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Code change to enable SAM LE driver board support


DJRobX

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Posted

Also, you can click the Follow button on the SAMbuild download post and get a notification and email as soon as there is an update. I will post in this thread as well.

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Posted
1 hour ago, bent98 said:

I have a pindmd3 install right now as my pin2dmd board went bad. Waiting for a new one. In the meantime I upgraded my roms and pal files for the following games:

 

Metallica 170c - gets CRC error and crashes pinmame

TWD - Pal file only -works but missing patched diff

ACDC acd_168c - works

Avengers - avs_170c - crashes

Mustang - MT_145hc - CRC error and crashes pinmame

 

For the the entries I chanced at91jit to "0"

I am running the latest Carney pinmame dll

 

So its looks like you need to add or update metallica 170 CRC as well. Not sure why Avengers is crashing?

 

 

They all work on my cab with my build. I don´t have a TWD patch. Here is my build

VPinMAME.zip

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Posted
18 minutes ago, lucky1 said:

 

They all work on my cab with my build. I don´t have a TWD patch. Here is my build

VPinMAME.zip

Just so I am clear, the latest SAMbuild (2.8b) installed on top of VPinMAME28b_Minimal.zip will not register for you. And your build using VC2010 is fine?

Just to test, is it registering and working OK if you use the official dll?

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Posted

They all work.

 

Metallica 170c - gets CRC error and crashes pinmame - mispelled .bin name

Avengers - avs_170c - crashes - wasnt running in VPphysmod5

Mustang - MT_145hc - CRC error and crashes pinmame - works with Luckys dll

Posted

Dumb question. I don't have a real dmd in my cab. So do I update using djrobx version in the first post of the thread or CarneyPriest version 2.8b?

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Posted
If you want the latest fixes, use 2.8b. Then follow the download to get notified on any further updates.


All is good with 2.8b and newest version of VPX. Thank you to all.

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Posted
10 minutes ago, umpa said:

Twd no problems just have sound stuttering in Mustang Le

 

Heh.  Ugh.  Do you have that problem with my build (older, but 1st post in this topic) also, or just 2.8b? 

You might check the table settings, some of Dozer's tables are set to override to 60fps vsync which causes sound problems on my cab.

Posted
Heh.  Ugh.  Do you have that problem with my build (older, but 1st post in this topic) also, or just 2.8b? 


Let me check will report right back

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Posted

Let me check will report right back

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Just tried with your version from 1st post and get the same stuttering.

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Posted

Just tried with your version from 1st post and get the same stuttering.

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I have vsync off let me try with it on 1


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Posted

I have vsync off let me try with it on 1


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Setting vsync to 1 in VPX I have no stuttering with your build or 2.8b!

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Posted

I have a question about the DOF dll file in DJRob's first post.  It's dated 12/6/16.  Is this file recommended still and if so, where should it be placed?

Thanks.

Posted

Anyone notice left flipper in twd and Mustang seems to double flip sometimes?

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Posted
5 hours ago, scoobie1 said:

I have a question about the DOF dll file in DJRob's first post.  It's dated 12/6/16.  Is this file recommended still and if so, where should it be placed?

Thanks.

Yes.     It should be placed over your existing DOF dll (usually your tables/plugins/directoutput fodler).    Swisslizard re-emerged briefly but has not merged any of these changes yet.    Without the update, solenoid responsiveness may be sluggish. 

Posted
Just a quick report that Mustang, Star Trek LE, and TWD are all working stutter free with latest builds on my machine. Thanks! 

[emoji3]




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Posted
Just a quick report that Mustang, Star Trek LE, and TWD are all working stutter free with latest builds on my machine. Thanks! 

[emoji3]


Mine as well except I do have the left flipper double flipping or not responding sometimes. Anyone else have this experience?

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Posted
The one thing I didn't update was DOF. Perhaps that's the source of the double flip problem? 


Yeah it's weird. I have updated DOF still.same issue. It's just these stern games that I see the issue on. I don't run full screen maybe I should try that.

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