To enable DOF (real) Chimes, replace in script lines 304-314 with:
'**** Chimes Sound Score based ***
If points = 10 And (Score(x) MOD 100)\10 = 0 Then
PlaySound SoundFXDOF("Chimes100",142,DOFPulse,DOFChimes) 'PlaySound "Chimes100"
ElseIf points = 100 And(Score(x) MOD 1000)\10 = 0 Then
PlaySound SoundFXDOF("Chimes1000",143,DOFPulse,DOFChimes) 'PlaySound "Chimes1000"
ElseIf points = 1000 Then
PlaySound SoundFXDOF("Chimes1000",143,DOFPulse,DOFChimes) 'PlaySound "Chimes1000"
ElseIf points = 100 Then
PlaySound SoundFXDOF("Chimes100",142,DOFPulse,DOFChimes) 'PlaySound "Chimes100"
ElseIf points = 10 Then
PlaySound SoundFXDOF("Chimes10",141,DOFPulse,DOFChimes) 'PlaySound "Chimes10"
End If