Content Provider freneticamnesic Posted August 2, 2015 Content Provider Posted August 2, 2015 File Name: Avatar (Conversion from FP) (VPX Beta) File Submitter: freneticamnesic File Submitted: 02 Aug 2015 File Category: Visual Pinball 10 - Tables Permission to Mod: YesVP Version: v10 This is a relatively quick build of a table I enjoy playingScripting done by 85vett, modified to work in VPX by myselfTable done by francisco666 and lacarril, with additions by myself and converted to work in VPX Essentially, this is a FP to VPX conversion, using the script from the exist VP9 table. I won't be maintaining this once VPX is out of beta Click here to download this file
goesta Posted August 3, 2015 Posted August 3, 2015 Thank you Fren! ....a quick build, haeh?!?! -> Looks and plays great!! Had fun yesterday with all the Multiball Action! The playfield size or resolution gives the feeling the ball travel a long way to the bumbers! This gives a realistic feeling to all. Hope for more "quick" builds! Thank you again for a great gaming evening!
gStAv Posted August 7, 2015 Posted August 7, 2015 Does the Left Banchee ramp work for you? Dosen't seem to register for me VPX rev.2112
Pinbill Posted August 9, 2015 Posted August 9, 2015 I only have ball rolling sounds in this table. No game sounds from the ROM.
coolball Posted August 9, 2015 Posted August 9, 2015 Very nice and fast table. I miss the register of the left banchee ramp and sometimes the ball jumps from the top of the banshee ramp the left lane.
Rysr Posted August 11, 2015 Posted August 11, 2015 Fren, Just found these VPX tables. What version of VPX do you recommend for these? Rich
goesta Posted August 11, 2015 Posted August 11, 2015 Got addicted again with this table, it can be so fast!!!
Content Provider freneticamnesic Posted August 11, 2015 Author Content Provider Posted August 11, 2015 Fren, Just found these VPX tables. What version of VPX do you recommend for these? Rich I'm currently using 2162 from the VPF VP10 Beta thread Very nice and fast table. I miss the register of the left banchee ramp and sometimes the ball jumps from the top of the banshee ramp the left lane. Register? The trigger? It registers here. Which trigger?
coolball Posted August 11, 2015 Posted August 11, 2015 Sorry fren. I shoot up the banshee ramp and nothing happens. No points and no banshee letter. Is the banshee ramp out of order?
Rysr Posted August 11, 2015 Posted August 11, 2015 I'm currently using 2162 from the VPF VP10 Beta thread Good to know! Thanks for sharing your work, all these VPX tables look and play great.. PS: I was using ver2157 and the Ghost didn't display properly, and the FPS seems faster with 2162 as well !
blisse Posted September 18, 2015 Posted September 18, 2015 Sorry fren. I shoot up the banshee ramp and nothing happens. No points and no banshee letter. Is the banshee ramp out of order? Same here. But still I have played this a lot lately. Really addicting and it definitely looks awesome and plays smoothly
benlogan Posted November 24, 2015 Posted November 24, 2015 Great beta version. Plays really smoothly. Thanks! Looks good as a night table.
Glodwen Posted April 3, 2016 Posted April 3, 2016 When i try to start the table, I get the following error for line 1071. I am using Visual Pinball Version 10.0 Final (Revision 2461) rom "avr_110" Script Error line 1071 (null) line 1071 RampGate1.RotZ = -(LeftRampStart.currentangle)
Content Provider freneticamnesic Posted April 4, 2016 Author Content Provider Posted April 4, 2016 Not sure. It's just telling the primitive to following the rotation of a gate, no error here... what happens if you comment the line? (add a ' in front of it) I wonder if it will error on line 1072... can you try?
luvthatapex Posted July 28, 2016 Posted July 28, 2016 Nice game Fren! I am finally getting to play the cool VPX games I couldnt play with my old rig. I noticed that Avatar LE works in vpinmame (unlike the other LE games that have extra boards). The only thing missing if you run the avr_120h rom is the NAVI BALL (which is the white ceramic ball from TZ). Is there any way to add this? I think that would be very cool.
Content Provider freneticamnesic Posted August 2, 2016 Author Content Provider Posted August 2, 2016 Looks like I was just an idiot when I did this table. That's what happens when you do em quick...ok so there's an easy fix, select sw52 (on the right side) and assign it to surface: Ramp3, then just kind of move it over to the spinner area. I'm uploading a fixed version however it was made in 10.2 so I don't know for sure if it will work for everyone else. I also added environment and changed lighting slightly but no other changes. I can't believe how blurry that playfield is....
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