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B2S Backglass Server

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About This File

System files to run 'directB2S' backglasses, usually in combination with Visual Pinball tables.

 

What Stefan Wuehr ('Herweh') started in 2012 continues here.

 

Full documentation is available in the Wiki at https://github.com/vpinball/b2s-backglass/wiki

 

Please do not forget to like and review..., what is important for content creators (tables, backglasses, DMD colorization?)...
... is as important for us writing the tool-set

 

Thanks to all testers!


Retsamikit & Cliffy on 1 screen setup
Kalman & Mike DA Spike on 3 screen setup
Rajo Joey for testing the B2SScreenresIdentifier
wiesshund for general support on every setup

 

And especially to @toxie and @jsm174 , without them the B2S Backglass Server move to github would not have happened!

Edited by jarr3
added statement of original author

What's New in Version 2.1.1   See changelog

Released

  • Add B2STools/B2SRandom.cmd to randomize many Backglasses when activated in Pinup Popper or similar
  • Backglasses using overlapping partly transparent pictures get it's events merged. This is now deactivated by default.
    Can be activated in the direct2BS file (there is NO GUI):   <MergeBulbs Value="1" />
  • Add support for PWM modified tables, the light turn on values > 64, if it is a PWM activated table:
     There is a new setting for VPinMame.SolMask(2) to set the output mode:
        0 = default
        1 = modulated (PWM) solenoid (exist for some years already)
        2 = new PWM mode (all solenoids but also lamps and GI-lamps, and value if physic meaning, not smoothed out binary state)
    For this new mode, we now hardcode a value 64, if the lamp intensity exceed this value, it is binary 1
  • b2s_screenresidentifier: Add Comments hidded behind the taskbar #77
  • "Fantasy" setting in B2STableSettings.xml is ignored #93
  • re-registering B2S.Server should first cleanup earlier entries #98

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