Jump to content

Recommended Posts

Posted

Avengers Pro (Stern 2012) 4k Mod v1.3.1


Greetings all-

This is a 4k mod based on the v1.1 table by @Hanibal2001.  I spent MANY MANY hours cleaning, straightening and manually redrawing tons of art.  I also moved the Captain America lights to a viewable position, which matches other table releases. Fixed a light that wasn't setup correctly, and some minor adjustments to other pf elements. Thanks @masonm for beta testing and catching bugs.  Thanks to all the people who have spent time in the table in the past:  32assassin, DJRobX, Hauntfreaks, Gtxjoe, Rascal, freneticamnesiac, steely, Sliderpoint, Neo, bigus1, masonm, retro27, UnclePaulie, TastyWasps

 

If you are using a pup, set line 95 to true in the script.

If you are using a non-color rom, set comment line 131 and uncomment line 130.

If you want classic instruction cards, set line 20 to 0, 1 or 2. 

Realistic hulk vs toy hulk, line 19.  Thanks @MachWon!


 

Posted

Hi, is there an error to light up Iron Man and Black Widow? I had a great play and light everything up but not these two. I shot them really often and a few times after every light went on and also the red arrow blinked. Also DMD said shoot Black Widow. I did 3-4 times, but I couldn´t light her up in the middle... 

Posted
17 minutes ago, Gude said:

Also DMD said shoot Black Widow. I did 3-4 times, but I couldn´t light her up in the middle... 

 

Hey!  This is a family forum!

  • 4 months later...
  • 1 month later...
Posted
14 hours ago, smartinec said:

Works fine in Desktop mode, but gives immediate script error on startup in VR mode. Any help appreciated. It's a fun table.

 

I was able to resolve with this minimum change:

 

...
Sub Table1_Init
	' Spinning Tesseract Toy
	sPostRadius = 14
	PiTess = Round(4*Atn(1),6)		'3.14159
	sCntrX = CubeB.x
	sCntrY = CubeB.y
	sRad = sCntrX - 451	'spinner center - left post center
	sVel = 0
	SpinKicker.TimerInterval = 500
	' End Spinning Tesseract Toy 

	vpmInit Me
	With Controller
        .GameName = cGameName
...

Sub SpinKicker_Timer
	If IsEmpty(SpBall(0)) Then
		Set SpBall(0) = SpinKicker.CreateSizedBall(sPostRadius)
		SpBall(0).x = 451
		SpBall(0).y = 801
		'SpBall(0).z = 25
		SpBall(0).Mass = 0.3
		SpBall(0).color = RGB(0,0,0)
		SpinKicker.Kick 0,0,0

		Set SpBall(1) = SpinKicker.CreateSizedBall(sPostRadius)
		SpBall(1).x = 571
		SpBall(1).y = 801
		SpBall(1).Mass = 0.3
		SpBall(1).color = RGB(0,0,0)
		SpinKicker.Kick 0,0,0

		SpinKicker.TimerInterval = 10
		Exit Sub
	End If

	'Immobilize the spinner balls, neg Y velocity offset reflects the timer interval
	SpBall(0).vely = -0.01
 	SpBall(1).vely = -0.01
...

 

  • 1 month later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...