jawdax Posted November 26, 2015 Share Posted November 26, 2015 Consultation: the videos show you full color virtual pinball. 1- are running rom modified or otherwise? 2-you have to use the sd reader for this? 3- how many colors are supported. Link to comment Share on other sites More sharing options...
17Al3x17 Posted November 26, 2015 Share Posted November 26, 2015 Have you test the PIN2DMD with Médieval Madness ? I have a problem with the frame Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted November 26, 2015 Author Content Provider Share Posted November 26, 2015 No ! More details and pictures please. Pinmame or real machine ? Link to comment Share on other sites More sharing options...
evile Posted November 26, 2015 Share Posted November 26, 2015 If real is it remake or original , I know of issues with colorDMD and the remake one Link to comment Share on other sites More sharing options...
17Al3x17 Posted November 26, 2015 Share Posted November 26, 2015 This is on a virtual pinball. At first I thought it was only on Medieval Madness but not it's on all tables. The colors is with the Pinmame ( the last version of Arngrim ). There is a "flash" with previous image, it's very boring Here is a video of AfM for the problem. Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted November 26, 2015 Author Content Provider Share Posted November 26, 2015 Please check if this is also displayed on the virtual dmd on your pc screen. This can´t be caused by PIN2DMD interface since it only stores the actual frame in memory. Link to comment Share on other sites More sharing options...
17Al3x17 Posted November 26, 2015 Share Posted November 26, 2015 Tomorrow I will be see if is on the virtual dmd on the pc screen also. I take you informed Link to comment Share on other sites More sharing options...
Content Provider steve45 Posted November 27, 2015 Content Provider Share Posted November 27, 2015 I've updated the editors version (a few bugfixes). Please see http://go-dmd.de/2015/11/24/pin2dmd-editor/for new version info and download urls. cheers Steve Link to comment Share on other sites More sharing options...
17Al3x17 Posted November 27, 2015 Share Posted November 27, 2015 Please check if this is also displayed on the virtual dmd on your pc screen. This can´t be caused by PIN2DMD interface since it only stores the actual frame in memory. Yes is also on my Pc screen How I fix this ? Link to comment Share on other sites More sharing options...
Rappelbox Posted November 27, 2015 Share Posted November 27, 2015 I've updated the editors version (a few bugfixes). Please see http://go-dmd.de/2015/11/24/pin2dmd-editor/for new version info and download urls. cheers Steve I have some trouble with loading a saved project. It doesn't load... Win10/ java64/ executed as adminGreets, Dom Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted November 27, 2015 Author Content Provider Share Posted November 27, 2015 Yes is also on my Pc screen How I fix this ? You have to ask the guys taking care of vpinmame. Link to comment Share on other sites More sharing options...
17Al3x17 Posted November 27, 2015 Share Posted November 27, 2015 Ok, I contact Arngrim Link to comment Share on other sites More sharing options...
gStAv Posted November 27, 2015 Share Posted November 27, 2015 Hi! Super excited over this and just installed my screen in my cab. just som questions... Any quick key to open VPinMAME's setup window from a playing table now when you can't right click on the DMD-window? Also, still have problems with the most recent palette going to the next table in play, (no SDHC card in use) am I using the wrong vpinmame.dll? Also, the regular 3 color setup won't work. It always takes the colorized palette even when I didn't check the box. Just want to try and run the standard 3 shades like the original state for a DMD :'( Thanks for all the work guys /Gustav Link to comment Share on other sites More sharing options...
Content Provider UncleSash Posted November 27, 2015 Content Provider Share Posted November 27, 2015 Quick access to vpinmame options during play: press "F1" key Link to comment Share on other sites More sharing options...
Content Provider steve45 Posted November 27, 2015 Content Provider Share Posted November 27, 2015 there is another update, fixing the load project bug. Version is now 1.0.3 cheers Steve Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted November 27, 2015 Author Content Provider Share Posted November 27, 2015 Hi! Super excited over this and just installed my screen in my cab. just som questions... Any quick key to open VPinMAME's setup window from a playing table now when you can't right click on the DMD-window? Also, still have problems with the most recent palette going to the next table in play, (no SDHC card in use) am I using the wrong vpinmame.dll? Also, the regular 3 color setup won't work. It always takes the colorized palette even when I didn't check the box. Just want to try and run the standard 3 shades like the original state for a DMD :'( Thanks for all the work guys /Gustav If you don´t have the sd card installed to choose another palette when powered on, pin2dmd always starts with 16 color vga palette. You can run the pin2dmd.exe tool with /p option to choose one of the 8 default palettes. (e.g. "pin2dmd /p 1" for red) or upload a custom palette with /t followed by the textfile name containing the palette information. Look at the sample files here https://github.com/lucky01/PIN2DMD/tree/master/tools/vb6/Binary To use the colorize feature in pinmame you need the latest vpinmame.dll Regards Lucky1 Link to comment Share on other sites More sharing options...
Administrators Dazz Posted November 27, 2015 Administrators Share Posted November 27, 2015 Yea! I'm on the 3rd batch and just ordered my LED panel. Really looking forward to doing this project and reviving my cab. Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted November 27, 2015 Content Provider Share Posted November 27, 2015 Sorry for crummy video quality, my phone gets crazy flicker and can't focus on these panels As others have said, pictures/video just don't do this display justice. Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted November 27, 2015 Author Content Provider Share Posted November 27, 2015 I think we have to take care of the other Stern ROMs asap Link to comment Share on other sites More sharing options...
gStAv Posted November 27, 2015 Share Posted November 27, 2015 About the size of the SD card, is there a problem with 4GB? Thought it might be a limit where bigger isn't better? Link to comment Share on other sites More sharing options...
Content Provider UncleSash Posted November 27, 2015 Content Provider Share Posted November 27, 2015 About the size of the SD card, is there a problem with 4GB? Thought it might be a limit where bigger isn't better? My friend in Germany run his system since today with a 8GB SanDisk micro SD Card. And no problems. Link to comment Share on other sites More sharing options...
gStAv Posted November 27, 2015 Share Posted November 27, 2015 Is it functional now with newest fw from today!? My 4GB doesn't seem to wanna play, FAT16 formatted as your guide Sash Link to comment Share on other sites More sharing options...
Content Provider lucky1 Posted November 27, 2015 Author Content Provider Share Posted November 27, 2015 If your SD card isn´t working , there currently is no way to make it working. You have to try another one or live without it. It has nothing to do with size or brand. Too much production tolerances in china I assume. Link to comment Share on other sites More sharing options...
Content Provider arngrim Posted November 27, 2015 Content Provider Share Posted November 27, 2015 Ok, I contact Arngrimsorry i can't help, we need toxie for that Link to comment Share on other sites More sharing options...
Content Provider freneticamnesic Posted November 28, 2015 Content Provider Share Posted November 28, 2015 OK I cooked up a solution to load a custom color palette when you start a table, this happens whether you use PinballX or not. You place a script at the beginning and end of your table, and you place a palette file in your PIN2DMD.exe location, and change the script to point to your pin2dmd.exe location (PIN2DMD-master\tools\vb6\Binary) and that's it. Big thanks to gtxjoe for the timer help and Rascal for some vbscript pointers. Thanks to randr for bugging me til I made it and also testing This example will use POTC colored ROM but this will work with any colored ROM and palette. Also using my VPX table. I won't explain how to get the colored ROMs and palette.dat file since that was covered earlier, this is assuming you have those already working rename palette.dat to potc.dat and place it in your pin2dmd folder (PIN2DMD-master\tools\vb6\Binary) place the rom in your roms folder (you can call it potc_600af_c if you have that version of VPinMAME, it will work just fine as potc_600af though) Open the POTC table and go to the script editor, after these lines: Option Explicit Randomize place this script: '************ BEGIN PIN2DMD PALETTE LOADING ************** '************* thanks to Rascal and gtxjoe *************** Const PIN2DMD = True Const PIN2DMDDIR = "C:\PIN2DMD-master\tools\vb6\Binary" Dim oShell Dim WScript Dim ORIGDIR Set oShell = CreateObject("WScript.Shell") ORIGDIR = oShell.CurrentDirectory oShell.CurrentDirectory = PIN2DMDDIR If PIN2DMD = True then oShell.run "pin2dmd.exe /b potc.dat",,TRUE oShell.CurrentDirectory = ORIGDIR Set oShell = Nothing Dim DelayTime, StartTime DelayTime = 0 StartTime = Timer Do While DelayTime < 1 DelayTime = Timer - StartTime Loop '************* END PIN2DMD PALETTE LOADING *************** change the directory at the top to the location of the pin2dmd.exe (PIN2DMD-master\tools\vb6\Binary) this changes the palette on the pin2dmd to the POTC custom palette now at the bottom of the script, we want to add the table exit function to reset the color palette when we close the table: '************ BEGIN PIN2DMD PALETTE RESET ************** '************ thanks to Rascal and gtxjoe ************** Sub ResetPalette Dim rShell Dim WScript Set rShell = CreateObject("WScript.Shell") rShell.CurrentDirectory = PIN2DMDDIR If PIN2DMD = True then rShell.run "pin2dmd.exe /c",,TRUE Set rShell = Nothing End Sub Sub table1_exit():Controller.Stop:ResetPalette:End Sub '************* END PIN2DMD PALETTE RESET *************** and save the table. Now launch the game, you'll see the color palette change on the pin2dmd, then the game will load and all should be well. When you exit the table it will reset the pin2dmd. If you want to disable it just change PIN2DMD = True to False I've updated this to the new color reset option implemented in the latest pin2dmd firmware - if you don't update your firmware you'll need to replace If PIN2DMD = True then rShell.run "pin2dmd.exe /c",,TRUE with If PIN2DMD = True then rShell.run "pin2dmd.exe /p 1",,TRUE to set the default color palette on table exit, or to reset the pin2dmd (not ideal for me since you hear the usb connection noises in windows) If PIN2DMD = True then rShell.run "pin2dmd.exe /r",,TRUE Link to comment Share on other sites More sharing options...
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