Stevo1911 Posted May 30, 2016 Share Posted May 30, 2016 Is there a Wheel of Fortune VP table? Saw a interesting video on playing of the real table. Seems like a great table to play. I looked on the usual sites and found a B2S backglass but could not locate a table. Link to comment Share on other sites More sharing options...
stefanaustria Posted June 1, 2016 Share Posted June 1, 2016 atm. no Link to comment Share on other sites More sharing options...
TNT2 Posted June 3, 2016 Share Posted June 3, 2016 This is a table I look forward to trying but at the moment the experts are working on the classics (and doing a hell of a job I must say). As far as I know there isn't a VP9 version either. Someone will get to it eventually. Link to comment Share on other sites More sharing options...
jesperpark Posted June 17, 2016 Share Posted June 17, 2016 There is a VP9 version out somewhere Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted June 17, 2016 Content Provider Share Posted June 17, 2016 There's several really. Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted June 17, 2016 Content Provider Share Posted June 17, 2016 Pm me Link to comment Share on other sites More sharing options...
JustAnotherRat Posted October 19, 2016 Share Posted October 19, 2016 Can I PM you too??? I am interested in having a look at it too. Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted October 19, 2016 Content Provider Share Posted October 19, 2016 You can do anything if you put your mind to it... Link to comment Share on other sites More sharing options...
DozerAUS Posted October 19, 2016 Share Posted October 19, 2016 I started working on this about a year ago but ran into an issue getting the main game toy (the wheel) working accurately (unless someone worked it out). It uses 4 solenoids to control a stepper motor with varying patterns of control pulses and a very granular movement which I could not get accurate. Despite it being an unpopular title I actually loved the layout of it. Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted October 19, 2016 Content Provider Share Posted October 19, 2016 Wonder if that could be remedied with the stuff DJRobX has implemented? I don't know enough about the game to know if the versions I have are scripted properly, I doubt they are if you couldn't figure it out Link to comment Share on other sites More sharing options...
DJRobX Posted October 20, 2016 Share Posted October 20, 2016 I'm totally willing to help try and figure out how to emulate it properly if someone has a table for debugging! If the solenoids were "pulsing" I can almost guarantee it was trying to PWM the voltage, the same way the flippers work, and emulation would have been difficult to get right with the previous "smoothing" technique. Link to comment Share on other sites More sharing options...
Andypc Posted January 21, 2017 Share Posted January 21, 2017 Would really love to see this table working. Hope you get a chance to work on the wheel :-) Link to comment Share on other sites More sharing options...
DJRobX Posted July 2, 2017 Share Posted July 2, 2017 The wheel issue is now solved. New versions of VPM provide a mech that returns a 0-359 number for wheel position that's very accurate. The problem with trying to do it in table scripts is that the VPM to VP communication is much too slow to catch all of the pulses with precision. Link to comment Share on other sites More sharing options...
Thalamus Posted July 20, 2017 Share Posted July 20, 2017 So, we should shake the leg of @DozerAUS ? Link to comment Share on other sites More sharing options...
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