Wolfanoz Posted August 2, 2023 Share Posted August 2, 2023 View File Metal Slug v3.5 (BAM) (FizX) -Update by AnonTet (aka rkader on VPUniverse). Code was added to allow HUD DMD on my behalf (and to turn it on and off ) as AnonTet didn't have time to add it as is on leave until September with blessings for updates in absence. -Special thanks to Brendan for the personal blessing and hats off to all for amazing updates to this game. -All files included and where they belong (i.e. PuP folder, BAM cfg file depending on your use and table with associated zip file) 'Wolfanoz - v3.5 '-- Fixed HUD DMD and DMD to Display warning when nudging game, subsequent display when tilting the game as well on top of sound alert. '-- Corrected last score and top score displays. Was running into other text when displayed on DMD. '-- Added Graphics to backglass (games typically have the title on the back glass), changed up the background a bit to the ambiance '-- Further DOF tweaks (doesn't sound as loud for some aspects of the table (aka flipper noise)) 'AnonTet - v3.0 - FizX Mod ' - Thanks go to (in no particular order): ' -- Brendan Bailey for the table and the already good update from Dominique ' -- JLou for FizX and the code to separate DMDExt dmddevice.ini from the VP DMDdevice.ini ' -- Ravarcade for BAM ' -- TerryRed for the instructions on how to apply the new inserts ' -- JLou for redoing the plastics and apron ' -- HUD DMD code added / tested by Wolfanoz ' - added FizX ' - new inserts ' - new Lighting ' - small tweaks ' - added SSF ' - added PUP pack with Options for Backglass ' - added a DMD (now dmd extensions can be used) ' - added DMD animations for a few actions ' - is now possible to choose between DMD or original alphanumeric DispSegs' ' - added new voice for plunger ' - added sideblades and backwall + textures ' - added 2 spinners ' - Added a new (side) mission: "Expel the Rebel Army". Hit spinners 100x and win extra ammo... i mean ball. ' - added some hintlights to METAL|SLUG|WEAPON targets for better visibility in darker settings ' - added general music volume. default is 0.75 but it can be changed with variable MusicVolume ' - translite lighting changes ' - removed *.fpl dependencies ' - sound related changes ' - added 3/4 new weapon voices and randomized the calls to them ' Press N key to change ball looks ' Press StartGameKey + ' - Letter G: enables/disables old gameroom ' - Letter R: rotates new gameroom ' - Special2Key: increases brightness ' - Special1Key: decreases brightness Submitter Wolfanoz Submitted 08/01/23 Category Future Pinball Tables Link to comment Share on other sites More sharing options...
Reneeke Posted August 3, 2023 Share Posted August 3, 2023 Where are the models and tga files going? Link to comment Share on other sites More sharing options...
Reneeke Posted August 3, 2023 Share Posted August 3, 2023 My bad, sorry solved Link to comment Share on other sites More sharing options...
Crrispy Posted August 9, 2023 Share Posted August 9, 2023 (edited) On 8/3/2023 at 6:18 PM, Reneeke said: My bad, sorry solved Would be a good idea to say how, for FP newcomers like me and probably others attracted by those fantastic updated tables 🙂 Edit: the zip just needs to be in the Tabnles folder, besides the table. Edited August 10, 2023 by Crrispy Link to comment Share on other sites More sharing options...
nkimball Posted October 12, 2023 Share Posted October 12, 2023 Keep getting a meditation error, Line 2011 stcurrentvalue ? When I open script, this value isn't even located on that line. it's further down on line 2089. Link to comment Share on other sites More sharing options...
nkimball Posted October 13, 2023 Share Posted October 13, 2023 Figured it out. Had forgot to update BAM. Works great now! Link to comment Share on other sites More sharing options...
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