mk47 Posted May 13, 2023 Posted May 13, 2023 I spent a lot of time on the ZeDMD code and on its integration in DMDext. The entire communication, the memory management and the rendering/scaling has been improved. That will result in faster and smoother animations. 3.2.0 is not released yet and we still have some small issues to solve with some modes. I'll post an update here when the 3.2.0 release is available. But I can already share some videos to demonstrate the current state and new features of ZeDMD and ZeDMD HD.
Content Provider zedrummer Posted May 13, 2023 Content Provider Posted May 13, 2023 This man is a wizard! Thanks a lot Markus.
mk47 Posted May 20, 2023 Author Posted May 20, 2023 ZeDMD v3.2.1 has been released: https://github.com/PPUC/ZeDMD/releases/tag/v3.2.1 To leverage it's full power and to enjoy it's improved rendering you also have to update DMD Extension to v2.1.2: https://github.com/freezy/dmd-extensions/releases/tag/v2.1.2 Be aware of that configuration change: [ZeDMD] in DmdDevice.ini is now called [zedmd].
Content Provider zedrummer Posted May 20, 2023 Content Provider Posted May 20, 2023 Everyone who owns a ZeDMD should really update with the latest firmware/dmdext linked above, you won't recognize your ZeDMD!
mk47 Posted May 22, 2023 Author Posted May 22, 2023 https://github.com/PPUC/ZeDMD/releases/tag/v3.2.2 v3.2.2 fixed 128x16 ROMs less artifacts in ZeDMD HD debug mode now displays the original ROM dimensions and the current mode (press/hold the RGB button after a starting a table to turn on the debug mode)
mk47 Posted May 25, 2023 Author Posted May 25, 2023 v3.2.3 better compatibility to PinballY and PinUpPopper improved screen saver enhanced communication protocol
mk47 Posted May 26, 2023 Author Posted May 26, 2023 v3.2.4 fixed RGB24 upscaling, improved downscaling improved transitions between display modes bugfix: restore brightness after leaving the screen saver
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