burger Posted October 16, 2025 Posted October 16, 2025 View File Star Wars (Burger 2025) You’ll be farming moisture off your forehead before this game is through! Trying to honor a theme this beloved is risky business. But, I did my best. Backglass magic by @hauntfreaks PUP-Pack coming soon from @GtecArcade, so stay tuned! This table has: nFozzy physics physical DOF (solenoids) AI autoplay Special thanks to all who helped with this project: @outhere for DOF @Tombg for help with everything @LoadedWeapon for Gi lighting, cabinet walls, physics @Igic for testing, feedback, and wheel @UHATEIT for troubleshooting sound issues @Supergibson for all-around help @Muhahaha for many clever solutions @masonm for fixing a bad motivator @cl4ve for the creative ideas and working on the upcoming VR Check out the script user options starting at line 80: to disable music during game to disable lightsaber that appears during multiball choose 3 or 5 ball game (default 3) disable DOF (if your performance is right on the line) turn off DMD enable PUP (usepup=true) once pup-pack gets released Enjoy! Submitter burger Submitted 10/15/25 Category VPX - Pinball Tables VPX Standalone No
evilwraith Posted October 16, 2025 Posted October 16, 2025 Hi there. When played on Standalone 10.8.0, the DMD is rotated vertically. This same thing happens on your The Shining table. I can't find anywhere in the table code that would make it rotate like that and was wondering if you had any ideas. It's ignoring attempts at manual rotation in the ini.
burger Posted October 16, 2025 Author Posted October 16, 2025 42 minutes ago, evilwraith said: I can't find anywhere in the table code that would make it rotate like that and was wondering if you had any ideas. I know some folks I can ask and I’ll try to get the answer soon
burger Posted October 17, 2025 Author Posted October 17, 2025 If any SSF users do not hear drop target sounds, you can try switching the drop target sounds (Drop_Target_Down_1 through Drop_Target_Down_6) to play through the backglass instead of the table and this may resolve the issue. Thank you @RabidUrko for discovering this.
burger Posted October 17, 2025 Author Posted October 17, 2025 The first 75 people who downloaded this table may not ever see the Scout Trooper's head lift up from the below the playfield if you insert a coin before playing. please download the latest version to resolve this.
bbl77 Posted October 19, 2025 Posted October 19, 2025 Hi, I've got a compiling script error: code: 8305 Sub RDampen_Timer() 8306 Cor.Update 8307 End Sub error: Runtime error ------------- Line: 8306 Variable non définie: 'Cor'
burger Posted October 19, 2025 Author Posted October 19, 2025 17 minutes ago, bbl77 said: Hi, I've got a compiling script error: code: 8305 Sub RDampen_Timer() 8306 Cor.Update 8307 End Sub error: Runtime error ------------- Line: 8306 Variable non définie: 'Cor' Please let me me know what version of VPX you are running. Unless you are in 10.8 I don’t think this table will run
bbl77 Posted October 19, 2025 Posted October 19, 2025 I have the one inside the Baller Installer version 1.5, maybe I need an update, I hadn't seen the "beta" in the description
burger Posted October 19, 2025 Author Posted October 19, 2025 13 minutes ago, bbl77 said: I have the one inside the Baller Installer version 1.5, maybe I need an update, I hadn't seen the "beta" in the description I am hoping somebody else might see this and chime in. Strangely, one of my test computers has an even older beta version on VPX than you have and it works. I apologize I don't have an answer at the moment, I will look into it though and I'll ask around. I'll follow up within a few days one way or the other, but I'm not sure I'm qualified to solve this
evilwraith Posted October 19, 2025 Posted October 19, 2025 14 hours ago, bbl77 said: I have the one inside the Baller Installer version 1.5, maybe I need an update, I hadn't seen the "beta" in the description Baller has an update function which should get you up to 10.8.0 Final, and I suspect a whole lot of other updates. https://www.nailbuster.com/wikipinup/doku.php?id=baller_installer#installing_the_latest_pinup_updates_final_step
deadmanworking Posted October 20, 2025 Posted October 20, 2025 @bbl77 or try manually updating to 10.8 stable version following this guide, while you're at it do VPinMAME and B2S as well.
bbl77 Posted October 20, 2025 Posted October 20, 2025 (edited) @burgereater289 I made the updates and finally it worked, thanks for the help. It seems to have been more related to the B2S update than the vpinball one (It worked only after the B2S update) @evilwraith done, thanks, it solved another issue I had with the serum 65k crZ file for swtril43 too. @deadmanworking thanks for the link Edited October 20, 2025 by bbl77
Tedcomun Posted January 23 Posted January 23 thanks for this great table! But I have no DOF with my side led or backboard. in the script at line 80 the dof is =1 thanks in advance for a response
burger Posted January 23 Author Posted January 23 Just now, Tedcomun said: But I have no DOF with my side led or backboard. I haven't figured out DOF lighting yet, so the DOF option only refers to the solenoids for things like flippers and slingshots. I'll try to learn this skill though
Tedcomun Posted January 23 Posted January 23 1 minute ago, burger said: I haven't figured out DOF lighting yet, so the DOF option only refers to the solenoids for things like flippers and slingshots. I'll try to learn this skill though ok thanks for your quick response, all works perflectly (slingshots,flipper)
harf4ng Posted March 8 Posted March 8 Hi, In VR the display does not show at all. I had the same issue with the star trek table, but adding "UseVPMDMD = True" in the script fixes that. Is there a fix for this table as well? Thanks
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