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Super Mario Bros

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3859 Downloads
4.5 From 8 reviews
252.97 kB File Size
smb3 ROM Name
ScottyC Created by
Gottlieb Manufacturer
1992 Year

4 Screenshots

Most of this coloring was redone from vpin dumps using the smb3 rom. I have no idea how this will behave on a real pin so I'm considering this a vpin realease only for smb3 rom which has been set to factory defaults (Freeplay or Credit mode). The color/palette logic/priority for Gottliebs(at least this one) doesn't follow any of the tutorials out there to a t so there was a lot of trial and error to make things work and color correctly. Im outta time from my holiday break so going to just release what I've got done for now. Enjoy!


Colored using:

v0.91

Made one minor change.. forgot to add a palette change at the end of run for cover when the bomb explodes

v0.90
<<<Completed>>>
Pretty much everything that's not on the to do list ;) but some of the highlights worth mentioning
-Gottlieb logo by Malenko (I added some shading to it)
-Castle Destroy Scenes by Lucxor  (I did have to trim them down a bit to play until the end)
-Touched up a lot of the existing redraws and added others.
-Bonus Chance (slot machine)
-Treasure collect scene
-Luigi's Cave Count up scene


<<<Things to do>>>
-Super Mario Ending Scenes (there are 2 separate ones)
-Video Mode (just left it as a pallet change for right now, as this one is gonna take a while)


<<<Known problems>>>
-Super Mario initials attract screen scrolls a bit before getting colored(figured it'll work for now and spent my time elsewhere)
-Question block replacement scenes for Star and Shell not triggering occasionally (I've added soo many keyframes but still miss from time to time)
-A Little stutter on 1st column bonus chance selection (not sure if it's because of all the keyframe triggers or what)

Edited by ScottyC
additional detail for v0.91

https://www.ipdb.org/machine.cgi?id=2435

What's New in Version .91   See changelog

Released

One very minor change.. Forgot to change palette after the bomb explodes in run for cover

User Feedback

Recommended Comments



echodun

Posted

On 8/29/2023 at 1:34 PM, UScr00ge said:

Anyone getting any weird flickering on the colorized version? Colors are working but the flickering happens when the screen is on the scrolling overworld idle animation.

Same issue.

outhere

Posted (edited)

pbplay4

Posted

Thank You!!!

lesebio

Posted (edited)

Hi. I try to get your amazing colorized DMD running on my pc but i can't manage to get it work correctly.
I get bugs in it with VpinballX 10.7.2, Vpinmame 3.5, dmddevice from this link : Version 2.1.3.0

and flexdmd 1.9.0.0.
Can you take a look on my images and video and help me please ?
Thanks

Sans titre-1.png

Sans titre-2.png

Sans titre-3.png

Edited by lesebio
becausereasons

Posted

I also cannot get it working on desktop, all latest dll's, all registered properly. This is the only alt-color that never shows up for me. Is this one 16 colors?

SoonerDoc

Posted (edited)

Can't get this working for me.  All I see is a blue and white version.  

IMG_5884.jpeg

Edited by SoonerDoc
80sRkadeguy70

Posted

On 12/2/2024 at 9:46 PM, SoonerDoc said:

Can't get this working for me.  All I see is a blue and white version.  

IMG_5884.jpeg

Pretty much all of my .pac colorizations stopped working properly after I recently updated VPX and PinMame. Were you able to get it working properly? If so, how did you get it working?

80sRkadeguy70

Posted

On 12/28/2023 at 5:02 AM, lesebio said:

Hi. I try to get your amazing colorized DMD running on my pc but i can't manage to get it work correctly.
I get bugs in it with VpinballX 10.7.2, Vpinmame 3.5, dmddevice from this link : Version 2.1.3.0

and flexdmd 1.9.0.0.
Can you take a look on my images and video and help me please ?
Thanks

Sans titre-1.png

Sans titre-2.png

Sans titre-3.png

 

I get the same thing. Did you ever get it figured out?

  • Content Provider
ARMYAVIATION

Posted

my colors look good on the characters but i am also getting an odd mountain color flickering

 


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