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Posted

I have been seeing many generative AI modeling tools out there.  Are any of you using or considering them?
Apparently, you can create models in various formats and textures from text prompts or images.  Seems like a great asset for both original and replica tables.  Especially for those tables that are currently using flat images as toys,  etc. 

Here's a few that I've seen:

 

Meshy AI

 

Hyper 3D AI

 

Deep AI

 

Open Art

 

 

Keep up the great work.  You all ROCK!  Cheers!


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  • 1 month later...
Posted

Hi, I see where you're going. On my side, I am more wondering if we could use AI to generate a perfect physics model for vpx or vpe. Did anyone ever tried?

  • 1 year later...
Posted (edited)

 

Trellis 3D — Disclosure: I work on Trellis 3D (https://www.trellis-3d.net). It can turn an image or text prompt into an initial 3D model, with a browser preview and exports such as GLB, OBJ and FBX. For the toys and decorative assets mentioned here, I would treat generated geometry as a starting point: check scale, topology and textures in your 3D editor before integrating it into a table. It does not generate or validate an accurate VPX/VPE physics model, so collision shapes and physics still need separate work. I have not tested it inside VPX/VPE and would not claim direct compatibility. 

Edited by Trellis3D
Improve reference formatting.

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