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Blooming Awful


greatflash

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Posted

Hi, I am really hoping someone can help here. 

 

I have a pin cab with Nvidia GTX 1060 that runs most tables fine, but I am finding some tables that bloom to excess and it's crazing me. I have checked everything i can think of.

 

On my other laptop (also GTX - though 3060) it's perfect with the same Vpinball settings and the same version.

 

How it should look

 

normal.thumb.png.fb2d269d192bbecc18507723e2781b0b.png

 

and how it is on the cab.

 

bloom.thumb.png.c508fb016377fc774dfb9bbb238cf4ea.png

 

The Table is  Viper Night Drivin'

 

Though there are more tables with this issue to lesser extents.

Posted
On 9/1/2023 at 10:59 PM, WaRcLaWz said:

I'm wondering if that would be solved by updating to the latest Nvidia graphics drivers.

I checked that and I am on the latest.

discovered than 18.0.2 and up do it, 18.0.1 is fine. So, something in the beta releases with reflections?

  • 1 month later...
Posted

Pointing this out that I killed the blooming from the Black Knight 2000 1.3 by flupper1 while back. All I had to do is to put this onto the table script.

 

BK2K.bloomstrength = 0

 

Table name on the builder. For example. Table1.

 

Table1.bloomstrength = 0

 

Might help. :)

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