Important note: as we have had a few problem reports related to this. The table requires that you have the b2s in the table folder regardless of you screen config or else you will get controller errors.
V1.2 released. See changelog below. A ton of changes thanks to @MachWon and the Super Tilted team.
Note: As we are releasing this over the holidays, there may be some delays in responding to comments or questions as many of us are celebrating with family. Merry Christmas to all and I hope you enjoy this table as our gift to you!
Back in July 2024, JoePicasso presented us with an original but unthemed layout. This project started as our second project immediately after the release of Bourne Identity. The original layout was created by JoePicasso and further refined by Supergibson. Concept by TiltedIllusions and Supergibson. Coding by Supergibson, Bluenmaize and MerlinRTP. Final push driven by Bluenmaize. Artwork and 3D models by Lipebello. A year and a half later, @SuperTilted present to you a completely original table for your enjoyment based on many of the classic carnival games you would find at the fair or midway:
Ride the ramps to compete against the computer in the horse races. Hit the bumpers to spray the clowns with waterguns. Shoot the orbits to score in skeeball. Knock down the pesky moles in Whack-a-mole, Knock out the clown teeth to enable ball lock and multiball. Hit the skillshot in a test of strength. Deceivingly simple but surprisingly difficult to master.
For credits, I could go on and on with an exhaustive list of everyone who had a hand in making this happen. From feedback to fixes and everything in between. Thanks to everyone from team Super Tilted. Based on our chat channel, the following characters were involved but let me know if I missed anyone!
@Supergibson, @lipebello, @TiltedIllusions, @JoePicasso, @Bluenmaize, @cl4ve, @masonm, @merlinrtp, @burger, @Tombg, @UnclePaulie, @funkatron101, @LoadedWeapon, @Muhahaha, @X13_Pinner(rest in peace my friend), @Dr.Nobody, @gman, @hauntfreaks, @MachWon
Thank you so much to everyone who helped along the way. If we missed anyone, be sure that we are thankful for everyone who participated. It takes a village for sure. The VPin community is an amazing place full of people willing to give their time to support this wonderful hobby.
This table contains code and features that have been developed over the years by many great contributors. Thank you to everyone who may have had a part in developing any the base code used to make this table run.
We have play tested this significantly but please report any issues you encounter. This table was built and tested on multiple versions of 10.8. The table might run on older versions but you may experience problems with some of the textures and other unknown issues. We will work to resolve any problems in future updates and fixes. There have been a few reports of issues when completing the whack-a-mole mode but they are not easily repeatable. Please let us know if you experience any problems in the comments (not in the reviews!).
B2S Reel Sounds: If you are experiencing very loud reel sounds from the B2S, which seems to be mainly with SSF users, it's an issue with B2SServer's built-in reel sounds. Jarr created a CMD script to fix it (I cannot vouch for this) but it essentially mutes the reel sounds. https://www.vpforums.org/index.php?showtopic=51515&page=2#entry524614
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