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PinCabView 2D (for old DOS pinball games)

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5 From 1 review
Aubrel Created by
Other - Pinball Manufacturer
90s Year

3 Screenshots

About This File

PinCabView2D 3.3 by Aubrel (for old DOS pinball PC games)


This patch is free and should remain free.
Not for commercial uses!!


I'm happy to release this patch! It will transform completely many old PC pinball games and will make them alive again in your virtual pinball cabinet.
The main goal is to get a pincab view with exported DMD and backglass for most of the 2D PinballDreams-like PC games.


A "PinCabKeys" option is available in PinCabView2D.ini to get full support with standard VPX keyboard keys (used by default)
DMD's position and size can be set in PinCabView2D.ini
This pack doesn't contain any file of these games and will not modify them at all.


The pack contains :
- PinCabView2D Launcher by Aubrel
- DOSBox Custom "PinHack V3x" build (PinHack build by Felipe Sanches, Custom PinHack buid by Aubrel, diff patch included)
- PinCabView 2.6 ReShade's shader by Aubrel and Ducon2016 (ArcCabView 2.6 with PINBALL options activated)
- ArcCabView Custom ReShade 4.9.1 dll by Ducon2016 and Aubrel (ReShadeMod32.dll)
- dgVoodoo2 2.78.2 dll (ddraw.dll / only used with SlamTilt)


Supported games (perfectly working) :
- Pinball Dreams - DOS
- Pinball Dreams II - DOS
- Pinball Dreams Deluxe - DOS/GOG (it includes Pinball Dreams 1 & 2)
- Pinball Fantasies - DOS
- Pinball Mania DOS
- Pinball Fantasies Deluxe - DOS/GOG (it includes Pinball Fantasies & Mania)
- Pinball Illusions - DOS/GOG
- Absolute Pinball - DOS
- Pinball 2000 - DOS
- Pinball 4000 - DOS
- Psycho Pinball - DOS
- Ultimate Pinball - DOS
- Epic Pinball Complete Collection - DOS/GOG
- Silverball - DOS
- Silverball 2 - DOS
- Electronic Pinball - DOS
- Thomas The Tank Engine's Pinball - DOS
- Pinball Wizard 2000 - DOS
- SlamTilt - Windows


DOS Games working but not added :
- Pinball Builder - DOS (tables only)
- Eight Ball Deluxe - DOS
- Royal Flush Pinball - DOS


DOS Games tested but unfortunately not working :
- Extreme Pinball - DOS
- Pinball Warriors - DOS
- Tilt - DOS
- Pinball Prelude - DOS


General download folder :  https://www.mediafire.com/folder/5ttx0loy7lzfy/ArcCabView


How to use :
- Create a directory and extract the full archive inside.
- Install your games here in their dedicated folders.
- Check the "autoexec" part at the end of the config files of the games you own (config files located in PinCabView2D\Configs).
You can edit a little this "autoexec" part, it should match your game installation. But don't change anything else!
- If needed set PinCabView2D.ini "ArcCabView", "PinCabView" and "PinCabView_ADV" options
- Run the launcher "PinCabView2D_Launcher.exe" with the "ConfigName" of the game you want to launch as command (or select in the start UI).
Optionnal : you can also send the number of the table you want to be launched directly as 2nd parameter.
- That's all, it should work :)

"C:\My Game Folder\PinCabView2D_Launcher.exe" DreamsDx
Will launch Pinball Dreams Deluxe (gog)
"C:\My Game Folder\PinCabView2D_Launcher.exe" DreamsDx 3
Will launch Pinball Dreams Deluxe (gog) and will also launch directly the 3rd table of "Pinball Dreams"
"C:\My Game Folder\PinCabView2D_Launcher.exe" DreamsDx 6
Will launch Pinball Dreams Deluxe (gog) and will also launch directly the 2nd table of "Pinball Dreams II"
(Quicklaunch is not available for : Epic Pinball, Silverball, Silverball 2, Pinball Wizard 2000 and Psycho Pinball, but you can try to add it in PinCabView2D.ini file)


PinCabKeys :
- "1" (repeat quickly) => F1-F8 (+Yes)
- "2" => Esc
- "5" => No
- "Enter" => Plunger (+OK)
- "Shift"s => Flippers (+Directions if needed)
- "Ctrl"s => Nudges (+Directions if needed)
- "z", "Space", "/" => Nudges


Side notes :
- Some game's resolutions should be set as expected to work :
*Pinball Illusion should be set in default "VGA 360x350"
*Thomas The Tank Engine's Pinball should be set in "Small"
*Absolute Pinbal should be set in "VGA High"
*SlamTilt options should be kept "Zoom Off" and "DMD Small" (setting forced at game start)
*Others should be set in "High Res" when available
- Don't use the launcher to install your games, you can use directly the DOSBox included to do that.
- To use a different keys mapping, disable "PinCabKeys" in PinCabView2D.ini and set it as you want (Ctrl+F1 ingame with game windowed using Alt+Enter)
- The Windows DPI-Scale setting for high resolutions should be the same for all your screens.
- If the "QuickLaunch" command doesn't work correctly, you can try to increase the "TimerSale" option in PinCabView2D.ini (1.5 should be enough in most cases).
You can now also set the "SleepTime" values as you want and per game in PinCabView2D.ini
- You can acces some options in Reshade's UI using "home" key but most of them are set by the launcher and shouldn't be changed (check only "User Preferences Settings" section).
You can still use it to set the brightness of the table, the backglass, the DMD and to activate or not the CRT effect.
- For most of these DOS game you will have to check if the "autoexec" part at the end of the DOSBox config file is matching your game installation.
- SlamTilt doesn't run in DOSBox, its DOSBox's config file is a "fake" one only needed to be able to use the same launcher without too much changes.
- A desktop mode is available (can be activated in PinCabView2D.ini) but to keep the CRT effect you will need a UHD screen ("CRT Effect" can be disabled in ReShade's UI with home key)
- To work correctly and to avoid unexpected issues please install the games in their dedicated folders in order to match the corresponding config file settings.



PinCabView Info / Support :  https://vpuniverse.com/forums/topic/5494-pincabview-bigraceusa-fantasticjourney-timeshock-theweb-wormspinball-worldrallyfever-slamtilt-resurrection/

PinCabView2D Info / Support :  https://vpuniverse.com/forums/topic/5744-pincabview2d-most-old-dos-pinball-games-in-your-pincab/
PinCabViewWFS Info / Support :  https://vpuniverse.com/forums/topic/5903-pincabviewwfs-all-wildfire-studios-pinball-pc-games-in-your-pincab/
ArcCabView/PinCabView shader Info / Support :  http://www.emuline.org/topic/2598-arccabview-display-your-arcade-games-just-as-you-want/

Thanks to Ducon2016 and Houb for the amazing "CRTGeomMOD" shader (and thanks to cgwg for the original CRTGeom shader)

Big thanks to Felipe Sanches, Joaquim Hilari, sirlee,... for the DOSBox "PinHack" version used to remove the game's scrolling
And thanks to all the others DOSBox "PinHack" build contributors too :  https://www.vogons.org/viewtopic.php?f=41&t=12424


ReShade home : https://reshade.me
DOSBox home : https://www.dosbox.com
dgVoodoo2 home : http://dege.freeweb.hu

What's New in Version 3.3


Changelog :
- ArcCabView sharder updated (2.6b) to fix a grill display problem in PinCabView and to improve some bloom/blur/brightness default values
- dgVoodoo2 version included reversed to 2.78.2 (problems found with 2.79 versions)


- offset fixed with DOSBox games when the game's window is higher than the main screen
- ArcCabView shader updated to version 2.6 to improve the CRT effect and the performances
- ArcCabView shader updated to version 2.5
- curvature effect settings reduced (and moire effect reduced too)
- dgVoodoo2 updated to last 2.79 version
- Some shader's CRT-Effect codes reversed to the previous ones (it looks better and is less power consuming)
- With DMD on the 3rd screen the game display will now cover your full 3rd screen even with custom DMD sizes/positions
- DMD background option added (used and displayed only with DMD on a 3rd screen with custom sizes/positions)
"PinCabView2D\Textures\DefaultBGND.png" will be displayed full sized on your 3rd screen, you can update this image according to your preferences.
You can also add "ConfigNameBGND.png" or "ConfigNameBGNDTableNbr.png" files in "PinCabView2D\Textures\" folder to get a different DMD-Background for each game/table.
(example: "DreamsDxBGND.png" will be used for all "Pinball Dreams Deluxe" tables. if available, "DreamsDxBGND3.png" will be used instead when the 3rd table of "Pinball Dreams Deluxe" is launched)
Nota: the very same can be done for the backglass images.
(example: if available, the backglass DreamsDx3.png will be used when the 3rd table of "Pinball Dreams Deluxe" is launched)


- Default Frame Reflection Intensity decreased
- Default CRT Bloom Strength decreased
- Option DMD Color added (can be set in-game in Reshade's UI with "home" key)

- Updated to work with last ArcCabView/PinCabView shader version 2.3 (CRT effect and Performances are improved)
- Updated to work with last official dgVoodoo 2.78.2 ddraw dll (used by SlamTilt only)
- DMD Filter option added in the shader to crop DMD colors below the filter value
- The launcher can now be killed safely to close the game
- Performance mode added and general performances should be improved too
- Game Selection and Settings Menu added when launched without commands
- Option CRT_Effect On/Off/Custom added in ini file and start UI
- Option Curvature (and Frame) On/Off/Custom added in ini file and start UI
- Option Full_Stretch On/Off added in ini file and start UI
- Option Rotated_180 On/Off added in ini file and start UI
- Some small changes, fixes and cleanups

- Updated to work with official ArcCabView/PinCabView shader version 1.0a
- Ripsaw8080's patch added to fix Pinball Illusions BGM


- "ArcCabView" shader has been mostly completely rewritten to fix some old issues, to get better performances, more features and to be more flexible.
- Game's settings are now mostly put in PinCabView2D.ini (you can now add games for the launcher and set the already included ones as you want)


- SlamTilt (Windows) support added (doesn't use DOSBox at all but some informations in the "fake" config file are still used by the launcher)
To install SlamTilt, just copy the full CD content and past in the dedicated "SlamTilt" directory and that's all!
(only "SlamTilt" 1997 is supported by PinCabView2D, for "SlamTilt Resurrection" 1999 please use the "not 2D" version of PinCabView available in VPUniverse's forum too)
- Silverball2 native support added (same as Silverball but with up to 3 more tables)
- Desktop mode should be fixed (display/ratio)
- 180° Rotation should be fixed
- Some more shader improvements
- Some quicklanch timings improvements

- Keys mapping fixed for the standalone versions of Pinball Dreams, Dreams II and Mania
- Keys mapping improved for Pinball Illusions, Ultimate Pinball, Absolute Pinball (left&right nudges added)
- Direct launch fixed for Pinball Mania.
- DOSBox-PinHackV3x : ratio code improved.
- DOSBox-PinHackV3x : You can now set a ratio for the standard game resolution and an other for the expanded one.
- DOSBox-PinHackV3x : Default ratio are now set to 4:3 for standard gaming and 9:16 for the expanded resolution (when used without the launcher)
- CRT effect is now removed by default when used without the launcher (can help to install and set the games before play)

- Full support added for Pinball Wizard 2000
- Native support added for the standalone versions of Pinball Dreams, Dreams II, Fantasies, Mania.
- Patch added to fix Pinball 2000 and Pinball Dreams II (standalone) intro and menu.
- Some key timing fixes for direct launch command (you can use TimerScale option in the ini to match better your machine speed).
- DOSBox Pinhack sources cleanups for release.
- A few changes in the config files and game folders.
If you already used the previous version please check again the autoexec section after updating.

First Official Release

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I love the PinCabView releases.  Yeah, the old DOS graphics blow compared to now but It's fun to look back at what was bangin' tech at the time.  And to do it on a cab nonetheless!  DMD works and I've even got a backglass for some.  I greatly appreciate the work done with these and only wish it covered them all, no matter how antiquated the tables are.

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