Goggles Posted September 22, 2023 Share Posted September 22, 2023 Hello! Is there a list of 64 bit tables? I'm just want to make sure I use the right VPX.exe with my front end. Thanks! Link to comment Share on other sites More sharing options...
Content Provider Wylte Posted September 22, 2023 Content Provider Share Posted September 22, 2023 (edited) There are no tables that are 32 or 64 bit, just those that push 4gb of memory (requiring x64 or modification) and those that don't. There are some tables that have emulation issues with 64bit VPM, as well as special cases like p-roc. From what I could find, the only tables that you might need 32-bit for are The Walking Dead, Cactus Canyon Continued, Baby Pacman, Granny and the Gators, and Caveman. Edited September 22, 2023 by Wylte Link to comment Share on other sites More sharing options...
Content Provider unclewilly Posted September 22, 2023 Content Provider Share Posted September 22, 2023 Unless you use pinup player for pup packs. Rom tables aren't working very well with pup packs and 64 bit Link to comment Share on other sites More sharing options...
Content Provider Wylte Posted September 22, 2023 Content Provider Share Posted September 22, 2023 33 minutes ago, unclewilly said: Unless you use pinup player for pup packs. Rom tables aren't working very well with pup packs and 64 bit There's a beta x64 version of Baller https://www.nailbuster.com/wikipinup/doku.php?id=update_baller_may_2023 Link to comment Share on other sites More sharing options...
Cliffy Posted September 22, 2023 Share Posted September 22, 2023 3 hours ago, unclewilly said: Unless you use pinup player for pup packs. Rom tables aren't working very well with pup packs and 64 bit Oh contraire, mon frere They work perfectly for me. As long as you have @NailBuster 64 bit pup plugin and in the right path. Link to comment Share on other sites More sharing options...
Content Provider unclewilly Posted September 22, 2023 Content Provider Share Posted September 22, 2023 Where do you get the update if you didn't use ballerinstaller to install Link to comment Share on other sites More sharing options...
Goggles Posted September 22, 2023 Author Share Posted September 22, 2023 (edited) 19 hours ago, Wylte said: There are no tables that are 32 or 64 bit, just those that push 4gb of memory (requiring x64 or modification) and those that don't. There are some tables that have emulation issues with 64bit VPM, as well as special cases like p-roc. From what I could find, the only tables that you might need 32-bit for are The Walking Dead, Cactus Canyon Continued, Baby Pacman, Granny and the Gators, and Caveman. I guess my real question is: Is there a way that the content creators or site admins label or ID the tables that require VPX 64 bit? I'm just trying to configure my PinballX frontend accordingly and this would help when I'm updating or adding tables. Thanks Edited September 22, 2023 by Goggles Link to comment Share on other sites More sharing options...
Cliffy Posted September 22, 2023 Share Posted September 22, 2023 1 hour ago, unclewilly said: Where do you get the update if you didn't use ballerinstaller to install https://www.nailbuster.com/wikipinup/doku.php?id=release_notes Link to comment Share on other sites More sharing options...
Spacegoogie Posted September 23, 2023 Share Posted September 23, 2023 10 hours ago, Cliffy said: Oh contraire, mon frere They work perfectly for me. As long as you have @NailBuster 64 bit pup plugin and in the right path. My 64 bit works just fine as well. Pup packs and all. Link to comment Share on other sites More sharing options...
scutters Posted September 23, 2023 Share Posted September 23, 2023 (edited) 9 hours ago, Goggles said: I guess my real question is: Is there a way that the content creators or site admins label or ID the tables that require VPX 64 bit? I'm just trying to configure my PinballX frontend accordingly and this would help when I'm updating or adding tables. Thanks If you have VPX 64bit installed and working then i'd suggest you make that the default version to launch in PinballX and use alternateexe for exceptions to launch tables that need 32bit. Most of the issues with moving to 64bit are now resolved with later versions of flexdmd and vpinmame (so make sure you update those). The last major thing i know of is the atjit (? don't ask me!) stuff in x64 vpinmame for Stern roms, but you should be good with X64 as default for most tables. My question wouldn't be which tables require VPX x64, but which tables require x32. See @Wylte's list in the first reply for tables you'd want to run in x32. Does anyone have any additions, i can't help thinking that there must be more Stern roms / tables affected? Edited September 23, 2023 by scutters Link to comment Share on other sites More sharing options...
Goggles Posted September 23, 2023 Author Share Posted September 23, 2023 12 hours ago, scutters said: If you have VPX 64bit installed and working then i'd suggest you make that the default version to launch in PinballX and use alternateexe for exceptions to launch tables that need 32bit. Most of the issues with moving to 64bit are now resolved with later versions of flexdmd and vpinmame (so make sure you update those). The last major thing i know of is the atjit (? don't ask me!) stuff in x64 vpinmame for Stern roms, but you should be good with X64 as default for most tables. My question wouldn't be which tables require VPX x64, but which tables require x32. See @Wylte's list in the first reply for tables you'd want to run in x32. Does anyone have any additions, i can't help thinking that there must be more Stern roms / tables affected? Got it, Thanks!!!! Link to comment Share on other sites More sharing options...
embryodead Posted September 23, 2023 Share Posted September 23, 2023 On 9/22/2023 at 4:55 AM, Wylte said: There are no tables that are 32 or 64 bit, just those that push 4gb of memory (requiring x64 or modification) and those that don't. There are some tables that have emulation issues with 64bit VPM, as well as special cases like p-roc. From what I could find, the only tables that you might need 32-bit for are The Walking Dead, Cactus Canyon Continued, Baby Pacman, Granny and the Gators, and Caveman. I ve found that star trek Le stern suffer from the same issue than the walking dead with huge slowdwon of the dmd and VPM but after a much longer time if you do great and long game. Link to comment Share on other sites More sharing options...
JediWizard Posted September 25, 2023 Share Posted September 25, 2023 On 9/22/2023 at 2:31 PM, Cliffy said: Oh contraire, mon frere They work perfectly for me. As long as you have @NailBuster 64 bit pup plugin and in the right path. I just installed Pinup Popper after just using the basic VPX client, and havent had any issues with 64bit either after installing the update. Link to comment Share on other sites More sharing options...
blackvulcan3 Posted October 6, 2023 Share Posted October 6, 2023 On 9/22/2023 at 12:55 PM, Wylte said: There are no tables that are 32 or 64 bit, just those that push 4gb of memory (requiring x64 or modification) and those that don't. There are some tables that have emulation issues with 64bit VPM, as well as special cases like p-roc. From what I could find, the only tables that you might need 32-bit for are The Walking Dead, Cactus Canyon Continued, Baby Pacman, Granny and the Gators, and Caveman. GB? Does that work on 64 bit? Apart from CCC & TWD thats been my reason for retaining 32 bit (and 10.6 to be honest). Link to comment Share on other sites More sharing options...
outhere Posted October 6, 2023 Share Posted October 6, 2023 (edited) @blackvulcan3 Yes there is a way of making GB work with the 64 but I have not done it I have no problem running the CCC with 64 TWD - I have not tried Edited October 6, 2023 by outhere Link to comment Share on other sites More sharing options...
Cliffy Posted October 6, 2023 Share Posted October 6, 2023 10 hours ago, outhere said: TWD - I have not tried TWD tables themselves run fine in 64 bit. It's the colorized dmd that slows to a crawl in 64 bit for some reason. Link to comment Share on other sites More sharing options...
outhere Posted October 6, 2023 Share Posted October 6, 2023 1 hour ago, Cliffy said: TWD tables themselves run fine in 64 bit. It's the colorized dmd that slows to a crawl in 64 bit for some reason. How long does it take to slow down because I played 8 minutes with Color Pac File with freezy and lucky1 files and no slow down at all using 64 Bit Link to comment Share on other sites More sharing options...
Cliffy Posted October 6, 2023 Share Posted October 6, 2023 11 minutes ago, outhere said: How long does it take to slow down because I played 8 minutes with Color Pac File with freezy and lucky1 files and no slow down at all using 64 Bit Thats FANTASTIC news @outhere, thanks!! It's been since early summer since I last tried it but the thread about the slowdown is here; https://vpuniverse.com/files/file/14118-the-walking-dead/?tab=comments#comment-42412 Given your positive testing I'm excited to give it another try! Link to comment Share on other sites More sharing options...
Cliffy Posted October 6, 2023 Share Posted October 6, 2023 (edited) Bah. Nope. twd-le color dmd still comes to a crawl in 64 bit. Tested twd_156h and 160h. I tried with vpx 10.8 x6 1519, vpx 10.7.4 x64, vpinmame -sc 3.6-620 x64. Lucky newest dll's tested as well as Freezy's 2.2.2 snapshot 0. The dmd started slowing down during first ball and damn near completely stops the table itself. Running the EBisLit and SG1Bson tables. x32 no problem however. Happy to hear its working for you though @outhere Edited October 6, 2023 by Cliffy Link to comment Share on other sites More sharing options...
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