hybrid of the 2 frames. I will likely have to redraw or replace to eliminate shadowing


Release Change Log:

.02      Public Beta 1 6 more hours, 13 total hours
    Jungle Wedges
        -adjusted colors to match playfield 
    Gilligan
        -changed eye color to brown, reference image on google had green eyes but his were actually brown
    Grand Champion & Highest Scores
        -Extra bling
        -Recolored to be more consistent
    Jungle Run
        -Changed color mask, and removed extra line from mask affecting score
    After Ball Bonus
        -Converted to a replacement scene
        -was triggering correctly half the time
        -this will ensure there is no white "shadow" trailing the words
    Rope
        -redone
    Pineapples
        -redid scenes 7 through 10 
    Gift of the Gods
        -redone
        -each frame 1 to 1 masked
        -frames are used in other sequences, this will partially color them
        -used better colors this time around
        -13 frames, 26 triggers!
    Coconuts
        -redone using the Kona Palette
        -sequenced
    ONE
        -redone
    Million    
        -redone
    Secret Formula
        -redone
        -1 to 1 framing/triggering
    Kickback
        -redone
        -1 to 1 framing
    Lava Seltzer
        -redone
        -1 color mask for all 4 frames
        -better color scheme
    Seltzer to Kona
        -masked and triggered
    Match Game
        -Skipper Sequence done
        -Gilligan Sequence done
        -Apparently everyone randomly gets a turn
    Watubi
        -cut and colored
        -this is super low detail
        -may redraw but not likely
    Skipper Hands
        -both frames done 1 to 1 matching
        -previously named Skipper Yell
        -Used for Kona Seltzer mode and part of the ball drain animation
    Skipper and Gilligan
        cut colored and triggered
    Score Screen
        -added scene and key frame for credit dot
    Thurston Far Left
        -moved old frame to copy
        -colored new extra frame
    Professor and Gilligan
        -cut colored and triggered
        -copied the professor from his intro frame
        -copied Gilligan from the frame with him and the skipper
    Millions
        -Millions words sectioned off and 1 to 1 framed
        -Numbers 1, 2, 3, 4, and 5 are done
    Lagoon Bonus
        -colormasked and triggered
        -colors may change
    

.01 WOB Private Beta  7 Hours
    Intro
        -A Movie Star!
        -Professor
        -Professor and MaryAnn
        -Gilligan's frames
        -Skipper
        -Thurston Howell the 3rd
        -Thurston and Lovey
        -Bally Star animation
        -Bally Logo animation
        -Replay At
        -Say No to Drugs sequence (will likely get replaced with a custom colored by this ginger screen)
    Score color mask
        -cut colormasked and triggered
    Shrunken Head Sequence
        -cut colormasked and triggered
    Banananananana sequence
        -cut colormasked and triggered
    Credit Count & Half Credit Count
        -cut colormasked and triggered
    Game Over
        -cut colormasked and triggered
    Grand Champion
        -cut colormasked and triggered
    High Scores
        -cut colored and triggered
        -title, scores 1 and 2, and scored 3 and 4
    Jungle Run
        -"wedges" cut colormasked and triggered
        -text/countdown cut colormasked and triggered
    Spot Lagoon
        -cut colormasked and triggered
        -used non black background so it looks underwater
    Spot Lagoon Ready
        -cut colormasked and triggered    
        -used non black background so it looks underwater
        -not sure about color choices yet    
    Shells
        -cut colormasked and triggered
        -triggered using the word leaving the shell greyscale
    Turtle (Eggs)
        -cut colormasked and triggered
    After Ball Bonus
        -cut colormasked and triggered
        -Sequence cut into parts to allow last frame to hold while score scrolls in
    Pineapples
        -cut colormasked and triggered
        -Almost added pink gstring for Brooklyn 99, clearly the pineapple is the slut.

Editor crashed and I didnt have auto save on so I have to do these again:
Only lost 2 hours of work!

    Gift of the Gods
        -cut colormasked and triggered
        -the half frames are such a pain in the dickhole.
        -This whole sequence will need sliced and diced up
        -parts of it are used for other shots
        -part of this animation is re-used scrolling the other direction
            -Those frames will need to be redone matched 1 to 1
    Skipper Yell
        -cut colormasked and triggered
        -cut into frame to frame matching fo rthe half frames
    Coconuts
        -cut colormasked and triggered
        -cant even tell I used the pineapple palette
    Secret Formula
        -cut colormasked and triggered
        -cut into pieces to fix possible timing issue with final frames
        -last frame gets triggered 3 times to cover the possible end frames
    Lava Seltzer
        -cut single mask frame and colored it
        -triggered the 4 frames to the same mask
    1 Millions
        -cut colormasked and triggered
        -cut into sections
            -1 drop
            -1 standing
            -Millions is its own sequence (1 to 1 framing)
    Rope
        -cut colormasked and triggered
        -cut sequence because first frame repeats as last frame

~Malenko

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Looking great @malenko, really smashing this out.

Trivia for anyone that cares, I thought this would be a nice title since it was the first DMD game to make it into production, T2 was the first to be started, but delayed due to its links with the Movie meant this title was the first one out the door.

Cheers,

Beau

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Source files:
https://drive.google.com/open?id=15nl6p7ZIqbTgGB63rJFv7U9ivLaInxwf

 

To Do
Last shot for Kona ?
any screens using freeplay
I've colored everything I saw in the video from WOB

Release Change Log:
.03     *insert clever text here*   6 more hours 19 Hours total
	A Movie Star
		-changed palette
		-I think Ginger Grant/Tina Louise is the only character to not have a sprite 
	Press Enter for Test
		-quick color mask
	Credits with Credit Dot
		-triggered to use regular credits screen
	Score with Credit Dot
		-triggered to use correct score screen
	Score with half credit
		-had to make a new keyframe mask, keyframe, and colormask
	Multiball
		-cut and colormasked
	Multiball "ball animation"
		-cut and color masked
		-these might be pinball I cant tell
		-Will change colors to silver/grey if these ARE pinballs
		-I think they are coconuts /shrug
	Big Million Scene
		-cut and colormasked
	Professor Zoomed in
		-cut and colormasked
	Professor "FacePalm"
		-cut and colormasked
	Replay At (before 3rd ball) screen
		-cut and colormasked
	Warning
		-cut and colored
		-dont tilt!
	TILT	
		-cut and colored
		-1 to 1 framing for all 10 frames
		-stop shaking the table!
	Match Game
		-Thurston Howell the 3rd sequence completed
		-Lovey Howell sequence completed
		-Professor sequence completed
		-MaryAnn sequence completed
		-I believe thats all of them
		-No Ginger? Thats Racist
	Kona
		-recolored to better define the "face"
	Special
		-cut and colormasked
	Danger 
		-cut and colormasked
		-dunno if warning is worse, but dont tilt!
	Jungle Wedges
		-added 2 triggers for Kickback Lit
		-used alternate keyframe mask to hopefully get any missed variables for the "jungle wedges"

 

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Pretty sure this is the final version unless WOB discovers something.

.04    Free Play Edition  7 more hours , 26 hours total
    After Ball Bonus
        -re-triggered After ball bonus
        -was a color mask, was changed to a replacement
        -still looked like a color mask in WOBs "freeplay video"
    Special
        -wasnt blinged out enough for WOB, so I did it prettier
    Secret Formula
        -corrected palette on last frame ?
    Say No to Drugs
        -changed to "colorized by Malenko"
        -went OLD school and reused my SFII credit screen ?
        -delete the "say "say no" and "say no to drugs" triggers to restore the anti-drug message
    Lava Seltzer
        -brightened up the scene a little
    Seltzer to Kona
        -changed countdown to green from purple
    Shells
        -added some color and depth
    Multiball
        -added some color
    High Scores
        -changed initials from purple to green. Fits the table better.
        -added trigger for player 1 score being 9 digits
    Lagoon Bonus output
        -added dynamic white boxes around the bonus indicator
        -corrected color mask on bonus ball area
    Grand Champion
        -added new mask and trigger for 9 digit high scores
    Highest Score
        -added
    Score Screen
        -freeplay variation added
    Player Bonus Ball
        -added
    Finish Kona Mode
        -added
        -1 to 1 framing for the 50m points
        -fade out sequence to score added
        -had to do this TWICE
            -once for credit mode and once for free play mode
    Jungle Edges
        -Kickback lit wasnt completely red, fixed
    Bonus (BIG)
        -added
    After ball bonus
        -added multiplier mask and triggers
 

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15 hours ago, elluigi said:

Thx for sharing source file ?

Always! I think being able to look "behind the scenes" of how a game is colored is a great way to learn how to do it.  I like to think that @slippifishi and @cb3 may have learned some stuff  by looking at the source for some of the games I've done.  They are both really good at this.  It also lets people export colored scenes for DMD-clocks ;) 

I do have 1 small update to do for Gilligan's Island that will probably get uploaded today. I need to check the match game color masks to make sure it doesn't cover up any of the 4 player numbers to match, I need to correct the color mask for the jungle run countdown, and Im going to recolor the Watubi scene. After that's done I'll get @Wobto do 1 last video and I'll link it to this thread.

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As i haven't real pinballs, source files (especially .ani and .xml) allow me to export scene picture by picture (long work but easier than coloring scene ?) to gif files then i can play scenes with my dmd clock ?

THXXXXXXXX

I also did a free tutorial (link in video description) for people who wants to do easily their own dmd clock (raspberry inside) ?

 

?

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Very minor update, if you got the last version there isn't a compelling reason to re-download.  I do not plan on updating these files anymore. Both the real and virtual pin files have been released.

Still appreciate donations but they are still optional.

 

.05    Final Edition! 2 more hours, 28 hours total
    Match Game
        -Fixed masks for the player numbers to all be white (skipper and Gilligan were red)
        -Verified no wandering pixels ;)
        -fixed Thurston Howell's palette to change the bright green to back to black
            -I change the last color to green to make sure theres no color where it shouldn't be
            -and I forgot to change it back to black
    Jungle Run
        -Fixed color mask so timer color doesnt bleed into score
    Rope
        -redone with replacement scenes to add more shading and pop
        -Its 6 frames with a rewind animation, so I did what I could
    Watubi
        -redone
        -I wasnt happy with the original, neither was WOB
        -still done using colormasks, but I got more creative with the palette and dithering colors
 

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