I know this teeters on the verge of being a triggering question. I want to dive into creating my own table(s) and based on the designs like TerryRed and SlamT1LT have put out, as well as just kinda futzing with the editor, I've decided to go with Future Pinball. Trouble is that 90% of the tutorials out there are only how to get a cabinet running and the other 10% are how to convert tables to FizX or similar rather than actual authoring. The design forum here has been dead for 3 years, so I chose to post in the General Discussion instead. The closest thing I could find to a starter guide was that ancient PDF from PC Magazine.
Maybe I'm spoiled in that there are so many step-by-step guides to learning how to use apps like After Effects and Blender, but it'd be great to have a PDF or video series breaking down all the major elements of adding bumpers, ramps, lights, targets, etc ... in FP and touch on scripting. Yes, I've opened up several existing tables to try and learn how others have done it, but it's super easy to get lost in the weeds when referencing the work of a designer at the top of their game. TerryRed's AIO videos are very very good, I don't want to deny that I've learned a lot from him (still watching, frankly). I was just hoping there was something structured akin to the JakeInMotion After effects tutorials that touch on each effect of the software in digestible bits.
Any suggestions? Other than Git Gud?
Side note - is the Blender import/export thing just dust in the wind now with the later versions of the software? Terry, if yer reading this, how are you getting your custom models in and out?
Question
jedimasta
I know this teeters on the verge of being a triggering question. I want to dive into creating my own table(s) and based on the designs like TerryRed and SlamT1LT have put out, as well as just kinda futzing with the editor, I've decided to go with Future Pinball. Trouble is that 90% of the tutorials out there are only how to get a cabinet running and the other 10% are how to convert tables to FizX or similar rather than actual authoring. The design forum here has been dead for 3 years, so I chose to post in the General Discussion instead. The closest thing I could find to a starter guide was that ancient PDF from PC Magazine.
Maybe I'm spoiled in that there are so many step-by-step guides to learning how to use apps like After Effects and Blender, but it'd be great to have a PDF or video series breaking down all the major elements of adding bumpers, ramps, lights, targets, etc ... in FP and touch on scripting. Yes, I've opened up several existing tables to try and learn how others have done it, but it's super easy to get lost in the weeds when referencing the work of a designer at the top of their game. TerryRed's AIO videos are very very good, I don't want to deny that I've learned a lot from him (still watching, frankly). I was just hoping there was something structured akin to the JakeInMotion After effects tutorials that touch on each effect of the software in digestible bits.
Any suggestions? Other than Git Gud?
Side note - is the Blender import/export thing just dust in the wind now with the later versions of the software? Terry, if yer reading this, how are you getting your custom models in and out?
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