Content Provider CarnyPriest Posted February 22, 2020 Author Content Provider Share Posted February 22, 2020 official rev r4934 Make color/brightness mappings of Data East 128x16 DMDs match the real hardware, and fix RAW dumps of GTS3 DMDs [lucky1] Fixed formula1 displays [volkenborn] Fix AlvinG solenoids not firing consistently (most notably breaking Mystery Castle) [DJRobX] SAMBuild_r4934.zip Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted February 28, 2020 Author Content Provider Share Posted February 28, 2020 official rev r4936 Correct AlvinG smoothing algorithm and re-instate some solenoid smoothing [DJRobX] SAMBuild_r4936.zip Link to comment Share on other sites More sharing options...
Thalamus Posted February 28, 2020 Share Posted February 28, 2020 Thank you once again Carny for making it easy for us to keep up pinmame. And, I just want to give a special shout out to you DjRobX for the latest additions. Doesn't mean I've forgotten you other devs that have done this for decades now. You are all very much appreciated. Link to comment Share on other sites More sharing options...
mk47 Posted March 7, 2020 Share Posted March 7, 2020 On 12/22/2019 at 6:46 PM, CarnyPriest said: With the new VPMAlias feature, the full clones previously supported in the SAM branch can be assigned an alias that will enable VPM to load the romset using the official set name and still use alternate DOF configs, B2S, altcolor, PupPack, etc. All other differences have been incorporated into the official source, and I no longer maintain a separate code repository. I just want to mention that the DOF Configtool Client has a corresponding feature to declare two ROMs as synonym. Using this feature the tool automatically copies all DOF settings from the original ROM to the alias/synonym. (If you use tweaks they should by applied to both or individual.) Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted March 7, 2020 Author Content Provider Share Posted March 7, 2020 official rev r4938 Added Spider-Man (V1.02 English, French) [volkenborn] SAMBuild_r4938.zip Link to comment Share on other sites More sharing options...
mk47 Posted March 9, 2020 Share Posted March 9, 2020 On 3/7/2020 at 2:56 PM, mk47 said: I just want to mention that the DOF Configtool Client has a corresponding feature to declare two ROMs as synonym. Using this feature the tool automatically copies all DOF settings from the original ROM to the alias/synonym. (If you use tweaks they should by applied to both or individual.) I just released version 0.6.0. There's no need to declare to ROMs as synonyms anymore. VPMAlias.txt gets parsed automatically. Here's a quick demo: Link to comment Share on other sites More sharing options...
Coyohtay Posted March 16, 2020 Share Posted March 16, 2020 Hi everyone, I was trying to use the new High roller table release and it said I need to use 3.3 r4895 or later. I have tried downloading a few and they only have pinmame64 in the zip files. is 3.3 only 64 bit or is there still a 32 bit? Link to comment Share on other sites More sharing options...
outhere Posted March 16, 2020 Share Posted March 16, 2020 Dowmload this zip file - -official rev r4938 http://vpuniverse.com/forums/topic/4278-sambuild33-beta-thread/ There should already be a setup.exe in your VPinMame folder Put all the files in your VPinMame folder Then right click the Setup.exe run as administrator Then install and you should be all set Link to comment Share on other sites More sharing options...
Content Provider Arestis Posted March 17, 2020 Content Provider Share Posted March 17, 2020 High all I can no longer s e any stern color Roms Link to comment Share on other sites More sharing options...
Thalamus Posted March 17, 2020 Share Posted March 17, 2020 Then you didn't install it from this thread. The thread over at vpforums is the one without color ( for now ). Link to comment Share on other sites More sharing options...
Content Provider Arestis Posted March 17, 2020 Content Provider Share Posted March 17, 2020 On 12/23/2019 at 4:46 AM, CarnyPriest said: With the new VPMAlias feature, the full clones previously supported in the SAM branch can be assigned an alias that will enable VPM to load the romset using the official set name and still use alternate DOF configs, B2S, altcolor, PupPack, etc. All other differences have been incorporated into the official source, and I no longer maintain a separate code repository. Commits to the official source can be found here: https://sourceforge.net/p/pinmame/code/commit_browser Just to avoid further confusion, I'll just keep calling it SAMBuild but note that it is identical to the official build except that I toggle on support for Stern color rom patches in the compile. PinMAME64.exe is the 64bit version of the executable which I provide for romset audits. There has been a change in the source that prevents me from completing the 32bit compile. Built with VS 2015 Official rev r4890 The package includes VPMAlias.txt from the source code with entries for the four clones from SAMBuild. The layout is simply alias name followed by comma followed by romset name for the set that you want to clone. All other support files and documentation can be found in toxie's release at the VPForums link above. SAMBuild_r4890.zip 3.53 MB · 116 downloads Thank you for all your awesome work Iam trying to run color Stern Roms, how can I enable them? Link to comment Share on other sites More sharing options...
Content Provider Arestis Posted March 17, 2020 Content Provider Share Posted March 17, 2020 2 hours ago, Thalamus said: Then you didn't install it from this thread. The thread over at vpforums is the one without color ( for now ). Thank you for your responce, when i run the test after installing this file i dont see the Stern color Roms, the Alt color works without issue, what am I missing? Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted March 17, 2020 Author Content Provider Share Posted March 17, 2020 Copy the files into your VPM directory, and run setup.exe. Then, press the install button. Use this one. It is stable. Link to comment Share on other sites More sharing options...
Content Provider Arestis Posted March 18, 2020 Content Provider Share Posted March 18, 2020 22 hours ago, CarnyPriest said: Copy the files into your VPM directory, and run setup.exe. Then, press the install button. Use this one. It is stable. Thank you for your help, the issue was 1, i was trying 64 instead of 32 bit and the colour Roms dont show in 64 bit and 2 my visual pinball directory was corrupted, all working now!! Link to comment Share on other sites More sharing options...
Joe Posted March 22, 2020 Share Posted March 22, 2020 Cirqus Voltaire (D.52 Prototype)? Happen to have the Prototype sound roms? Link to comment Share on other sites More sharing options...
Thalamus Posted March 22, 2020 Share Posted March 22, 2020 If D.52 prototype had different sound roms, then I would expect so - yes. Kind of the point of collecting roms that isn't latest. Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted March 22, 2020 Author Content Provider Share Posted March 22, 2020 Nope. The set does not include the prototype sound roms. I guess they haven't been dumped yet. Someday maybe? Sort of more important to have the sound roms than to have the game code (different ringmaster voice), but it is what it is. Those prototypes are extremely rare machines. https://pinside.com/pinball/forum/topic/cirqus-voltaire-prototype-story-and-design-changes Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted March 30, 2020 Author Content Provider Share Posted March 30, 2020 official rev r4946 Added cv_d52 main CPU ROM - missing sound roms [volkenborn] Improve DMD timings for the Sega 192x64 one, matching the real one more closely [toxie] Added strxt100 [volkenborn] SAMBuild_r4946.zip Link to comment Share on other sites More sharing options...
luvthatapex Posted April 1, 2020 Share Posted April 1, 2020 Stern posted a new update to Iron Man. It would be luvly if we could play it! Pretty please CarnyPriest, thanks for your continued updates! Link to comment Share on other sites More sharing options...
Thalamus Posted April 1, 2020 Share Posted April 1, 2020 I'm sure it will arrive soon. But, for now - you can of course just rename the new bin and zip it down to a supported name. Should work as long as crc is turned off. Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted April 2, 2020 Author Content Provider Share Posted April 2, 2020 Yes. Just rename for now although I don't know if fastflips will still work for it. Toxie is still in the process of fixing DE timing, so I hesitate to just run a build today. Plus, @DJRobX or somebody may need to see if the new game code requires a change in the arm 7 memory address to support fastflips. The process for identifying which memory address is described in the source. I'd try to figure it out, but I'm just too busy with RL work at the moment. Of course, if you do rename and fastflips is still good then report it here. This would at least save us a step. Link to comment Share on other sites More sharing options...
DJRobX Posted April 2, 2020 Share Posted April 2, 2020 Fast flips will probably not work - the address changes with every build. The worst case is slow flips or flippers that are always turned on, until I get around to adding it. Please add the ROM CRCs and stuff to vpinmame for that rom first, then I can take care of the fast flip addition for it. Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted April 4, 2020 Author Content Provider Share Posted April 4, 2020 On 4/2/2020 at 5:04 PM, DJRobX said: Fast flips will probably not work - the address changes with every build. The worst case is slow flips or flippers that are always turned on, until I get around to adding it. Please add the ROM CRCs and stuff to vpinmame for that rom first, then I can take care of the fast flip addition for it. PM sent. Link to comment Share on other sites More sharing options...
DJRobX Posted April 4, 2020 Share Posted April 4, 2020 Carny did his part. I did mine. Link to comment Share on other sites More sharing options...
Content Provider CarnyPriest Posted April 4, 2020 Author Content Provider Share Posted April 4, 2020 Ok, Iron Man is ready to go. But, it looks like DE timing is not yet stable. If you want to help out, the most recent beta is in the official thread here.: https://www.vpforums.org/index.php?showtopic=27063&page=1 Check out all Data East machines, all Sega 192x64 DMD machines, and all System 3/4/6/7/11 machines and leave any positive or negative feedback in that thread. Thanks, all. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now